mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2025-12-17 21:52:42 +00:00
Merge pull request #2832 from comma/bleeding-edge-freeze
Bleeding edge freeze
This commit is contained in:
@@ -53,6 +53,9 @@
|
||||
#define FILE_DIR "sound/voice"
|
||||
#define FILE_DIR "sound/voice/Serithi"
|
||||
#define FILE_DIR "sound/weapons"
|
||||
#define FILE_DIR "tools"
|
||||
#define FILE_DIR "tools/AddToChangelog"
|
||||
#define FILE_DIR "tools/AddToChangelog/AddToChangelog"
|
||||
// END_FILE_DIR
|
||||
// BEGIN_PREFERENCES
|
||||
#define DEBUG
|
||||
@@ -805,7 +808,6 @@
|
||||
#include "code\modules\events\money_hacker.dm"
|
||||
#include "code\modules\events\money_lotto.dm"
|
||||
#include "code\modules\events\money_spam.dm"
|
||||
#include "code\modules\events\organ_failure.dm"
|
||||
#include "code\modules\events\prison_break.dm"
|
||||
#include "code\modules\events\radiation_storm.dm"
|
||||
#include "code\modules\events\rogue_drones.dm"
|
||||
@@ -815,7 +817,6 @@
|
||||
#include "code\modules\events\spontaneous_appendicitis.dm"
|
||||
#include "code\modules\events\viral_infection.dm"
|
||||
#include "code\modules\events\viral_outbreak.dm"
|
||||
#include "code\modules\events\wallrot.dm"
|
||||
#include "code\modules\flufftext\Dreaming.dm"
|
||||
#include "code\modules\flufftext\Hallucination.dm"
|
||||
#include "code\modules\flufftext\TextFilters.dm"
|
||||
@@ -837,7 +838,6 @@
|
||||
#include "code\modules\mining\ores_coins.dm"
|
||||
#include "code\modules\mining\satchel_ore_boxdm.dm"
|
||||
#include "code\modules\mob\death.dm"
|
||||
#include "code\modules\mob\emote.dm"
|
||||
#include "code\modules\mob\inventory.dm"
|
||||
#include "code\modules\mob\login.dm"
|
||||
#include "code\modules\mob\logout.dm"
|
||||
@@ -1249,7 +1249,6 @@
|
||||
#include "code\WorkInProgress\autopsy.dm"
|
||||
#include "code\WorkInProgress\buildmode.dm"
|
||||
#include "code\WorkInProgress\explosion_particles.dm"
|
||||
#include "code\WorkInProgress\periodic_news.dm"
|
||||
#include "code\WorkInProgress\Cael_Aislinn\meteor_battery.dm"
|
||||
#include "code\WorkInProgress\Cael_Aislinn\sculpture.dm"
|
||||
#include "code\WorkInProgress\Cael_Aislinn\Economy\Accounts.dm"
|
||||
@@ -1280,7 +1279,6 @@
|
||||
#include "code\WorkInProgress\Cael_Aislinn\Rust\fuel_compressor_construction.dm"
|
||||
#include "code\WorkInProgress\Cael_Aislinn\Rust\fuel_control.dm"
|
||||
#include "code\WorkInProgress\Cael_Aislinn\Rust\fuel_injector.dm"
|
||||
#include "code\WorkInProgress\Cael_Aislinn\Rust\fusion_reactions.dm"
|
||||
#include "code\WorkInProgress\Cael_Aislinn\Rust\gyrotron.dm"
|
||||
#include "code\WorkInProgress\Cael_Aislinn\Rust\gyrotron_controller.dm"
|
||||
#include "code\WorkInProgress\Cael_Aislinn\Rust\radiation.dm"
|
||||
|
||||
@@ -1329,6 +1329,7 @@ proc/is_hot(obj/item/W as obj)
|
||||
/proc/is_sharp(obj/item/W as obj) // For the record, WHAT THE HELL IS THIS METHOD OF DOING IT?
|
||||
if(W.sharp) return 1
|
||||
return ( \
|
||||
W.sharp || \
|
||||
istype(W, /obj/item/weapon/screwdriver) || \
|
||||
istype(W, /obj/item/weapon/pen) || \
|
||||
istype(W, /obj/item/weapon/weldingtool) || \
|
||||
|
||||
@@ -8,6 +8,9 @@
|
||||
required_enemies = 3
|
||||
recommended_enemies = 3
|
||||
|
||||
uplink_welcome = "Revolutionary Uplink Console:"
|
||||
uplink_uses = 5
|
||||
|
||||
newscaster_announcements = /datum/news_announcement/revolution_inciting_event
|
||||
|
||||
var/last_command_report = 0
|
||||
@@ -68,6 +71,8 @@
|
||||
for(var/datum/mind/rev_mind in head_revolutionaries)
|
||||
greet_revolutionary(rev_mind)
|
||||
rev_mind.current.verbs += /mob/living/carbon/human/proc/RevConvert
|
||||
equip_traitor(rev_mind.current, 1) //changing how revs get assigned their uplink so they can get PDA uplinks. --NEO
|
||||
|
||||
modePlayer += head_revolutionaries
|
||||
spawn (rand(waittime_l, waittime_h))
|
||||
send_intercept()
|
||||
|
||||
@@ -76,9 +76,9 @@
|
||||
|
||||
M.updatehealth()
|
||||
/obj/item/stack/medical/bruise_pack
|
||||
name = "bruise pack"
|
||||
singular_name = "bruise pack"
|
||||
desc = "A pack designed to treat blunt-force trauma."
|
||||
name = "roll of gauze"
|
||||
singular_name = "gauze length"
|
||||
desc = "Some sterile gauze to wrap around bloody stumps."
|
||||
icon_state = "brutepack"
|
||||
heal_brute = 60
|
||||
origin_tech = "biotech=1"
|
||||
|
||||
@@ -138,7 +138,7 @@ emp_act
|
||||
if(armor >= 2) return 0
|
||||
if(!I.force) return 0
|
||||
|
||||
apply_damage(I.force, I.damtype, affecting, armor , I.sharp, I.name)
|
||||
apply_damage(I.force, I.damtype, affecting, armor , is_sharp(I), I.name)
|
||||
|
||||
var/bloody = 0
|
||||
if(((I.damtype == BRUTE) || (I.damtype == HALLOSS)) && prob(25 + (I.force * 2)))
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user