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Update for the slimes
Water damage relative to water amount Better interface for player-controlled slimes Feed on simple_animals Heavy refactoring Friendly glomps at the slimes of the same color, non-friendly at the slimes of different color Fixes #7647 Fixes #7107 Fixes #6812 for the slimes only
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@@ -261,7 +261,7 @@ datum
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reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
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if (istype(M, /mob/living/carbon/slime))
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var/mob/living/carbon/slime/S = M
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S.apply_water()
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S.apply_water(volume)
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water/holywater
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name = "Holy Water"
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