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Fixes the washing bug with boots.
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@@ -547,8 +547,13 @@
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update_icon()
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/obj/item/clothing/shoes/update_icon()
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overlays.Cut() //This removes all the overlays on the sprite and then goes down a checklist adding them as required.
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if(blood_DNA)
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add_blood()
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if(holding)
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overlays += image(icon, "[icon_state]_knife")
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if(contaminated)
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overlays += contamination_overlay
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if(ismob(usr))
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var/mob/M = usr
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M.update_inv_shoes()
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