Replaces health assignments with max_damage

This commit is contained in:
mwerezak
2015-05-30 14:20:50 -04:00
parent 6dbd565079
commit 92de9fb432
3 changed files with 15 additions and 15 deletions

View File

@@ -18,7 +18,7 @@
name = "core trunk"
limb_name = "chest"
icon_name = "torso"
health = 200
max_damage = 200
min_broken_damage = 50
body_part = UPPER_TORSO
vital = 1
@@ -29,7 +29,7 @@
name = "fork"
limb_name = "groin"
icon_name = "groin"
health = 100
max_damage = 100
min_broken_damage = 50
body_part = LOWER_TORSO
parent_organ = "chest"
@@ -38,7 +38,7 @@
name = "left upper tendril"
limb_name = "l_arm"
icon_name = "l_arm"
health = 35
max_damage = 35
min_broken_damage = 20
body_part = ARM_LEFT
parent_organ = "chest"
@@ -54,7 +54,7 @@
name = "left lower tendril"
limb_name = "l_leg"
icon_name = "l_leg"
health = 35
max_damage = 35
min_broken_damage = 20
body_part = LEG_LEFT
icon_position = LEFT
@@ -72,7 +72,7 @@
name = "left foot"
limb_name = "l_foot"
icon_name = "l_foot"
health = 20
max_damage = 20
min_broken_damage = 10
body_part = FOOT_LEFT
icon_position = LEFT
@@ -93,7 +93,7 @@
name = "left grasper"
limb_name = "l_hand"
icon_name = "l_hand"
health = 30
max_damage = 30
min_broken_damage = 15
body_part = HAND_LEFT
parent_organ = "l_arm"
@@ -110,7 +110,7 @@
limb_name = "head"
icon_name = "head"
name = "head"
health = 50
max_damage = 50
min_broken_damage = 25
body_part = HEAD
parent_organ = "chest"

View File

@@ -3,7 +3,7 @@
dislocated = -1
can_intake_reagents = 0
vital = 0
health = 50 //made same as arm, since it is not vital
max_damage = 50 //made same as arm, since it is not vital
min_broken_damage = 30
encased = null

View File

@@ -6,7 +6,7 @@
name = "upper body"
limb_name = "chest"
icon_name = "torso"
health = 100
max_damage = 100
min_broken_damage = 35
body_part = UPPER_TORSO
vital = 1
@@ -22,7 +22,7 @@
name = "lower body"
limb_name = "groin"
icon_name = "groin"
health = 100
max_damage = 100
min_broken_damage = 35
body_part = LOWER_TORSO
vital = 1
@@ -36,7 +36,7 @@
limb_name = "l_arm"
name = "left arm"
icon_name = "l_arm"
health = 50
max_damage = 50
min_broken_damage = 30
body_part = ARM_LEFT
parent_organ = "chest"
@@ -56,7 +56,7 @@
limb_name = "l_leg"
name = "left leg"
icon_name = "l_leg"
health = 50
max_damage = 50
min_broken_damage = 30
body_part = LEG_LEFT
icon_position = LEFT
@@ -78,7 +78,7 @@
limb_name = "l_foot"
name = "left foot"
icon_name = "l_foot"
health = 30
max_damage = 30
min_broken_damage = 15
body_part = FOOT_LEFT
icon_position = LEFT
@@ -105,7 +105,7 @@
limb_name = "l_hand"
name = "left hand"
icon_name = "l_hand"
health = 30
max_damage = 30
min_broken_damage = 15
body_part = HAND_LEFT
parent_organ = "l_arm"
@@ -130,7 +130,7 @@
limb_name = "head"
icon_name = "head"
name = "head"
health = 75
max_damage = 75
min_broken_damage = 35
body_part = HEAD
vital = 1