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Merge pull request #3190 from Kilakk/bleeding-edge-freeze
Fixes #3188 - Mods can now see deadchat
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@@ -50,7 +50,7 @@
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for(var/mob/M in player_list)
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if(istype(M, /mob/new_player))
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continue
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if(M.client && M.client.holder && M.client.holder.rights & R_ADMIN && (M.client.prefs.toggles & CHAT_DEAD)) //admins can toggle deadchat on and off. This is a proc in admin.dm and is only give to Administrators and above
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if(M.client && M.client.holder && (M.client.holder.rights & R_ADMIN|R_MOD) && (M.client.prefs.toggles & CHAT_DEAD)) //admins can toggle deadchat on and off. This is a proc in admin.dm and is only give to Administrators and above
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M << rendered //Admins can hear deadchat, if they choose to, no matter if they're blind/deaf or not.
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else if(M.stat == DEAD)
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M.show_message(rendered, 2) //Takes into account blindness and such.
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