mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2025-12-30 12:03:11 +00:00
@@ -7,6 +7,7 @@
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#define CLONE "clone"
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#define HALLOSS "halloss"
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#define ELECTROCUTE "electrocute"
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#define BIOACID "bioacid"
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#define CUT "cut"
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#define BRUISE "bruise"
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@@ -36,6 +36,11 @@
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adjustHalLoss(damage * blocked)
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if(ELECTROCUTE)
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electrocute_act(damage, used_weapon, 1.0, def_zone)
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if(BIOACID)
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if(isSynthetic())
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adjustFireLoss(damage * blocked)
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else
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adjustToxLoss(damage * blocked)
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flash_weak_pain()
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updatehealth()
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return 1
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@@ -123,6 +123,7 @@
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damage_type = BURN
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agony = 10
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check_armour = "bio"
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armor_penetration = 25 // It's acid
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combustion = FALSE
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@@ -130,9 +131,10 @@
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name = "neurotoxic spit"
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icon_state = "neurotoxin"
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damage = 5
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damage_type = TOX
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damage_type = BIOACID
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agony = 80
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check_armour = "bio"
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armor_penetration = 25 // It's acid-based
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combustion = FALSE
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@@ -140,9 +142,10 @@
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name = "neurotoxic spit"
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icon_state = "neurotoxin"
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damage = 20
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damage_type = TOX
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damage_type = BIOACID
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agony = 20
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check_armour = "bio"
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armor_penetration = 25 // It's acid-based
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/obj/item/projectile/energy/phoron
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name = "phoron bolt"
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