In fact lets use the constants instead of bare numbers for use_power everywhere.

This commit is contained in:
Leshana
2020-03-21 19:41:01 -04:00
parent c2d16acdca
commit 938384cb1b
140 changed files with 175 additions and 175 deletions
+4 -4
View File
@@ -4,7 +4,7 @@
icon_keyboard = "tech_key"
icon_screen = "holocontrol"
use_power = 1
use_power = USE_POWER_IDLE
active_power_usage = 8000 //8kW for the scenery + 500W per holoitem
var/item_power_usage = 500
@@ -301,7 +301,7 @@
last_change = world.time
active = 1
use_power = 2
use_power = USE_POWER_ACTIVE
for(var/item in holographic_objs)
derez(item)
@@ -362,7 +362,7 @@
last_gravity_change = world.time
active = 1
use_power = 1
use_power = USE_POWER_IDLE
if(A.has_gravity)
A.gravitychange(0)
@@ -377,4 +377,4 @@
linkedholodeck.gravitychange(1)
active = 0
use_power = 1
use_power = USE_POWER_IDLE
+1 -1
View File
@@ -391,7 +391,7 @@ datum/unarmed_attack/holopugilism/unarmed_override(var/mob/living/carbon/human/u
var/eventstarted = 0
anchored = 1.0
use_power = 1
use_power = USE_POWER_IDLE
idle_power_usage = 2
active_power_usage = 6
power_channel = ENVIRON