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Minor fixes on the overlays. Made holosigns functional again.
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@@ -48,7 +48,7 @@
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active = !active
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icon_state = "light[active]"
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for(var/obj/machinery/holosign/M in machines)
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for(var/obj/machinery/holosign/M in world)
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if (M.id == src.id)
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spawn( 0 )
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M.toggle()
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