Merge pull request #3712 from Belsima/biogen

Adds more items to the biogenerator.
This commit is contained in:
Neerti
2017-08-17 11:58:22 -04:00
committed by GitHub

View File

@@ -115,6 +115,13 @@
dat += "<A href='?src=\ref[src];action=create;item=tbelt;cost=300'>Utility belt</A> <FONT COLOR=blue>([round(300/build_eff)])</FONT><BR>"
dat += "<A href='?src=\ref[src];action=create;item=satchel;cost=400'>Leather Satchel</A> <FONT COLOR=blue>([round(400/build_eff)])</FONT><BR>"
dat += "<A href='?src=\ref[src];action=create;item=cashbag;cost=400'>Cash Bag</A> <FONT COLOR=blue>([round(400/build_eff)])</FONT><BR>"
dat += "<A href='?src=\ref[src];action=create;item=workboots;cost=400'>Workboots</A> <FONT COLOR=blue>([round(400/build_eff)])</FONT><BR>"
dat += "<A href='?src=\ref[src];action=create;item=leathershoes;cost=400'>Leather Shoes</A> <FONT COLOR=blue>([round(400/build_eff)])</FONT><BR>"
dat += "<A href='?src=\ref[src];action=create;item=leatherchaps;cost=400'>Leather Chaps</A> <FONT COLOR=blue>([round(400/build_eff)])</FONT><BR>"
dat += "<A href='?src=\ref[src];action=create;item=leathercoat;cost=500'>Leather Coat</A> <FONT COLOR=blue>([round(500/build_eff)])</FONT><BR>"
dat += "<A href='?src=\ref[src];action=create;item=leatherjacket;cost=500'>Leather Jacket</A> <FONT COLOR=blue>([round(500/build_eff)])</FONT><BR>"
dat += "<A href='?src=\ref[src];action=create;item=wintercoat;cost=500'>Winter Coat</A> <FONT COLOR=blue>([round(500/build_eff)])</FONT><BR>"
//dat += "Other<BR>"
//dat += "<A href='?src=\ref[src];action=create;item=monkey;cost=500'>Monkey</A> <FONT COLOR=blue>(500)</FONT><BR>"
else
@@ -214,6 +221,18 @@
new/obj/item/weapon/storage/bag/cash(loc)
if("monkey")
new/mob/living/carbon/human/monkey(loc)
if("workboots")
new/obj/item/clothing/shoes/boots/workboots(loc)
if("leathershoes")
new/obj/item/clothing/shoes/leather(loc)
if("leatherchaps")
new/obj/item/clothing/under/pants/chaps
if("leathercoat")
new/obj/item/clothing/suit/leathercoat(loc)
if("leatherjacket")
new/obj/item/clothing/suit/storage/toggle/brown_jacket(loc)
if("wintercoat")
new/obj/item/clothing/suit/storage/hooded/wintercoat(loc)
processing = 0
menustat = "complete"
update_icon()