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Adds pain upon being revived with a defib
As stated. When brought back to life, you're given a moderate amount of pain to simulate the defib pain.
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@@ -492,6 +492,7 @@
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M.Weaken(rand(10,25))
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M.updatehealth()
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apply_brain_damage(M)
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M.adjustHalLoss(40) // Moderate amount of halloss for EVERYONE being defibbed. Defibs feel like being kicked in the chest by a mule. Shit hurts if you're awake.
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SSgame_master.adjust_danger(-20)
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/obj/item/weapon/shockpaddles/proc/apply_brain_damage(mob/living/carbon/human/H)
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