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Merge pull request #3203 from Anewbe/apron_pockets
Aprons now have pockets
This commit is contained in:
@@ -78,7 +78,7 @@
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/obj/item/clothing/under/scratch,
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/obj/item/clothing/under/wedding/bride_white,
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/obj/item/clothing/suit/chef,
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/obj/item/clothing/suit/apron/overalls,
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/obj/item/clothing/suit/storage/apron/overalls,
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/obj/item/clothing/under/redcoat,
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/obj/item/clothing/under/kilt
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)
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@@ -51,7 +51,7 @@
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/obj/item/weapon/material/minihoe,
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/obj/item/device/analyzer/plant_analyzer,
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/obj/item/clothing/gloves/botanic_leather,
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/obj/item/clothing/suit/apron,
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/obj/item/clothing/suit/storage/apron,
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/obj/item/weapon/material/minihoe,
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/obj/item/weapon/storage/box/botanydisk
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)
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@@ -80,7 +80,7 @@
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/hydroponics(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/clothing/gloves/botanic_leather(H), slot_gloves)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/apron(H), slot_wear_suit)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron(H), slot_wear_suit)
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H.equip_to_slot_or_del(new /obj/item/device/analyzer/plant_analyzer(H), slot_s_store)
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H.equip_to_slot_or_del(new /obj/item/device/pda/botanist(H), slot_belt)
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switch(H.backbag)
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@@ -194,7 +194,7 @@
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new /obj/item/clothing/under/waiter(src.loc)
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var/CHOICE= pick( /obj/item/clothing/head/kitty, /obj/item/clothing/head/rabbitears)
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new CHOICE(src.loc)
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new /obj/item/clothing/suit/apron(src.loc)
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new /obj/item/clothing/suit/storage/apron(src.loc)
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delete_me = 1
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/obj/effect/landmark/costume/pirate/New()
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@@ -583,7 +583,7 @@ something, make sure it's not in one of the other lists.*/
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prob(3);/obj/item/clothing/suit/storage/toggle/brown_jacket,
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prob(3);/obj/item/clothing/suit/storage/toggle/leather_jacket,
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prob(1);/obj/item/clothing/suit/storage/vest/press,
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prob(3);/obj/item/clothing/suit/apron,
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prob(3);/obj/item/clothing/suit/storage/apron,
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prob(4);/obj/item/clothing/under/color/grey,
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prob(2);/obj/item/clothing/under/syndicate/tacticool,
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prob(2);/obj/item/clothing/under/pants/camo,
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@@ -795,8 +795,8 @@ something, make sure it's not in one of the other lists.*/
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prob(3);/obj/item/clothing/glasses/material,
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prob(3);/obj/item/clothing/head/soft/yellow,
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prob(4);/obj/item/clothing/suit/storage/hazardvest,
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prob(3);/obj/item/clothing/suit/apron/overalls,
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prob(4);/obj/item/clothing/suit/apron,
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prob(3);/obj/item/clothing/suit/storage/apron/overalls,
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prob(4);/obj/item/clothing/suit/storage/apron,
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prob(2);/obj/item/clothing/under/syndicate/tacticool,
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prob(1);/obj/item/clothing/under/syndicate/combat,
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prob(2);/obj/item/clothing/accessory/storage/black_vest,
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@@ -13,9 +13,9 @@
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..()
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switch(rand(1,2))
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if(1)
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new /obj/item/clothing/suit/apron(src)
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new /obj/item/clothing/suit/storage/apron(src)
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if(2)
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new /obj/item/clothing/suit/apron/overalls(src)
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new /obj/item/clothing/suit/storage/apron/overalls(src)
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new /obj/item/weapon/storage/bag/plants(src)
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new /obj/item/clothing/under/rank/hydroponics(src)
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new /obj/item/device/analyzer/plant_analyzer(src)
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@@ -565,7 +565,7 @@
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M.equip_to_slot_or_del(new /obj/item/clothing/head/welding(M), slot_head)
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M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_l_ear)
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M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/plain/monocle(M), slot_glasses)
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M.equip_to_slot_or_del(new /obj/item/clothing/suit/apron(M), slot_wear_suit)
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M.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron(M), slot_wear_suit)
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M.equip_to_slot_or_del(new /obj/item/weapon/material/knife(M), slot_l_store)
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M.equip_to_slot_or_del(new /obj/item/weapon/surgical/scalpel(M), slot_r_store)
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@@ -1,7 +1,7 @@
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// Suit slot
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/datum/gear/suit
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display_name = "apron, blue"
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path = /obj/item/clothing/suit/apron
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path = /obj/item/clothing/suit/storage/apron
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slot = slot_wear_suit
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sort_category = "Suits and Overwear"
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cost = 2
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@@ -149,7 +149,7 @@
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/datum/gear/suit/overalls
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display_name = "overalls"
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path = /obj/item/clothing/suit/apron/overalls
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path = /obj/item/clothing/suit/storage/apron/overalls
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cost = 1
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/datum/gear/suit/poncho
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@@ -3,7 +3,7 @@
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*/
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//Botanist
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/obj/item/clothing/suit/apron
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/obj/item/clothing/suit/storage/apron
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name = "apron"
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desc = "A basic blue apron."
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icon_state = "apron"
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@@ -120,7 +120,7 @@
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name = "red sweatervest"
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icon_state = "sweatervest_red"
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*/
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/obj/item/clothing/suit/apron/overalls
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/obj/item/clothing/suit/storage/apron/overalls
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name = "coveralls"
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desc = "A set of denim overalls."
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icon_state = "overalls"
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