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examine signature changed to include distance
- distance is INFINITE, 0, or a positive integer based on get_dist() between the examiner and examinee's turfs when they are on the same Z. When the examiner is dead or a ghost, distance is always 0. - also updates /examine( implementations to use it! - adds w_class_to_name proc for reusing "It is a X item." examine behavior.
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@@ -67,8 +67,8 @@
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alarm = round(max(alarm, duration))
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update_icon()
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/obj/machinery/shield_diffuser/examine(var/mob/user)
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/obj/machinery/shield_diffuser/examine(mob/user, distance, infix, suffix)
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. = ..()
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. += "It is [enabled ? "enabled" : "disabled"]."
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if(alarm)
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. += "A red LED labeled \"Proximity Alarm\" is blinking on the control panel."
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. += "A red LED labeled \"Proximity Alarm\" is blinking on the control panel."
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