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Adds move cooldown for inventory management, clicking on adjacent atoms
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@@ -10,7 +10,7 @@
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return (!mover.density || !density || lying)
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return
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/mob/setMoveCooldown(var/timeout)
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/mob/proc/setMoveCooldown(var/timeout)
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if(client)
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client.move_delay = max(world.time + timeout, client.move_delay)
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