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Adds cult variants of the strong mobs
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@@ -46,4 +46,27 @@
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harm_intent_damage = 5
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melee_damage_lower = 8
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melee_damage_upper = 25
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melee_damage_upper = 25
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/mob/living/simple_animal/hostile/creature/strong/cult
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faction = "cult"
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min_oxy = 0
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max_oxy = 0
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min_tox = 0
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max_tox = 0
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min_co2 = 0
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max_co2 = 0
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min_n2 = 0
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max_n2 = 0
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minbodytemp = 0
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supernatural = 1
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/mob/living/simple_animal/hostile/creature/cult/cultify()
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return
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/mob/living/simple_animal/hostile/creature/cult/Life()
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..()
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check_horde()
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@@ -68,4 +68,16 @@
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harm_intent_damage = 5
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melee_damage_lower = 7
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melee_damage_upper = 20
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melee_damage_upper = 20
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/mob/living/simple_animal/hostile/faithless/strong/cult
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faction = "cult"
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supernatural = 1
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/mob/living/simple_animal/hostile/faithless/cult/cultify()
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return
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/mob/living/simple_animal/hostile/faithless/cult/Life()
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..()
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check_horde()
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