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Diet/Allergy Rework & Refactor Pt2 (#7940)
* Diet/Allergy Pt2 * couple more reaction types * refactor and improve * Update Chemistry-Reagents.dm
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@@ -51,9 +51,11 @@
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var/hunger_factor = 0.05 // Multiplier for hunger.
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var/active_regen_mult = 1 // Multiplier for 'Regenerate' power speed, in human_powers.dm
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var/taste_sensitivity = TASTE_NORMAL // How sensitive the species is to minute tastes.
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var/allergens = null // Things that will make this species very sick
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var/allergen_severity = 0.5 // How bad are reactions to the allergen? This is raw toxin damage per metabolism tick, multiplied by the amount metabolized
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var/taste_sensitivity = TASTE_NORMAL // How sensitive the species is to minute tastes.
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var/allergens = null // Things that will make this species very sick
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var/allergen_reaction = AG_TOX_DMG|AG_OXY_DMG|AG_EMOTE|AG_PAIN|AG_WEAKEN // What type of reactions will you have? These the 'main' options and are intended to approximate anaphylactic shock at high doses.
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var/allergen_damage_severity = 1.2 // How bad are reactions to the allergen? Touch with extreme caution.
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var/allergen_disable_severity = 3 // Whilst this determines how long nonlethal effects last and how common emotes are.
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var/min_age = 17
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var/max_age = 70
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