Reinforced metal renamed to steel, since that what it now is.

Steel floor tile renamed to metal floor tile to avoid confusion before it even happens
Grass plants in hydro will now actually make grass floor tiles instead of really awkward patches
You can no longer make steel via autolathe, you can however make metal, and inserting r-metal will still give you metal for use in the lathe
Added 10 sheets of steel to EVA and 10 units of steel to engineering


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2604 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
baloh.matevz@gmail.com
2011-12-04 03:55:58 +00:00
parent e05f78831e
commit 9c872b28e1
4 changed files with 1003 additions and 1003 deletions

View File

@@ -1068,9 +1068,9 @@
flags = FPRINT | TABLEPASS | CONDUCT
/obj/item/stack/sheet/r_metal
name = "reinforced metal"
singular_name = "reinforced metal sheet"
desc = "A very heavy sheet of metal."
name = "steel"
singular_name = "steel sheet"
desc = "This sheet is an alloy of iron and plasma."
icon_state = "sheet-r_metal"
item_state = "sheet-metal"
m_amt = 7500
@@ -1079,7 +1079,7 @@
origin_tech = "materials=2"
/obj/item/stack/tile/steel
name = "Steel floor tile"
name = "Metal floor tile"
singular_name = "Steel floor tile"
desc = "Those could work as a pretty decent throwing weapon"
icon_state = "tile"

View File

@@ -1093,6 +1093,7 @@
reagents.add_reagent("coco", 4+round((potency / 5), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
//This object is just a transition object. All it does is make a grass tile and delete itself.
/obj/item/weapon/reagent_containers/food/snacks/grown/grass
seed = "/obj/item/seeds/grassseed"
name = "Grass"
@@ -1100,8 +1101,8 @@
icon_state = "grass"
potency = 20
New()
..()
reagents.add_reagent("nutriment", round((potency / 20), 1))
new/obj/item/stack/tile/grass(src.loc)
del(src)
/obj/item/weapon/reagent_containers/food/snacks/grown/sugarcane
seed = "/obj/item/seeds/sugarcaneseed"

View File

@@ -238,7 +238,6 @@ var/global/list/autolathe_recipes = list( \
new /obj/item/weapon/airlock_electronics(), \
new /obj/item/stack/sheet/metal(), \
new /obj/item/stack/sheet/glass(), \
new /obj/item/stack/sheet/r_metal(), \
new /obj/item/stack/sheet/rglass(), \
new /obj/item/stack/rods(), \
new /obj/item/weapon/rcd_ammo(), \