diff --git a/code/game/objects/items/weapons/implants/implant.dm b/code/game/objects/items/weapons/implants/implant.dm index e90a67bc0c..e2c05c8e86 100644 --- a/code/game/objects/items/weapons/implants/implant.dm +++ b/code/game/objects/items/weapons/implants/implant.dm @@ -92,7 +92,7 @@ var/implant_location = src.loc if(ismob(implant_location)) var/mob/living/L = implant_location - if(L.stat == 2) + if(L.stat == DEAD) if(world.time >= L.timeofdeath + degrade_time) name = "melted implant" desc = "Charred circuit in melted plastic case. Wonder what that used to be..."