Removes devices

This commit is contained in:
atermonera
2022-04-17 00:10:48 -08:00
parent 7a9806d9b4
commit 9d71839ac6
600 changed files with 5636 additions and 5530 deletions

View File

@@ -81,7 +81,7 @@ Pipelines + Other Objects -> Pipe network
return (src.connect_types & target.connect_types)
/obj/machinery/atmospherics/attackby(atom/A, mob/user as mob)
if(istype(A, /obj/item/device/pipe_painter))
if(istype(A, /obj/item/pipe_painter))
return
..()

View File

@@ -113,7 +113,7 @@
if (istype(src, /obj/machinery/atmospherics/pipe/tank))
return ..()
if(istype(W,/obj/item/device/pipe_painter))
if(istype(W,/obj/item/pipe_painter))
return 0
if (!W.is_wrench())

View File

@@ -67,7 +67,7 @@
return null
/obj/machinery/atmospherics/pipe/tank/attackby(var/obj/item/W as obj, var/mob/user as mob)
if(istype(W, /obj/item/device/pipe_painter))
if(istype(W, /obj/item/pipe_painter))
return
/obj/machinery/atmospherics/pipe/tank/air

View File

@@ -13,7 +13,7 @@
#define isitem(D) istype(D, /obj/item)
#define isradio(A) istype(A, /obj/item/device/radio)
#define isradio(A) istype(A, /obj/item/radio)
#define isairlock(A) istype(A, /obj/machinery/door/airlock)

View File

@@ -225,7 +225,7 @@
return hear
/proc/get_mobs_in_radio_ranges(var/list/obj/item/device/radio/radios)
/proc/get_mobs_in_radio_ranges(var/list/obj/item/radio/radios)
set background = 1
@@ -233,7 +233,7 @@
// Returns a list of mobs who can hear any of the radios given in @radios
var/list/speaker_coverage = list()
for(var/r in radios)
var/obj/item/device/radio/R = r // You better fucking be a radio.
var/obj/item/radio/R = r // You better fucking be a radio.
var/turf/speaker = get_turf(R)
if(speaker)
for(var/turf/T in hear(R.canhear_range,speaker))
@@ -255,7 +255,7 @@
/mob/living/silicon/robot/can_hear_radio(var/list/hearturfs)
var/turf/T = get_turf(src)
var/obj/item/device/radio/borg/R = hearturfs[T] // this should be an assoc list of turf-to-radio
var/obj/item/radio/borg/R = hearturfs[T] // this should be an assoc list of turf-to-radio
// We heard it on our own radio? We use power for that.
if(istype(R) && R.myborg == src)

View File

@@ -301,8 +301,8 @@ Turf and target are seperate in case you want to teleport some distance from a t
if(!search_pda) break
search_id = 0
else if( search_pda && istype(A,/obj/item/device/pda) )
var/obj/item/device/pda/PDA = A
else if( search_pda && istype(A,/obj/item/pda) )
var/obj/item/pda/PDA = A
if(PDA.owner == oldname)
PDA.owner = newname
PDA.name = "PDA-[newname] ([PDA.ownjob])"
@@ -1056,7 +1056,7 @@ var/global/list/common_tools = list(
/obj/item/weldingtool,
/obj/item/tool/screwdriver,
/obj/item/tool/wirecutters,
/obj/item/device/multitool,
/obj/item/multitool,
/obj/item/tool/crowbar)
/proc/istool(O)
@@ -1066,9 +1066,9 @@ var/global/list/common_tools = list(
/proc/is_wire_tool(obj/item/I)
if(istype(I, /obj/item/device/multitool) || I.is_wirecutter())
if(istype(I, /obj/item/multitool) || I.is_wirecutter())
return TRUE
if(istype(I, /obj/item/device/assembly/signaler))
if(istype(I, /obj/item/assembly/signaler))
return TRUE
return
@@ -1194,7 +1194,7 @@ Checks if that loc and dir has a item on the wall
TODO - Fix this ancient list of wall items. Preferably make it dynamically populated. ~Leshana
*/
var/list/WALLITEMS = list(
/obj/machinery/power/apc, /obj/machinery/alarm, /obj/item/device/radio/intercom, /obj/structure/frame,
/obj/machinery/power/apc, /obj/machinery/alarm, /obj/item/radio/intercom, /obj/structure/frame,
/obj/structure/extinguisher_cabinet, /obj/structure/reagent_dispensers/peppertank,
/obj/machinery/status_display, /obj/machinery/requests_console, /obj/machinery/light_switch, /obj/structure/sign,
/obj/machinery/newscaster, /obj/machinery/firealarm, /obj/structure/noticeboard, /obj/machinery/button/remote,
@@ -1504,7 +1504,7 @@ var/mob/dview/dview_mob = new
var/typename = "[type]"
var/static/list/TYPES_SHORTCUTS = list(
/obj/effect/decal/cleanable = "CLEANABLE",
/obj/item/device/radio/headset = "HEADSET",
/obj/item/radio/headset = "HEADSET",
/obj/item/clothing/head/helmet/space = "SPESSHELMET",
/obj/item/book/manual = "MANUAL",
/obj/item/reagent_containers/food/drinks = "DRINK",

View File

@@ -1,6 +1,6 @@
// Specific types
/datum/mini_hud/mapper
var/obj/item/device/mapping_unit/owner
var/obj/item/mapping_unit/owner
/datum/mini_hud/mapper/New(var/datum/hud/other, owner)
src.owner = owner

View File

@@ -647,7 +647,7 @@
var/obj/screen/mapper/powbutton/powbutton
var/obj/screen/mapper/mapbutton/mapbutton
var/obj/item/device/mapping_unit/owner
var/obj/item/mapping_unit/owner
var/obj/screen/mapper/extras_holder/extras_holder
/obj/screen/movable/mapper_holder/Initialize(mapload, newowner)

View File

@@ -54,7 +54,7 @@
return 1
/mob/living/carbon/brain/can_use_rig()
return istype(loc, /obj/item/device/mmi)
return istype(loc, /obj/item/mmi)
/mob/living/silicon/ai/can_use_rig()
return carded

View File

@@ -38,47 +38,47 @@ SUBSYSTEM_DEF(circuit)
var/list/category_list = circuit_fabricator_recipe_list[category]
category_list += IC // Populating the fabricator categories
for(var/path in typesof(/obj/item/device/electronic_assembly))
var/obj/item/device/electronic_assembly/A = path
for(var/path in typesof(/obj/item/electronic_assembly))
var/obj/item/electronic_assembly/A = path
var/name = initial(A.name)
all_assemblies[name] = path
cached_assemblies[A] = new path
circuit_fabricator_recipe_list["Assemblies"] = list(
/obj/item/device/electronic_assembly/default,
/obj/item/device/electronic_assembly/calc,
/obj/item/device/electronic_assembly/clam,
/obj/item/device/electronic_assembly/simple,
/obj/item/device/electronic_assembly/hook,
/obj/item/device/electronic_assembly/pda,
/obj/item/device/electronic_assembly/tiny/default,
/obj/item/device/electronic_assembly/tiny/cylinder,
/obj/item/device/electronic_assembly/tiny/scanner,
/obj/item/device/electronic_assembly/tiny/hook,
/obj/item/device/electronic_assembly/tiny/box,
/obj/item/device/electronic_assembly/medium/default,
/obj/item/device/electronic_assembly/medium/box,
/obj/item/device/electronic_assembly/medium/clam,
/obj/item/device/electronic_assembly/medium/medical,
/obj/item/device/electronic_assembly/medium/gun,
/obj/item/device/electronic_assembly/medium/radio,
/obj/item/device/electronic_assembly/large/default,
/obj/item/device/electronic_assembly/large/scope,
/obj/item/device/electronic_assembly/large/terminal,
/obj/item/device/electronic_assembly/large/arm,
/obj/item/device/electronic_assembly/large/tall,
/obj/item/device/electronic_assembly/large/industrial,
/obj/item/device/electronic_assembly/drone/default,
/obj/item/device/electronic_assembly/drone/arms,
/obj/item/device/electronic_assembly/drone/secbot,
/obj/item/device/electronic_assembly/drone/medbot,
/obj/item/device/electronic_assembly/drone/genbot,
/obj/item/device/electronic_assembly/drone/android,
/obj/item/device/electronic_assembly/wallmount/tiny,
/obj/item/device/electronic_assembly/wallmount/light,
/obj/item/device/electronic_assembly/wallmount,
/obj/item/device/electronic_assembly/wallmount/heavy,
/obj/item/electronic_assembly/default,
/obj/item/electronic_assembly/calc,
/obj/item/electronic_assembly/clam,
/obj/item/electronic_assembly/simple,
/obj/item/electronic_assembly/hook,
/obj/item/electronic_assembly/pda,
/obj/item/electronic_assembly/tiny/default,
/obj/item/electronic_assembly/tiny/cylinder,
/obj/item/electronic_assembly/tiny/scanner,
/obj/item/electronic_assembly/tiny/hook,
/obj/item/electronic_assembly/tiny/box,
/obj/item/electronic_assembly/medium/default,
/obj/item/electronic_assembly/medium/box,
/obj/item/electronic_assembly/medium/clam,
/obj/item/electronic_assembly/medium/medical,
/obj/item/electronic_assembly/medium/gun,
/obj/item/electronic_assembly/medium/radio,
/obj/item/electronic_assembly/large/default,
/obj/item/electronic_assembly/large/scope,
/obj/item/electronic_assembly/large/terminal,
/obj/item/electronic_assembly/large/arm,
/obj/item/electronic_assembly/large/tall,
/obj/item/electronic_assembly/large/industrial,
/obj/item/electronic_assembly/drone/default,
/obj/item/electronic_assembly/drone/arms,
/obj/item/electronic_assembly/drone/secbot,
/obj/item/electronic_assembly/drone/medbot,
/obj/item/electronic_assembly/drone/genbot,
/obj/item/electronic_assembly/drone/android,
/obj/item/electronic_assembly/wallmount/tiny,
/obj/item/electronic_assembly/wallmount/light,
/obj/item/electronic_assembly/wallmount,
/obj/item/electronic_assembly/wallmount/heavy,
/obj/item/implant/integrated_circuit,
/obj/item/clothing/under/circuitry,
/obj/item/clothing/gloves/circuitry,
@@ -90,7 +90,7 @@ SUBSYSTEM_DEF(circuit)
)
circuit_fabricator_recipe_list["Tools"] = list(
/obj/item/device/integrated_electronics/wirer,
/obj/item/device/integrated_electronics/debugger,
/obj/item/device/integrated_electronics/detailer
/obj/item/integrated_electronics/wirer,
/obj/item/integrated_electronics/debugger,
/obj/item/integrated_electronics/detailer
)

View File

@@ -52,7 +52,7 @@ SUBSYSTEM_DEF(supply)
return 1
if(istype(A,/obj/machinery/nuclearbomb))
return 1
if(istype(A,/obj/item/device/radio/beacon))
if(istype(A,/obj/item/radio/beacon))
return 1
for(var/atom/B in A.contents)

View File

@@ -4,23 +4,23 @@
/datum/category_item/autolathe/devices/igniter
name = "igniter"
path =/obj/item/device/assembly/igniter
path =/obj/item/assembly/igniter
/datum/category_item/autolathe/devices/signaler
name = "signaler"
path =/obj/item/device/assembly/signaler
path =/obj/item/assembly/signaler
/datum/category_item/autolathe/devices/sensor_infra
name = "infrared sensor"
path =/obj/item/device/assembly/infra
path =/obj/item/assembly/infra
/datum/category_item/autolathe/devices/timer
name = "timer"
path =/obj/item/device/assembly/timer
path =/obj/item/assembly/timer
/datum/category_item/autolathe/devices/sensor_prox
name = "proximity sensor"
path =/obj/item/device/assembly/prox_sensor
path =/obj/item/assembly/prox_sensor
/datum/category_item/autolathe/devices/beartrap
name = "mechanical trap"
@@ -34,5 +34,5 @@
/datum/category_item/autolathe/devices/electropack
name = "electropack"
path =/obj/item/device/radio/electropack
path =/obj/item/radio/electropack
hidden = 1

View File

@@ -51,7 +51,7 @@
/datum/category_item/autolathe/general/flashlight
name = "flashlight"
path =/obj/item/device/flashlight
path =/obj/item/flashlight
/datum/category_item/autolathe/general/floor_light
name = "floor light"
@@ -71,15 +71,15 @@
/datum/category_item/autolathe/general/radio_headset
name = "radio headset"
path =/obj/item/device/radio/headset
path =/obj/item/radio/headset
/datum/category_item/autolathe/general/radio_bounced
name = "station bounced radio"
path =/obj/item/device/radio/off
path =/obj/item/radio/off
/datum/category_item/autolathe/general/suit_cooler
name = "suit cooling unit"
path =/obj/item/device/suit_cooling_unit
path =/obj/item/suit_cooling_unit
/datum/category_item/autolathe/general/weldermask
name = "welding mask"
@@ -95,7 +95,7 @@
/datum/category_item/autolathe/general/taperecorder
name = "tape recorder"
path =/obj/item/device/taperecorder
path =/obj/item/taperecorder
/datum/category_item/autolathe/general/tube
name = "light tube"
@@ -117,7 +117,7 @@
/datum/category_item/autolathe/general/maglight
name = "maglight"
path =/obj/item/device/flashlight/maglight
path =/obj/item/flashlight/maglight
/datum/category_item/autolathe/general/ecigcartridge
name = "ecigarette cartridge"

View File

@@ -4,11 +4,11 @@
/datum/category_item/autolathe/tools/multitool
name = "multitool"
path =/obj/item/device/multitool
path =/obj/item/multitool
/datum/category_item/autolathe/tools/t_scanner
name = "T-ray scanner"
path =/obj/item/device/t_scanner
path =/obj/item/t_scanner
/datum/category_item/autolathe/tools/weldertool
name = "welding tool"

View File

@@ -405,7 +405,7 @@
memory = null//Remove any memory they may have had.
if("crystals")
if (usr.client.holder.rights & R_FUN)
// var/obj/item/device/uplink/hidden/suplink = find_syndicate_uplink() No longer needed, uses stored in mind
// var/obj/item/uplink/hidden/suplink = find_syndicate_uplink() No longer needed, uses stored in mind
var/crystals
crystals = tcrystals
crystals = input("Amount of telecrystals for [key]", crystals) as null|num
@@ -428,7 +428,7 @@
return null
/datum/mind/proc/take_uplink()
var/obj/item/device/uplink/hidden/H = find_syndicate_uplink()
var/obj/item/uplink/hidden/H = find_syndicate_uplink()
if(H)
qdel(H)
@@ -446,7 +446,7 @@
for(var/obj/item/card/id/card in current)
is_currently_brigged = 0
break // if they still have ID they're not brigged
for(var/obj/item/device/pda/P in current)
for(var/obj/item/pda/P in current)
if(P.id)
is_currently_brigged = 0
break // if they still have ID they're not brigged

View File

@@ -103,7 +103,7 @@
shoes = /obj/item/clothing/shoes/boots/jackboots
gloves = /obj/item/clothing/gloves/fingerless
l_pocket = /obj/item/gun/projectile/revolver/toy/crossbow
r_pocket = /obj/item/device/flashlight/color/red
r_pocket = /obj/item/flashlight/color/red
/decl/hierarchy/outfit/costume/pirate
name = OUTFIT_COSTUME("Pirate")

View File

@@ -5,7 +5,7 @@
gloves = /obj/item/clothing/gloves/black
mask = /obj/item/clothing/mask/gas/clown_hat
head = /obj/item/clothing/head/chaplain_hood
l_ear = /obj/item/device/radio/headset
l_ear = /obj/item/radio/headset
glasses = /obj/item/clothing/glasses/thermal/plain/monocle
suit = /obj/item/clothing/suit/storage/hooded/chaplain_hoodie
r_pocket = /obj/item/bikehorn
@@ -22,7 +22,7 @@
gloves = /obj/item/clothing/gloves/sterile/latex
mask = /obj/item/clothing/mask/surgical
head = /obj/item/clothing/head/welding
l_ear = /obj/item/device/radio/headset
l_ear = /obj/item/radio/headset
glasses = /obj/item/clothing/glasses/thermal/plain/monocle
suit = /obj/item/clothing/suit/storage/apron
l_pocket = /obj/item/material/knife/tacknife
@@ -39,7 +39,7 @@
uniform = /obj/item/clothing/under/suit_jacket{ starting_accessories=list(/obj/item/clothing/accessory/wcoat) }
shoes = /obj/item/clothing/shoes/black
gloves = /obj/item/clothing/gloves/black
l_ear = /obj/item/device/radio/headset
l_ear = /obj/item/radio/headset
glasses = /obj/item/clothing/glasses/sunglasses
l_pocket = /obj/item/melee/energy/sword
mask = /obj/item/clothing/mask/gas/clown_hat
@@ -47,7 +47,7 @@
id_slot = slot_wear_id
id_type = /obj/item/card/id/syndicate/station_access
pda_slot = slot_belt
pda_type = /obj/item/device/pda/heads
pda_type = /obj/item/pda/heads
/decl/hierarchy/outfit/professional/post_equip(var/mob/living/carbon/human/H)
var/obj/item/storage/secure/briefcase/sec_briefcase = new(H)

View File

@@ -1,5 +1,5 @@
/decl/hierarchy/outfit/job/cargo
l_ear = /obj/item/device/radio/headset/headset_cargo
l_ear = /obj/item/radio/headset/headset_cargo
hierarchy_type = /decl/hierarchy/outfit/job/cargo
/decl/hierarchy/outfit/job/cargo/qm
@@ -9,21 +9,21 @@
glasses = /obj/item/clothing/glasses/sunglasses
l_hand = /obj/item/clipboard
id_type = /obj/item/card/id/cargo/head
pda_type = /obj/item/device/pda/quartermaster
pda_type = /obj/item/pda/quartermaster
/decl/hierarchy/outfit/job/cargo/cargo_tech
name = OUTFIT_JOB_NAME("Cargo technician")
uniform = /obj/item/clothing/under/rank/cargotech
id_type = /obj/item/card/id/cargo
pda_type = /obj/item/device/pda/cargo
pda_type = /obj/item/pda/cargo
/decl/hierarchy/outfit/job/cargo/mining
name = OUTFIT_JOB_NAME("Shaft miner")
uniform = /obj/item/clothing/under/rank/miner
l_ear = /obj/item/device/radio/headset/headset_mine
l_ear = /obj/item/radio/headset/headset_mine
backpack = /obj/item/storage/backpack/industrial
satchel_one = /obj/item/storage/backpack/satchel/eng
id_type = /obj/item/card/id/cargo/miner
pda_type = /obj/item/device/pda/shaftminer
pda_type = /obj/item/pda/shaftminer
backpack_contents = list(/obj/item/tool/crowbar = 1, /obj/item/storage/bag/ore = 1)
flags = OUTFIT_HAS_BACKPACK|OUTFIT_EXTENDED_SURVIVAL

View File

@@ -13,14 +13,14 @@
uniform = /obj/item/clothing/under/color/white
/decl/hierarchy/outfit/job/service
l_ear = /obj/item/device/radio/headset/headset_service
l_ear = /obj/item/radio/headset/headset_service
hierarchy_type = /decl/hierarchy/outfit/job/service
/decl/hierarchy/outfit/job/service/bartender
name = OUTFIT_JOB_NAME("Bartender")
uniform = /obj/item/clothing/under/rank/bartender
id_type = /obj/item/card/id/civilian/bartender
pda_type = /obj/item/device/pda/bar
pda_type = /obj/item/pda/bar
backpack_contents = list(/obj/item/clothing/accessory/permit/gun/bar = 1)
/decl/hierarchy/outfit/job/service/bartender/post_equip(mob/living/carbon/human/H)
@@ -39,7 +39,7 @@
suit = /obj/item/clothing/suit/chef
head = /obj/item/clothing/head/chefhat
id_type = /obj/item/card/id/civilian/chef
pda_type = /obj/item/device/pda/chef
pda_type = /obj/item/pda/chef
/decl/hierarchy/outfit/job/service/chef/cook
name = OUTFIT_JOB_NAME("Cook")
@@ -50,47 +50,47 @@
uniform = /obj/item/clothing/under/rank/hydroponics
suit = /obj/item/clothing/suit/storage/apron
gloves = /obj/item/clothing/gloves/botanic_leather
r_pocket = /obj/item/device/analyzer/plant_analyzer
r_pocket = /obj/item/analyzer/plant_analyzer
backpack = /obj/item/storage/backpack/hydroponics
satchel_one = /obj/item/storage/backpack/satchel/hyd
messenger_bag = /obj/item/storage/backpack/messenger/hyd
sports_bag = /obj/item/storage/backpack/sport/hyd
id_type = /obj/item/card/id/civilian/botanist
pda_type = /obj/item/device/pda/botanist
pda_type = /obj/item/pda/botanist
/decl/hierarchy/outfit/job/service/janitor
name = OUTFIT_JOB_NAME("Janitor")
uniform = /obj/item/clothing/under/rank/janitor
id_type = /obj/item/card/id/civilian/janitor
pda_type = /obj/item/device/pda/janitor
pda_type = /obj/item/pda/janitor
/decl/hierarchy/outfit/job/librarian
name = OUTFIT_JOB_NAME("Librarian")
uniform = /obj/item/clothing/under/suit_jacket/red
l_hand = /obj/item/barcodescanner
id_type = /obj/item/card/id/civilian
pda_type = /obj/item/device/pda/librarian
pda_type = /obj/item/pda/librarian
/decl/hierarchy/outfit/job/librarian/journalist
id_type = /obj/item/card/id/civilian/journalist
/decl/hierarchy/outfit/job/internal_affairs_agent
name = OUTFIT_JOB_NAME("Internal affairs agent")
l_ear = /obj/item/device/radio/headset/ia
l_ear = /obj/item/radio/headset/ia
uniform = /obj/item/clothing/under/rank/internalaffairs
suit = /obj/item/clothing/suit/storage/toggle/internalaffairs
shoes = /obj/item/clothing/shoes/brown
glasses = /obj/item/clothing/glasses/sunglasses/big
l_hand = /obj/item/clipboard
id_type = /obj/item/card/id/civilian/internal_affairs
pda_type = /obj/item/device/pda/lawyer
pda_type = /obj/item/pda/lawyer
/decl/hierarchy/outfit/job/chaplain
name = OUTFIT_JOB_NAME("Chaplain")
uniform = /obj/item/clothing/under/rank/chaplain
l_hand = /obj/item/storage/bible
id_type = /obj/item/card/id/civilian/chaplain
pda_type = /obj/item/device/pda/chaplain
pda_type = /obj/item/pda/chaplain
/decl/hierarchy/outfit/job/explorer
name = OUTFIT_JOB_NAME("Explorer")
@@ -99,10 +99,10 @@
mask = /obj/item/clothing/mask/gas/explorer
suit = /obj/item/clothing/suit/storage/hooded/explorer
gloves = /obj/item/clothing/gloves/black
l_ear = /obj/item/device/radio/headset
l_ear = /obj/item/radio/headset
id_slot = slot_wear_id
id_type = /obj/item/card/id/science/explorer
pda_slot = slot_belt
pda_type = /obj/item/device/pda/cargo // Brown looks more rugged
r_pocket = /obj/item/device/gps/explorer
pda_type = /obj/item/pda/cargo // Brown looks more rugged
r_pocket = /obj/item/gps/explorer
id_pda_assignment = "Explorer"

View File

@@ -2,13 +2,13 @@
name = OUTFIT_JOB_NAME("Captain")
glasses = /obj/item/clothing/glasses/sunglasses
uniform = /obj/item/clothing/under/rank/captain
l_ear = /obj/item/device/radio/headset/heads/captain
l_ear = /obj/item/radio/headset/heads/captain
shoes = /obj/item/clothing/shoes/brown
backpack = /obj/item/storage/backpack/captain
satchel_one = /obj/item/storage/backpack/satchel/cap
messenger_bag = /obj/item/storage/backpack/messenger/com
id_type = /obj/item/card/id/gold
pda_type = /obj/item/device/pda/captain
pda_type = /obj/item/pda/captain
/decl/hierarchy/outfit/job/captain/post_equip(var/mob/living/carbon/human/H)
..()
@@ -26,17 +26,17 @@
/decl/hierarchy/outfit/job/hop
name = OUTFIT_JOB_NAME("Head of Personnel")
uniform = /obj/item/clothing/under/rank/head_of_personnel
l_ear = /obj/item/device/radio/headset/heads/hop
l_ear = /obj/item/radio/headset/heads/hop
shoes = /obj/item/clothing/shoes/brown
id_type = /obj/item/card/id/silver/hop
pda_type = /obj/item/device/pda/heads/hop
pda_type = /obj/item/pda/heads/hop
/decl/hierarchy/outfit/job/secretary
name = OUTFIT_JOB_NAME("Command Secretary")
l_ear = /obj/item/device/radio/headset/headset_com
l_ear = /obj/item/radio/headset/headset_com
shoes = /obj/item/clothing/shoes/brown
id_type = /obj/item/card/id/silver/secretary
pda_type = /obj/item/device/pda/heads
pda_type = /obj/item/pda/heads
r_hand = /obj/item/clipboard
/decl/hierarchy/outfit/job/secretary/pre_equip(mob/living/carbon/human/H)

View File

@@ -1,9 +1,9 @@
/decl/hierarchy/outfit/job/engineering
hierarchy_type = /decl/hierarchy/outfit/job/engineering
belt = /obj/item/storage/belt/utility/full/multitool
l_ear = /obj/item/device/radio/headset/headset_eng
l_ear = /obj/item/radio/headset/headset_eng
shoes = /obj/item/clothing/shoes/boots/workboots
r_pocket = /obj/item/device/t_scanner
r_pocket = /obj/item/t_scanner
backpack = /obj/item/storage/backpack/industrial
satchel_one = /obj/item/storage/backpack/satchel/eng
messenger_bag = /obj/item/storage/backpack/messenger/engi
@@ -14,21 +14,21 @@
name = OUTFIT_JOB_NAME("Chief engineer")
head = /obj/item/clothing/head/hardhat/white
uniform = /obj/item/clothing/under/rank/chief_engineer
l_ear = /obj/item/device/radio/headset/heads/ce
l_ear = /obj/item/radio/headset/heads/ce
gloves = /obj/item/clothing/gloves/black
id_type = /obj/item/card/id/engineering/head
pda_type = /obj/item/device/pda/heads/ce
pda_type = /obj/item/pda/heads/ce
/decl/hierarchy/outfit/job/engineering/engineer
name = OUTFIT_JOB_NAME("Engineer")
head = /obj/item/clothing/head/hardhat
uniform = /obj/item/clothing/under/rank/engineer
id_type = /obj/item/card/id/engineering
pda_type = /obj/item/device/pda/engineering
pda_type = /obj/item/pda/engineering
/decl/hierarchy/outfit/job/engineering/atmos
name = OUTFIT_JOB_NAME("Atmospheric technician")
uniform = /obj/item/clothing/under/rank/atmospheric_technician
belt = /obj/item/storage/belt/utility/atmostech
id_type = /obj/item/card/id/engineering/atmos
pda_type = /obj/item/device/pda/atmos
pda_type = /obj/item/pda/atmos

View File

@@ -3,13 +3,13 @@
hierarchy_type = /decl/hierarchy/outfit/job
uniform = /obj/item/clothing/under/color/grey
l_ear = /obj/item/device/radio/headset
l_ear = /obj/item/radio/headset
shoes = /obj/item/clothing/shoes/black
id_slot = slot_wear_id
id_type = /obj/item/card/id/civilian
pda_slot = slot_belt
pda_type = /obj/item/device/pda
pda_type = /obj/item/pda
flags = OUTFIT_HAS_BACKPACK

View File

@@ -1,8 +1,8 @@
/decl/hierarchy/outfit/job/medical
hierarchy_type = /decl/hierarchy/outfit/job/medical
l_ear = /obj/item/device/radio/headset/headset_med
l_ear = /obj/item/radio/headset/headset_med
shoes = /obj/item/clothing/shoes/white
pda_type = /obj/item/device/pda/medical
pda_type = /obj/item/pda/medical
pda_slot = slot_l_store
backpack = /obj/item/storage/backpack/medic
satchel_one = /obj/item/storage/backpack/satchel/med
@@ -10,21 +10,21 @@
/decl/hierarchy/outfit/job/medical/cmo
name = OUTFIT_JOB_NAME("Chief Medical Officer")
l_ear =/obj/item/device/radio/headset/heads/cmo
l_ear =/obj/item/radio/headset/heads/cmo
uniform = /obj/item/clothing/under/rank/chief_medical_officer
suit = /obj/item/clothing/suit/storage/toggle/labcoat/cmo
shoes = /obj/item/clothing/shoes/brown
l_hand = /obj/item/storage/firstaid/adv
r_pocket = /obj/item/device/healthanalyzer
r_pocket = /obj/item/healthanalyzer
id_type = /obj/item/card/id/medical/head
pda_type = /obj/item/device/pda/heads/cmo
pda_type = /obj/item/pda/heads/cmo
/decl/hierarchy/outfit/job/medical/doctor
name = OUTFIT_JOB_NAME("Medical Doctor")
uniform = /obj/item/clothing/under/rank/medical
suit = /obj/item/clothing/suit/storage/toggle/labcoat
l_hand = /obj/item/storage/firstaid/regular
r_pocket = /obj/item/device/flashlight/pen
r_pocket = /obj/item/flashlight/pen
id_type = /obj/item/card/id/medical
/decl/hierarchy/outfit/job/medical/doctor/emergency_physician
@@ -67,17 +67,17 @@
satchel_one = /obj/item/storage/backpack/satchel/chem
sports_bag = /obj/item/storage/backpack/sport/chem
id_type = /obj/item/card/id/medical/chemist
pda_type = /obj/item/device/pda/chemist
pda_type = /obj/item/pda/chemist
/decl/hierarchy/outfit/job/medical/geneticist
name = OUTFIT_JOB_NAME("Geneticist")
uniform = /obj/item/clothing/under/rank/geneticist
suit = /obj/item/clothing/suit/storage/toggle/labcoat/genetics
backpack = /obj/item/storage/backpack/genetics
r_pocket = /obj/item/device/flashlight/pen
r_pocket = /obj/item/flashlight/pen
satchel_one = /obj/item/storage/backpack/satchel/gen
id_type = /obj/item/card/id/medical/geneticist
pda_type = /obj/item/device/pda/geneticist
pda_type = /obj/item/pda/geneticist
/decl/hierarchy/outfit/job/medical/psychiatrist
name = OUTFIT_JOB_NAME("Psychiatrist")

View File

@@ -1,9 +1,9 @@
/decl/hierarchy/outfit/job/science
hierarchy_type = /decl/hierarchy/outfit/job/science
l_ear = /obj/item/device/radio/headset/headset_sci
l_ear = /obj/item/radio/headset/headset_sci
suit = /obj/item/clothing/suit/storage/toggle/labcoat
shoes = /obj/item/clothing/shoes/white
pda_type = /obj/item/device/pda/science
pda_type = /obj/item/pda/science
backpack = /obj/item/storage/backpack/toxins
satchel_one = /obj/item/storage/backpack/satchel/tox
messenger_bag = /obj/item/storage/backpack/messenger/tox
@@ -11,12 +11,12 @@
/decl/hierarchy/outfit/job/science/rd
name = OUTFIT_JOB_NAME("Research Director")
l_ear = /obj/item/device/radio/headset/heads/rd
l_ear = /obj/item/radio/headset/heads/rd
uniform = /obj/item/clothing/under/rank/research_director
shoes = /obj/item/clothing/shoes/brown
l_hand = /obj/item/clipboard
id_type = /obj/item/card/id/science/head
pda_type = /obj/item/device/pda/heads/rd
pda_type = /obj/item/pda/heads/rd
/decl/hierarchy/outfit/job/science/scientist
name = OUTFIT_JOB_NAME("Scientist")
@@ -37,7 +37,7 @@
belt = /obj/item/storage/belt/utility/full/multitool
id_type = /obj/item/card/id/science
pda_slot = slot_r_store
pda_type = /obj/item/device/pda/roboticist
pda_type = /obj/item/pda/roboticist
backpack = /obj/item/storage/backpack
satchel_one = /obj/item/storage/backpack/satchel/norm
suit = /obj/item/clothing/suit/storage/toggle/labcoat/roboticist

View File

@@ -1,7 +1,7 @@
/decl/hierarchy/outfit/job/security
hierarchy_type = /decl/hierarchy/outfit/job/security
glasses = /obj/item/clothing/glasses/sunglasses/sechud
l_ear = /obj/item/device/radio/headset/headset_sec
l_ear = /obj/item/radio/headset/headset_sec
gloves = /obj/item/clothing/gloves/black
shoes = /obj/item/clothing/shoes/boots/jackboots
backpack = /obj/item/storage/backpack/security
@@ -12,17 +12,17 @@
/decl/hierarchy/outfit/job/security/hos
name = OUTFIT_JOB_NAME("Head of security")
l_ear = /obj/item/device/radio/headset/heads/hos
l_ear = /obj/item/radio/headset/heads/hos
uniform = /obj/item/clothing/under/rank/head_of_security
id_type = /obj/item/card/id/security/head
pda_type = /obj/item/device/pda/heads/hos
pda_type = /obj/item/pda/heads/hos
/decl/hierarchy/outfit/job/security/warden
name = OUTFIT_JOB_NAME("Warden")
uniform = /obj/item/clothing/under/rank/warden
l_pocket = /obj/item/device/flash
l_pocket = /obj/item/flash
id_type = /obj/item/card/id/security/warden
pda_type = /obj/item/device/pda/warden
pda_type = /obj/item/pda/warden
/decl/hierarchy/outfit/job/security/detective
name = OUTFIT_JOB_NAME("Detective")
@@ -33,7 +33,7 @@
shoes = /obj/item/clothing/shoes/laceup
r_hand = /obj/item/storage/briefcase/crimekit
id_type = /obj/item/card/id/security/detective
pda_type = /obj/item/device/pda/detective
pda_type = /obj/item/pda/detective
backpack = /obj/item/storage/backpack
satchel_one = /obj/item/storage/backpack/satchel/norm
backpack_contents = list(/obj/item/storage/box/evidence = 1)
@@ -46,6 +46,6 @@
/decl/hierarchy/outfit/job/security/officer
name = OUTFIT_JOB_NAME("Security Officer")
uniform = /obj/item/clothing/under/rank/security
l_pocket = /obj/item/device/flash
l_pocket = /obj/item/flash
id_type = /obj/item/card/id/security
pda_type = /obj/item/device/pda/security
pda_type = /obj/item/pda/security

View File

@@ -2,4 +2,4 @@
name = "Military Uniform"
hierarchy_type = /decl/hierarchy/outfit/military
l_ear = /obj/item/device/radio/headset
l_ear = /obj/item/radio/headset

View File

@@ -29,7 +29,7 @@
/decl/hierarchy/outfit/soviet_soldier/admiral
name = "Soviet admiral"
head = /obj/item/clothing/head/hgpiratecap
l_ear = /obj/item/device/radio/headset/heads/captain
l_ear = /obj/item/radio/headset/heads/captain
glasses = /obj/item/clothing/glasses/thermal/plain/eyepatch
suit = /obj/item/clothing/suit/hgpirate
@@ -40,12 +40,12 @@
/decl/hierarchy/outfit/merchant
name = "Merchant"
shoes = /obj/item/clothing/shoes/black
l_ear = /obj/item/device/radio/headset
l_ear = /obj/item/radio/headset
uniform = /obj/item/clothing/under/color/grey
id_slot = slot_wear_id
id_type = /obj/item/card/id/civilian //merchant
pda_slot = slot_r_store
pda_type = /obj/item/device/pda/chef //cause I like the look
pda_type = /obj/item/pda/chef //cause I like the look
id_pda_assignment = "Merchant"
/decl/hierarchy/outfit/merchant/vox

View File

@@ -3,13 +3,13 @@
uniform = /obj/item/clothing/under/rank/centcom
shoes = /obj/item/clothing/shoes/laceup
gloves = /obj/item/clothing/gloves/white
l_ear = /obj/item/device/radio/headset/heads/hop
l_ear = /obj/item/radio/headset/heads/hop
glasses = /obj/item/clothing/glasses/sunglasses
id_slot = slot_wear_id
id_type = /obj/item/card/id/centcom //station
pda_slot = slot_r_store
pda_type = /obj/item/device/pda/heads
pda_type = /obj/item/pda/heads
/decl/hierarchy/outfit/nanotrasen/representative
name = "Nanotrasen representative"
@@ -19,14 +19,14 @@
/decl/hierarchy/outfit/nanotrasen/officer
name = "Nanotrasen officer"
head = /obj/item/clothing/head/beret/centcom/officer
l_ear = /obj/item/device/radio/headset/heads/captain
l_ear = /obj/item/radio/headset/heads/captain
belt = /obj/item/gun/energy
id_pda_assignment = "NanoTrasen Navy Officer"
/decl/hierarchy/outfit/nanotrasen/captain
name = "Nanotrasen captain"
uniform = /obj/item/clothing/under/rank/centcom_captain
l_ear = /obj/item/device/radio/headset/heads/captain
l_ear = /obj/item/radio/headset/heads/captain
head = /obj/item/clothing/head/beret/centcom/captain
belt = /obj/item/gun/energy
id_pda_assignment = "NanoTrasen Navy Captain"

View File

@@ -173,7 +173,7 @@ var/list/outfits_decls_by_type_
/decl/hierarchy/outfit/proc/equip_pda(mob/living/carbon/human/H, rank, assignment)
if(!pda_slot || !pda_type)
return
var/obj/item/device/pda/pda = new pda_type(H)
var/obj/item/pda/pda = new pda_type(H)
if(H.equip_to_slot_or_del(pda, pda_slot))
pda.owner = H.real_name
pda.ownjob = assignment

View File

@@ -2,7 +2,7 @@
name = "Special ops - Officer"
uniform = /obj/item/clothing/under/syndicate/combat
suit = /obj/item/clothing/suit/armor/swat/officer
l_ear = /obj/item/device/radio/headset/ert
l_ear = /obj/item/radio/headset/ert
glasses = /obj/item/clothing/glasses/thermal/plain/eyepatch
mask = /obj/item/clothing/mask/smokable/cigarette/cigar/havana
head = /obj/item/clothing/head/beret //deathsquad
@@ -29,7 +29,7 @@
uniform = /obj/item/clothing/under/ert
shoes = /obj/item/clothing/shoes/boots/swat
gloves = /obj/item/clothing/gloves/swat
l_ear = /obj/item/device/radio/headset/ert
l_ear = /obj/item/radio/headset/ert
belt = /obj/item/gun/energy/gun
glasses = /obj/item/clothing/glasses/sunglasses
back = /obj/item/storage/backpack/satchel
@@ -55,7 +55,7 @@
name = "Spec ops - Mercenary"
uniform = /obj/item/clothing/under/syndicate
shoes = /obj/item/clothing/shoes/boots/combat
l_ear = /obj/item/device/radio/headset/syndicate
l_ear = /obj/item/radio/headset/syndicate
belt = /obj/item/storage/belt/security
glasses = /obj/item/clothing/glasses/sunglasses
gloves = /obj/item/clothing/gloves/swat

View File

@@ -1,7 +1,7 @@
/decl/hierarchy/outfit/wizard
uniform = /obj/item/clothing/under/color/lightpurple
shoes = /obj/item/clothing/shoes/sandal
l_ear = /obj/item/device/radio/headset
l_ear = /obj/item/radio/headset
r_pocket = /obj/item/teleportation_scroll
l_hand = /obj/item/staff
r_hand = /obj/item/spellbook

View File

@@ -78,15 +78,15 @@
/obj/item/melee/energy/sword/ionic_rapier,
/obj/item/storage/box/syndie_kit/space, //doesn't matter what species you are,
/obj/item/storage/box/syndie_kit/demolitions,
/obj/item/device/multitool/ai_detector,
/obj/item/multitool/ai_detector,
/obj/item/plastique,
/obj/item/storage/toolbox/syndicate/powertools
),
list( //the infiltrator,
/obj/item/gun/projectile/silenced,
/obj/item/device/chameleon,
/obj/item/chameleon,
/obj/item/storage/box/syndie_kit/chameleon,
/obj/item/device/encryptionkey/syndicate,
/obj/item/encryptionkey/syndicate,
/obj/item/card/id/syndicate,
/obj/item/clothing/mask/gas/voice,
/obj/item/makeover

View File

@@ -56,7 +56,7 @@
/obj/item/reagent_containers/glass/bottle/ammonia = 2,
/obj/item/material/knife/machete/hatchet,
/obj/item/material/minihoe,
/obj/item/device/analyzer/plant_analyzer,
/obj/item/analyzer/plant_analyzer,
/obj/item/clothing/gloves/botanic_leather,
/obj/item/clothing/suit/storage/apron,
/obj/item/material/minihoe,

View File

@@ -112,7 +112,7 @@
contains = list(
/obj/item/storage/belt/medical = 3,
/obj/item/clothing/glasses/hud/health = 3,
/obj/item/device/radio/headset/headset_med/alt = 3,
/obj/item/radio/headset/headset_med/alt = 3,
/obj/item/clothing/suit/storage/hooded/wintercoat/medical = 3
)
cost = 10
@@ -124,7 +124,7 @@
name = "Chief medical officer equipment"
contains = list(
/obj/item/storage/belt/medical,
/obj/item/device/radio/headset/heads/cmo,
/obj/item/radio/headset/heads/cmo,
/obj/item/clothing/under/rank/chief_medical_officer,
/obj/item/reagent_containers/hypospray/vial,
/obj/item/clothing/accessory/stethoscope,
@@ -135,8 +135,8 @@
/obj/item/clothing/shoes/white,
/obj/item/cartridge/cmo,
/obj/item/clothing/gloves/sterile/latex,
/obj/item/device/healthanalyzer,
/obj/item/device/flashlight/pen,
/obj/item/healthanalyzer,
/obj/item/flashlight/pen,
/obj/item/reagent_containers/syringe
)
cost = 50
@@ -148,7 +148,7 @@
name = "Medical Doctor equipment"
contains = list(
/obj/item/storage/belt/medical,
/obj/item/device/radio/headset/headset_med,
/obj/item/radio/headset/headset_med,
/obj/item/clothing/under/rank/medical,
/obj/item/clothing/accessory/stethoscope,
/obj/item/clothing/glasses/hud/health,
@@ -158,8 +158,8 @@
/obj/item/clothing/shoes/white,
/obj/item/cartridge/medical,
/obj/item/clothing/gloves/sterile/latex,
/obj/item/device/healthanalyzer,
/obj/item/device/flashlight/pen,
/obj/item/healthanalyzer,
/obj/item/flashlight/pen,
/obj/item/reagent_containers/syringe
)
cost = 20
@@ -171,7 +171,7 @@
name = "Chemist equipment"
contains = list(
/obj/item/storage/box/beakers,
/obj/item/device/radio/headset/headset_med,
/obj/item/radio/headset/headset_med,
/obj/item/storage/box/autoinjectors,
/obj/item/clothing/under/rank/chemist,
/obj/item/clothing/glasses/science,
@@ -181,7 +181,7 @@
/obj/item/cartridge/chemistry,
/obj/item/clothing/gloves/sterile/latex,
/obj/item/reagent_containers/dropper,
/obj/item/device/healthanalyzer,
/obj/item/healthanalyzer,
/obj/item/storage/box/pillbottles,
/obj/item/reagent_containers/syringe
)
@@ -194,7 +194,7 @@
name = "Paramedic equipment"
contains = list(
/obj/item/storage/belt/medical/emt,
/obj/item/device/radio/headset/headset_med,
/obj/item/radio/headset/headset_med,
/obj/item/clothing/under/rank/medical/scrubs/black,
/obj/item/clothing/accessory/armband/medblue,
/obj/item/clothing/glasses/hud/health,
@@ -207,9 +207,9 @@
/obj/item/storage/firstaid/adv,
/obj/item/clothing/shoes/boots/jackboots,
/obj/item/clothing/gloves/sterile/latex,
/obj/item/device/healthanalyzer,
/obj/item/healthanalyzer,
/obj/item/cartridge/medical,
/obj/item/device/flashlight/pen,
/obj/item/flashlight/pen,
/obj/item/reagent_containers/syringe,
/obj/item/clothing/accessory/storage/white_vest
)
@@ -222,7 +222,7 @@
name = "Psychiatrist equipment"
contains = list(
/obj/item/clothing/under/rank/psych,
/obj/item/device/radio/headset/headset_med,
/obj/item/radio/headset/headset_med,
/obj/item/clothing/under/rank/psych/turtleneck,
/obj/item/clothing/shoes/laceup,
/obj/item/clothing/suit/storage/toggle/labcoat,
@@ -262,8 +262,8 @@
name = "Autopsy equipment"
contains = list(
/obj/item/folder/white,
/obj/item/device/camera,
/obj/item/device/camera_film = 2,
/obj/item/camera,
/obj/item/camera_film = 2,
/obj/item/autopsy_scanner,
/obj/item/surgical/scalpel,
/obj/item/storage/box/masks,
@@ -338,7 +338,7 @@
/datum/supply_pack/med/defib
name = "Defibrillator crate"
contains = list(/obj/item/device/defib_kit = 2)
contains = list(/obj/item/defib_kit = 2)
cost = 30
containertype = /obj/structure/closet/crate/veymed
containername = "Defibrillator crate"

View File

@@ -82,7 +82,7 @@
containername = "Plushies Crate"
/datum/supply_pack/misc/eftpos
contains = list(/obj/item/device/eftpos)
contains = list(/obj/item/eftpos)
name = "EFTPOS scanner"
cost = 10
containertype = /obj/structure/closet/crate/nanotrasen

View File

@@ -12,7 +12,7 @@
/datum/supply_pack/munitions/weapons
name = "Weapons - Security basic equipment"
contains = list(
/obj/item/device/flash = 2,
/obj/item/flash = 2,
/obj/item/reagent_containers/spray/pepper = 2,
/obj/item/melee/baton/loaded = 2,
/obj/item/gun/energy/taser = 2,
@@ -132,7 +132,7 @@
/datum/supply_pack/munitions/bolt_rifles_competitive
name = "Weapons - Competitive shooting rifles"
contains = list(
/obj/item/device/assembly/timer,
/obj/item/assembly/timer,
/obj/item/gun/projectile/shotgun/pump/rifle/practice = 2,
/obj/item/ammo_magazine/clip/c762/practice = 4,
/obj/item/target = 2,

View File

@@ -47,8 +47,8 @@
contains = list(
/obj/item/storage/fancy/crayons,
/obj/item/storage/fancy/markers,
/obj/item/device/camera,
/obj/item/device/camera_film = 2,
/obj/item/camera,
/obj/item/camera_film = 2,
/obj/item/storage/photo_album,
/obj/item/packageWrap,
/obj/item/reagent_containers/glass/paint/red,
@@ -71,9 +71,9 @@
containername = "station painting supplies crate"
containertype = /obj/structure/closet/crate/grayson
contains = list(
/obj/item/device/pipe_painter = 2,
/obj/item/device/floor_painter = 2,
///obj/item/device/closet_painter = 2
/obj/item/pipe_painter = 2,
/obj/item/floor_painter = 2,
///obj/item/closet_painter = 2
)
/datum/supply_pack/recreation/cheapbait

View File

@@ -14,9 +14,9 @@
/datum/supply_pack/robotics/robotics_assembly
name = "Robotics assembly crate"
contains = list(
/obj/item/device/assembly/prox_sensor = 3,
/obj/item/assembly/prox_sensor = 3,
/obj/item/storage/toolbox/electrical,
/obj/item/device/flash = 4,
/obj/item/flash = 4,
/obj/item/cell/high = 2
)
cost = 10
@@ -151,10 +151,10 @@
/datum/supply_pack/randomised/robotics/exosuit_mod
num_contained = 1
contains = list(
/obj/item/device/kit/paint/ripley,
/obj/item/device/kit/paint/ripley/death,
/obj/item/device/kit/paint/ripley/flames_red,
/obj/item/device/kit/paint/ripley/flames_blue
/obj/item/kit/paint/ripley,
/obj/item/kit/paint/ripley/death,
/obj/item/kit/paint/ripley/flames_red,
/obj/item/kit/paint/ripley/flames_blue
)
name = "Random APLU modkit"
cost = 200
@@ -163,18 +163,18 @@
/datum/supply_pack/randomised/robotics/exosuit_mod/durand
contains = list(
/obj/item/device/kit/paint/durand,
/obj/item/device/kit/paint/durand/seraph,
/obj/item/device/kit/paint/durand/phazon
/obj/item/kit/paint/durand,
/obj/item/kit/paint/durand/seraph,
/obj/item/kit/paint/durand/phazon
)
name = "Random Durand exosuit modkit"
containertype = /obj/structure/closet/crate/heph
/datum/supply_pack/randomised/robotics/exosuit_mod/gygax
contains = list(
/obj/item/device/kit/paint/gygax,
/obj/item/device/kit/paint/gygax/darkgygax,
/obj/item/device/kit/paint/gygax/recitence
/obj/item/kit/paint/gygax,
/obj/item/kit/paint/gygax/darkgygax,
/obj/item/kit/paint/gygax/recitence
)
name = "Random Gygax exosuit modkit"
containertype = /obj/structure/closet/crate/heph
@@ -182,7 +182,7 @@
/datum/supply_pack/robotics/jumper_cables
name = "Jumper kit crate"
contains = list(
/obj/item/device/defib_kit/jumper_kit = 2
/obj/item/defib_kit/jumper_kit = 2
)
cost = 30
containertype = /obj/structure/closet/crate/secure/einstein

View File

@@ -17,11 +17,11 @@
contains = list(
/obj/item/tank/phoron = 3,
/obj/item/tank/oxygen = 3,
/obj/item/device/assembly/igniter = 3,
/obj/item/device/assembly/prox_sensor = 3,
/obj/item/device/assembly/timer = 3,
/obj/item/device/assembly/signaler = 3,
/obj/item/device/transfer_valve = 3
/obj/item/assembly/igniter = 3,
/obj/item/assembly/prox_sensor = 3,
/obj/item/assembly/timer = 3,
/obj/item/assembly/signaler = 3,
/obj/item/transfer_valve = 3
)
cost = 10
containertype = /obj/structure/closet/crate/secure/phoron
@@ -45,7 +45,7 @@
/datum/supply_pack/sci/integrated_circuit_printer
name = "Integrated circuit printer"
contains = list(/obj/item/device/integrated_circuit_printer = 2)
contains = list(/obj/item/integrated_circuit_printer = 2)
cost = 15
containertype = /obj/structure/closet/crate/ward
containername = "Integrated circuit crate"
@@ -61,15 +61,15 @@
name = "Xenoarchaeology Tech crate"
contains = list(
/obj/item/pickaxe/excavationdrill,
/obj/item/device/xenoarch_multi_tool,
/obj/item/xenoarch_multi_tool,
/obj/item/clothing/suit/space/anomaly,
/obj/item/clothing/head/helmet/space/anomaly,
/obj/item/storage/belt/archaeology,
/obj/item/device/flashlight/lantern,
/obj/item/device/core_sampler,
/obj/item/device/gps,
/obj/item/device/beacon_locator,
/obj/item/device/radio/beacon,
/obj/item/flashlight/lantern,
/obj/item/core_sampler,
/obj/item/gps,
/obj/item/beacon_locator,
/obj/item/radio/beacon,
/obj/item/clothing/glasses/meson,
/obj/item/pickaxe,
/obj/item/storage/bag/fossils,

View File

@@ -431,7 +431,7 @@
contains = list(
/obj/item/storage/belt/security = 3,
/obj/item/clothing/glasses/sunglasses/sechud = 3,
/obj/item/device/radio/headset/headset_sec/alt = 3,
/obj/item/radio/headset/headset_sec/alt = 3,
/obj/item/clothing/suit/storage/hooded/wintercoat/security = 3
)
cost = 10
@@ -444,20 +444,20 @@
/obj/item/storage/box/evidence = 2,
/obj/item/clothing/suit/storage/vest/detective,
/obj/item/cartridge/detective,
/obj/item/device/radio/headset/headset_sec,
/obj/item/radio/headset/headset_sec,
/obj/item/taperoll/police,
/obj/item/clothing/glasses/sunglasses,
/obj/item/device/camera,
/obj/item/camera,
/obj/item/folder/red,
/obj/item/folder/blue,
/obj/item/storage/belt/detective,
/obj/item/clothing/gloves/black,
/obj/item/device/taperecorder,
/obj/item/device/mass_spectrometer,
/obj/item/device/camera_film = 2,
/obj/item/taperecorder,
/obj/item/mass_spectrometer,
/obj/item/camera_film = 2,
/obj/item/storage/photo_album,
/obj/item/device/reagent_scanner,
/obj/item/device/flashlight/maglight,
/obj/item/reagent_scanner,
/obj/item/flashlight/maglight,
/obj/item/storage/briefcase/crimekit,
/obj/item/storage/bag/detective
)
@@ -469,10 +469,10 @@
/datum/supply_pack/security/detectivescan
name = "Forensic - Scanning Equipment"
contains = list(
/obj/item/device/mass_spectrometer,
/obj/item/device/reagent_scanner,
/obj/item/mass_spectrometer,
/obj/item/reagent_scanner,
/obj/item/storage/briefcase/crimekit,
/obj/item/device/detective_scanner
/obj/item/detective_scanner
)
cost = 60
containertype = /obj/structure/closet/crate/secure/ward
@@ -509,22 +509,22 @@
/obj/item/cartridge/security,
/obj/item/clothing/accessory/badge/holo,
/obj/item/clothing/accessory/badge/holo/cord,
/obj/item/device/radio/headset/headset_sec,
/obj/item/radio/headset/headset_sec,
/obj/item/storage/belt/security,
/obj/item/device/flash,
/obj/item/flash,
/obj/item/reagent_containers/spray/pepper,
/obj/item/grenade/flashbang,
/obj/item/melee/baton/loaded,
/obj/item/clothing/glasses/sunglasses/sechud,
/obj/item/taperoll/police,
/obj/item/clothing/gloves/black,
/obj/item/device/hailer,
/obj/item/device/flashlight/flare,
/obj/item/hailer,
/obj/item/flashlight/flare,
/obj/item/clothing/accessory/storage/black_vest,
/obj/item/clothing/head/soft/sec/corp,
/obj/item/clothing/under/rank/security/corp,
/obj/item/gun/energy/taser,
/obj/item/device/flashlight/maglight
/obj/item/flashlight/maglight
)
cost = 20
containertype = /obj/structure/closet/crate/secure/nanotrasen
@@ -541,10 +541,10 @@
/obj/item/clothing/suit/storage/vest/wardencoat/alt,
/obj/item/clothing/head/helmet/warden,
/obj/item/cartridge/security,
/obj/item/device/radio/headset/headset_sec,
/obj/item/radio/headset/headset_sec,
/obj/item/clothing/glasses/sunglasses/sechud,
/obj/item/taperoll/police,
/obj/item/device/hailer,
/obj/item/hailer,
/obj/item/clothing/accessory/badge/holo/warden,
/obj/item/storage/box/flashbangs,
/obj/item/storage/belt/security,
@@ -552,7 +552,7 @@
/obj/item/melee/baton/loaded,
/obj/item/storage/box/holobadge,
/obj/item/clothing/head/beret/sec/corporate/warden,
/obj/item/device/flashlight/maglight
/obj/item/flashlight/maglight
)
cost = 20
containertype = /obj/structure/closet/crate/secure/nanotrasen
@@ -568,17 +568,17 @@
/obj/item/clothing/suit/storage/vest/hoscoat,
/obj/item/clothing/head/helmet/dermal,
/obj/item/cartridge/hos,
/obj/item/device/radio/headset/heads/hos,
/obj/item/radio/headset/heads/hos,
/obj/item/clothing/glasses/sunglasses/sechud,
/obj/item/storage/belt/security,
/obj/item/device/flash,
/obj/item/device/hailer,
/obj/item/flash,
/obj/item/hailer,
/obj/item/clothing/accessory/badge/holo/hos,
/obj/item/clothing/accessory/holster/waist,
/obj/item/melee/telebaton,
/obj/item/shield/riot/tele,
/obj/item/clothing/head/beret/sec/corporate/hos,
/obj/item/device/flashlight/maglight
/obj/item/flashlight/maglight
)
cost = 50
containertype = /obj/structure/closet/crate/secure/nanotrasen

View File

@@ -23,7 +23,7 @@
/datum/supply_pack/supply/toner
name = "Toner cartridges"
contains = list(/obj/item/device/toner = 6)
contains = list(/obj/item/toner = 6)
cost = 10
containertype = /obj/structure/closet/crate/ummarcar
containername = "Toner cartridges"
@@ -41,7 +41,7 @@
/obj/item/clothing/shoes/galoshes,
/obj/item/clothing/suit/caution = 4,
/obj/item/storage/bag/trash,
/obj/item/device/lightreplacer,
/obj/item/lightreplacer,
/obj/item/reagent_containers/spray/cleaner,
/obj/item/reagent_containers/glass/rag,
/obj/item/grenade/chem_grenade/cleaner = 3,
@@ -57,7 +57,7 @@
/obj/fiftyspawner/cardboard,
/obj/item/packageWrap = 4,
/obj/item/wrapping_paper = 2,
/obj/item/device/destTagger,
/obj/item/destTagger,
/obj/item/hand_labeler,
/obj/item/tool/wirecutters,
/obj/item/tape_roll = 2)
@@ -71,7 +71,7 @@
/obj/item/pen/red,
/obj/item/pen/blue,
/obj/item/pen/blue,
/obj/item/device/camera_film,
/obj/item/camera_film,
/obj/item/folder/blue,
/obj/item/folder/red,
/obj/item/folder/yellow,
@@ -97,7 +97,7 @@
cost = 10
containertype = /obj/structure/closet/crate/thinktronic
containername = "Spare PDA crate"
contains = list(/obj/item/device/pda = 3)
contains = list(/obj/item/pda = 3)
/datum/supply_pack/supply/minergear
name = "Shaft miner equipment"
@@ -105,13 +105,13 @@
/obj/item/storage/backpack/industrial,
/obj/item/storage/backpack/satchel/eng,
/obj/item/clothing/suit/storage/hooded/wintercoat/miner,
/obj/item/device/radio/headset/headset_cargo,
/obj/item/radio/headset/headset_cargo,
/obj/item/clothing/under/rank/miner,
/obj/item/clothing/gloves/black,
/obj/item/clothing/shoes/black,
/obj/item/device/analyzer,
/obj/item/analyzer,
/obj/item/storage/bag/ore,
/obj/item/device/flashlight/lantern,
/obj/item/flashlight/lantern,
/obj/item/shovel,
/obj/item/pickaxe,
/obj/item/mining_scanner,

View File

@@ -5,7 +5,7 @@
category = /datum/uplink_category/services
blacklisted = 1
/datum/uplink_item/abstract/announcements/buy(var/obj/item/device/uplink/U, var/mob/user)
/datum/uplink_item/abstract/announcements/buy(var/obj/item/uplink/U, var/mob/user)
. = ..()
if(.)
log_and_message_admins("has triggered a falsified [src]", user)
@@ -24,7 +24,7 @@
return
return list("title" = title, "message" = message)
/datum/uplink_item/abstract/announcements/fake_centcom/get_goods(var/obj/item/device/uplink/U, var/loc, var/mob/user, var/list/args)
/datum/uplink_item/abstract/announcements/fake_centcom/get_goods(var/obj/item/uplink/U, var/loc, var/mob/user, var/list/args)
for (var/obj/machinery/computer/communications/C in machines)
if(! (C.stat & (BROKEN|NOPOWER) ) )
var/obj/item/paper/P = new /obj/item/paper( C.loc )
@@ -41,7 +41,7 @@
desc = "Creates a fake crew arrival announcement as well as fake crew records, using your current appearance (including held items!) and worn id card. Trigger with care!"
item_cost = 15
/datum/uplink_item/abstract/announcements/fake_crew_arrival/get_goods(var/obj/item/device/uplink/U, var/loc, var/mob/user, var/list/args)
/datum/uplink_item/abstract/announcements/fake_crew_arrival/get_goods(var/obj/item/uplink/U, var/loc, var/mob/user, var/list/args)
if(!user)
return 0
@@ -99,7 +99,7 @@
desc = "Interferes with the station's ion sensors. Triggers immediately upon investment."
item_cost = 10
/datum/uplink_item/abstract/announcements/fake_ion_storm/get_goods(var/obj/item/device/uplink/U, var/loc)
/datum/uplink_item/abstract/announcements/fake_ion_storm/get_goods(var/obj/item/uplink/U, var/loc)
ion_storm_announcement()
return 1
@@ -108,7 +108,7 @@
desc = "Interferes with the station's radiation sensors. Triggers immediately upon investment."
item_cost = 15
/datum/uplink_item/abstract/announcements/fake_radiation/get_goods(var/obj/item/device/uplink/U, var/loc)
/datum/uplink_item/abstract/announcements/fake_radiation/get_goods(var/obj/item/uplink/U, var/loc)
var/datum/event_meta/EM = new(EVENT_LEVEL_MUNDANE, "Fake Radiation Storm", add_to_queue = 0)
new/datum/event/radiation_storm/syndicate(EM)
return 1

View File

@@ -21,21 +21,21 @@
name = "Random Item"
desc = "Buys you one random item."
/datum/uplink_item/item/badassery/random_one/buy(var/obj/item/device/uplink/U, var/mob/user)
/datum/uplink_item/item/badassery/random_one/buy(var/obj/item/uplink/U, var/mob/user)
var/datum/uplink_item/item = default_uplink_selection.get_random_item((user ? user.mind.tcrystals : DEFAULT_TELECRYSTAL_AMOUNT), U)
return item.buy(U, user)
/datum/uplink_item/item/badassery/random_one/can_buy(var/obj/item/device/uplink/U, var/telecrystals)
/datum/uplink_item/item/badassery/random_one/can_buy(var/obj/item/uplink/U, var/telecrystals)
return default_uplink_selection.get_random_item(telecrystals, U) != null
/datum/uplink_item/item/badassery/random_many
name = "Random Items"
desc = "Buys you as many random items you can afford. Convenient packaging NOT included."
/datum/uplink_item/item/badassery/random_many/cost(obj/item/device/uplink/U, var/telecrystals)
/datum/uplink_item/item/badassery/random_many/cost(obj/item/uplink/U, var/telecrystals)
return max(1, telecrystals)
/datum/uplink_item/item/badassery/random_many/get_goods(var/obj/item/device/uplink/U, var/loc, var/mob/M)
/datum/uplink_item/item/badassery/random_many/get_goods(var/obj/item/uplink/U, var/loc, var/mob/M)
var/list/bought_items = list()
for(var/datum/uplink_item/UI in get_random_uplink_items(U, M.mind.tcrystals, loc))
UI.purchase_log(U)
@@ -45,7 +45,7 @@
return bought_items
/datum/uplink_item/item/badassery/random_many/purchase_log(obj/item/device/uplink/U)
/datum/uplink_item/item/badassery/random_many/purchase_log(obj/item/uplink/U)
feedback_add_details("traitor_uplink_items_bought", "[src]")
log_and_message_admins("used \the [U.loc] to buy \a [src] at random")
@@ -77,7 +77,7 @@
..()
desc = "A crate containing [item_worth] telecrystal\s worth of surplus leftovers."
/datum/uplink_item/item/badassery/surplus/get_goods(var/obj/item/device/uplink/U, var/loc)
/datum/uplink_item/item/badassery/surplus/get_goods(var/obj/item/uplink/U, var/loc)
var/obj/structure/largecrate/C = new(loc)
var/random_items = get_surplus_items(null, item_worth, C)
for(var/datum/uplink_item/I in random_items)

View File

@@ -27,7 +27,7 @@
/datum/uplink_item/item/stealth_items/chameleon_projector
name = "Chameleon-Projector"
item_cost = 30
path = /obj/item/device/chameleon
path = /obj/item/chameleon
/datum/uplink_item/item/stealth_items/voice
name = "Voice Changer"

View File

@@ -5,7 +5,7 @@
category = /datum/uplink_category/telecrystals
blacklisted = 1
/datum/uplink_item/item/telecrystal/get_goods(var/obj/item/device/uplink/U, var/loc, var/mob/M)
/datum/uplink_item/item/telecrystal/get_goods(var/obj/item/uplink/U, var/loc, var/mob/M)
return new /obj/item/stack/telecrystal(loc, cost(U, M.mind.tcrystals))
/datum/uplink_item/item/telecrystal/one
@@ -35,5 +35,5 @@
/datum/uplink_item/item/telecrystal/all
name = "Telecrystals - Empty Uplink"
/datum/uplink_item/item/telecrystal/all/cost(obj/item/device/uplink/U, mob/M)
/datum/uplink_item/item/telecrystal/all/cost(obj/item/uplink/U, mob/M)
return max(1, M.mind.tcrystals)

View File

@@ -7,7 +7,7 @@
/datum/uplink_item/item/tools/binoculars
name = "Binoculars"
item_cost = 5
path = /obj/item/device/binoculars
path = /obj/item/binoculars
/datum/uplink_item/item/tools/toolbox // Leaving the basic as an option since powertools are loud.
name = "Fully Loaded Toolbox"
@@ -27,7 +27,7 @@
/datum/uplink_item/item/tools/encryptionkey_radio
name = "Encrypted Radio Channel Key"
item_cost = 10
path = /obj/item/device/encryptionkey/syndicate
path = /obj/item/encryptionkey/syndicate
/datum/uplink_item/item/tools/money
name = "Operations Funding"
@@ -61,12 +61,12 @@
/datum/uplink_item/item/tools/encryptionkey_binary
name = "Binary Translator Key"
item_cost = 15
path = /obj/item/device/encryptionkey/binary
path = /obj/item/encryptionkey/binary
/datum/uplink_item/item/tools/hacking_tool
name = "Door Hacking Tool"
item_cost = 20
path = /obj/item/device/multitool/hacktool
path = /obj/item/multitool/hacktool
desc = "Appears and functions as a standard multitool until the mode is toggled by applying a screwdriver appropriately. \
When in hacking mode this device will grant full access to any standard airlock within 20 to 40 seconds. \
This device will also be able to immediately access the last 6 to 8 hacked airlocks."
@@ -74,7 +74,7 @@
/datum/uplink_item/item/tools/ai_detector
name = "Anti-Surveillance Tool"
item_cost = 20
path = /obj/item/device/multitool/ai_detector
path = /obj/item/multitool/ai_detector
desc = "This functions like a normal multitool, but includes an integrated camera network sensor that will warn the holder if they are being \
watched, by changing color and beeping. It is able to detect both AI visual surveillance and security camera utilization from terminals, and \
will give different warnings by beeping and changing colors based on what it detects. Only the holder can hear the warnings."
@@ -82,7 +82,7 @@
/datum/uplink_item/item/tools/radio_jammer
name = "Subspace Jammer"
item_cost = 25
path = /obj/item/device/radio_jammer
path = /obj/item/radio_jammer
desc = "A device which is capable of disrupting subspace communications, preventing the use of headsets, PDAs, and communicators within \
a radius of seven meters. It runs off weapon cells, which can be replaced as needed. One cell will last for approximately ten minutes."
@@ -116,7 +116,7 @@
/datum/uplink_item/item/tools/powersink
name = "Powersink (DANGER!)"
item_cost = 40
path = /obj/item/device/powersink
path = /obj/item/powersink
/datum/uplink_item/item/tools/packagebomb/large
name = "Package Bomb (Large)"
@@ -126,7 +126,7 @@
/datum/uplink_item/item/tools/integratedcircuitprinter
name = "Integrated Circuit Printer (Upgraded)"
item_cost = 10
path = /obj/item/device/integrated_circuit_printer/upgraded
path = /obj/item/integrated_circuit_printer/upgraded
/*
/datum/uplink_item/item/tools/packagebomb/huge

View File

@@ -43,7 +43,7 @@ var/datum/uplink/uplink = new()
/datum/uplink_item/proc/buy(var/obj/item/device/uplink/U, var/mob/user)
/datum/uplink_item/proc/buy(var/obj/item/uplink/U, var/mob/user)
var/extra_args = extra_args(user)
if(!extra_args)
return
@@ -69,13 +69,13 @@ var/datum/uplink/uplink = new()
/datum/uplink_item/proc/extra_args(var/mob/user)
return TRUE
/datum/uplink_item/proc/can_buy(var/obj/item/device/uplink/U, var/telecrystals)
/datum/uplink_item/proc/can_buy(var/obj/item/uplink/U, var/telecrystals)
if(cost(U, telecrystals) > telecrystals)
return FALSE
return TRUE
/datum/uplink_item/proc/cost(obj/item/device/uplink/U, mob/M)
/datum/uplink_item/proc/cost(obj/item/uplink/U, mob/M)
. = item_cost
if(U)
. = U.get_item_cost(src, .)
@@ -84,7 +84,7 @@ var/datum/uplink/uplink = new()
return desc
// get_goods does not necessarily return physical objects, it is simply a way to acquire the uplink item without paying
/datum/uplink_item/proc/get_goods(var/obj/item/device/uplink/U, var/loc, mob/user)
/datum/uplink_item/proc/get_goods(var/obj/item/uplink/U, var/loc, mob/user)
return FALSE
/datum/uplink_item/proc/log_icon()
@@ -103,7 +103,7 @@ var/datum/uplink/uplink = new()
* Physical Uplink Entries *
* *
********************************/
/datum/uplink_item/item/buy(var/obj/item/device/uplink/U, var/mob/user)
/datum/uplink_item/item/buy(var/obj/item/uplink/U, var/mob/user)
var/obj/item/I = ..()
if(!I)
return
@@ -117,7 +117,7 @@ var/datum/uplink/uplink = new()
A.put_in_any_hand_if_possible(I)
return I
/datum/uplink_item/item/get_goods(var/obj/item/device/uplink/U, var/loc, var/mob/user)
/datum/uplink_item/item/get_goods(var/obj/item/uplink/U, var/loc, var/mob/user)
var/obj/item/I = new path(loc)
return I
@@ -154,7 +154,7 @@ var/datum/uplink/uplink = new()
var/crate_path = /obj/structure/largecrate
var/list/paths = list() // List of paths to be spawned into the crate.
/datum/uplink_item/crated/get_goods(var/obj/item/device/uplink/U, var/loc)
/datum/uplink_item/crated/get_goods(var/obj/item/uplink/U, var/loc)
var/obj/L = new crate_path(get_turf(loc))
L.adjust_scale(rand(9, 12) / 10, rand(9, 12) / 10) // Some variation in the crate / locker size.
@@ -179,7 +179,7 @@ var/datum/uplink/uplink = new()
/****************
* Support procs *
****************/
/proc/get_random_uplink_items(var/obj/item/device/uplink/U, var/remaining_TC, var/loc)
/proc/get_random_uplink_items(var/obj/item/uplink/U, var/remaining_TC, var/loc)
var/list/bought_items = list()
while(remaining_TC)
var/datum/uplink_item/I = default_uplink_selection.get_random_item(remaining_TC, U, bought_items)
@@ -190,7 +190,7 @@ var/datum/uplink/uplink = new()
return bought_items
/proc/get_surplus_items(var/obj/item/device/uplink/U, var/remaining_TC, var/loc)
/proc/get_surplus_items(var/obj/item/uplink/U, var/remaining_TC, var/loc)
var/list/bought_items = list()
var/override = TRUE
while(remaining_TC)

View File

@@ -1,5 +1,5 @@
/datum/wires/radio
holder_type = /obj/item/device/radio
holder_type = /obj/item/radio
wire_count = 3
proper_name = "Radio"
@@ -8,13 +8,13 @@
return ..()
/datum/wires/radio/interactable(mob/user)
var/obj/item/device/radio/R = holder
var/obj/item/radio/R = holder
if(R.b_stat)
return TRUE
return FALSE
/datum/wires/radio/on_pulse(wire)
var/obj/item/device/radio/R = holder
var/obj/item/radio/R = holder
switch(wire)
if(WIRE_RADIO_SIGNAL)
R.listening = !R.listening && !is_cut(WIRE_RADIO_RECEIVER)
@@ -28,7 +28,7 @@
..()
/datum/wires/radio/on_cut(wire, mend)
var/obj/item/device/radio/R = holder
var/obj/item/radio/R = holder
switch(wire)
if(WIRE_RADIO_SIGNAL)
R.listening = mend && !is_cut(WIRE_RADIO_RECEIVER)

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@@ -200,7 +200,7 @@
user.put_in_hands(O)
return TRUE
if(!istype(I, /obj/item/device/assembly/signaler))
if(!istype(I, /obj/item/assembly/signaler))
to_chat(user, "<span class='error'>You need a remote signaller!</span>")
return
@@ -223,7 +223,7 @@
// if(user.can_admin_interact())
// return TRUE
var/obj/item/I = user.get_active_hand()
if(istype(I, /obj/item/device/multitool/alien))
if(istype(I, /obj/item/multitool/alien))
return TRUE
return FALSE
@@ -399,7 +399,7 @@
* Arugments:
* * S - the attached signaler receiving the signal.
*/
/datum/wires/proc/pulse_assembly(obj/item/device/assembly/signaler/S)
/datum/wires/proc/pulse_assembly(obj/item/assembly/signaler/S)
for(var/color in assemblies)
if(S == assemblies[color])
pulse_color(color)
@@ -415,7 +415,7 @@
* * color - the wire color.
* * S - the signaler that a mob is trying to attach.
*/
/datum/wires/proc/attach_assembly(color, obj/item/device/assembly/signaler/S)
/datum/wires/proc/attach_assembly(color, obj/item/assembly/signaler/S)
if(S && istype(S) && !is_attached(color))
assemblies[color] = S
S.forceMove(holder)
@@ -431,7 +431,7 @@
* * color - the wire color.
*/
/datum/wires/proc/detach_assembly(color)
var/obj/item/device/assembly/signaler/S = get_attached(color)
var/obj/item/assembly/signaler/S = get_attached(color)
if(S && istype(S))
assemblies -= color
S.connected = null

View File

@@ -125,7 +125,7 @@
var/selfdestruct = 0.0
var/traitor_frequency = 0.0
var/mob/currentUser = null
var/obj/item/device/radio/origradio = null
var/obj/item/radio/origradio = null
flags = ONBELT
w_class = ITEMSIZE_SMALL
item_state = "radio"
@@ -143,7 +143,7 @@
var/uses = 4.0
var/selfdestruct = 0.0
var/traitor_frequency = 0.0
var/obj/item/device/radio/origradio = null
var/obj/item/radio/origradio = null
slot_flags = SLOT_BELT
item_state = "radio"
throwforce = 5
@@ -234,9 +234,11 @@
item_state = "std_mod"
desc = "Charging circuits for power cells."
/obj/item/device/camera_bug
/obj/item/camera_bug
name = "camera bug"
icon = 'icons/obj/device.dmi'
pickup_sound = 'sound/items/pickup/device.ogg'
drop_sound = 'sound/items/drop/device.ogg'
icon_state = "flash"
w_class = ITEMSIZE_TINY
item_state = "electronic"

View File

@@ -39,7 +39,7 @@
desc = "A huge, bulky mass of pressure and temperature-resistant organic tissue, evolved to facilitate space travel."
flags = 0 //Not THICKMATERIAL because it's organic tissue, so if somebody tries to inject something into it,
//it still ends up in your blood. (also balance but muh fluff)
allowed = list(/obj/item/device/flashlight, /obj/item/tank/emergency/oxygen, /obj/item/tank/oxygen)
allowed = list(/obj/item/flashlight, /obj/item/tank/emergency/oxygen, /obj/item/tank/oxygen)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) //No armor at all.
canremove = 0

View File

@@ -91,7 +91,7 @@
invocation_type = SpI_NONE
range = 0
summon_type = list(/obj/item/device/soulstone)
summon_type = list(/obj/item/soulstone)
hud_state = "const_stone"
override_base = "const"

View File

@@ -114,7 +114,7 @@
origin_tech = list(TECH_MATERIAL = 3, TECH_ARCANE = 1)
desc = "A bulky suit of armour, bristling with spikes. It looks space-worthy."
w_class = ITEMSIZE_NORMAL
allowed = list(/obj/item/book/tome,/obj/item/melee/cultblade,/obj/item/tank/emergency/oxygen,/obj/item/device/suit_cooling_unit)
allowed = list(/obj/item/book/tome,/obj/item/melee/cultblade,/obj/item/tank/emergency/oxygen,/obj/item/suit_cooling_unit)
slowdown = 0.5
armor = list(melee = 60, bullet = 50, laser = 30, energy = 80, bomb = 30, bio = 30, rad = 30)
siemens_coefficient = 0

View File

@@ -10,7 +10,7 @@
/obj/effect/overlay/cultify()
return
/obj/item/device/flashlight/lamp/cultify()
/obj/item/flashlight/lamp/cultify()
new /obj/structure/cult/pylon(loc)
..()

View File

@@ -647,10 +647,10 @@ var/list/sacrificed = list()
if(istype(I,/obj/item/organ/internal/brain))
var/obj/item/organ/internal/brain/B = I
victims += B.brainmob
else if(istype(I,/obj/item/device/mmi))
var/obj/item/device/mmi/B = I
else if(istype(I,/obj/item/mmi))
var/obj/item/mmi/B = I
victims += B.brainmob
else if(istype(I,/obj/item/device/aicard))
else if(istype(I,/obj/item/aicard))
for(var/mob/living/silicon/ai/A in I)
victims += A
for(var/mob/living/carbon/C in orange(1,src))

View File

@@ -2,7 +2,7 @@
// Soulstone
/////////////////////////
/obj/item/device/soulstone
/obj/item/soulstone
name = "Soul Stone Shard"
icon = 'icons/obj/wizard.dmi'
icon_state = "soulstone"
@@ -14,12 +14,12 @@
var/imprinted = "empty"
var/possible_constructs = list("Juggernaut","Wraith","Artificer","Harvester")
/obj/item/device/soulstone/cultify()
/obj/item/soulstone/cultify()
return
//////////////////////////////Capturing////////////////////////////////////////////////////////
/obj/item/device/soulstone/attack(mob/living/carbon/human/M as mob, mob/user as mob)
/obj/item/soulstone/attack(mob/living/carbon/human/M as mob, mob/user as mob)
if(!istype(M, /mob/living/carbon/human))//If target is not a human.
return ..()
if(istype(M, /mob/living/carbon/human/dummy))
@@ -39,7 +39,7 @@
///////////////////Options for using captured souls///////////////////////////////////////
/obj/item/device/soulstone/attack_self(mob/user)
/obj/item/soulstone/attack_self(mob/user)
if (!in_range(src, user))
return
user.set_machine(src)
@@ -56,7 +56,7 @@
/obj/item/device/soulstone/Topic(href, href_list)
/obj/item/soulstone/Topic(href, href_list)
var/mob/U = usr
if (!in_range(src, U)||U.machine!=src)
U << browse(null, "window=aicard")
@@ -97,13 +97,13 @@
desc = "This eerie contraption looks like it would come alive if supplied with a missing ingredient."
/obj/structure/constructshell/attackby(obj/item/O as obj, mob/user as mob)
if(istype(O, /obj/item/device/soulstone))
var/obj/item/device/soulstone/S = O;
if(istype(O, /obj/item/soulstone))
var/obj/item/soulstone/S = O;
S.transfer_soul("CONSTRUCT",src,user)
////////////////////////////Proc for moving soul in and out off stone//////////////////////////////////////
/obj/item/device/soulstone/proc/transfer_human(var/mob/living/carbon/human/T,var/mob/U)
/obj/item/soulstone/proc/transfer_human(var/mob/living/carbon/human/T,var/mob/U)
if(!istype(T))
return;
if(src.imprinted != "empty")
@@ -156,7 +156,7 @@
src.imprinted = "[S.name]"
qdel(T)
/obj/item/device/soulstone/proc/transfer_shade(var/mob/living/simple_mob/construct/shade/T,var/mob/U)
/obj/item/soulstone/proc/transfer_shade(var/mob/living/simple_mob/construct/shade/T,var/mob/U)
if(!istype(T))
return;
if (T.stat == DEAD)
@@ -178,7 +178,7 @@
to_chat(T, "Your soul has been recaptured by the soul stone, its arcane energies are reknitting your ethereal form")
to_chat(U, "<span class='notice'>Capture successful!</span> : [T.name]'s has been recaptured and stored within the soul stone.")
/obj/item/device/soulstone/proc/transfer_construct(var/obj/structure/constructshell/T,var/mob/U)
/obj/item/soulstone/proc/transfer_construct(var/obj/structure/constructshell/T,var/mob/U)
var/mob/living/simple_mob/construct/shade/A = locate() in src
if(!A)
to_chat(U, "<span class='danger'>Capture failed!</span>: The soul stone is empty! Go kill someone!")
@@ -236,7 +236,7 @@
Z.cancel_camera()
qdel(src)
/obj/item/device/soulstone/proc/transfer_soul(var/choice as text, var/target, var/mob/U as mob)
/obj/item/soulstone/proc/transfer_soul(var/choice as text, var/target, var/mob/U as mob)
switch(choice)
if("VICTIM")
transfer_human(target,U)

View File

@@ -105,7 +105,7 @@
var/obj/item/paper/talisman/T = new /obj/item/paper/talisman(get_turf(usr))
T.imbue = "armor"
if("soulstone")
new /obj/item/device/soulstone(get_turf(usr))
new /obj/item/soulstone(get_turf(usr))
if("construct")
new /obj/structure/constructshell/cult(get_turf(usr))
src.uses--

View File

@@ -68,7 +68,7 @@
set name = "Destroy Station"
set desc = "Activates or deactivates self destruct sequence of this station. Sequence takes two minutes, and if you are shut down before timer reaches zero it will be cancelled."
var/mob/living/silicon/ai/user = usr
var/obj/item/device/radio/radio = new/obj/item/device/radio()
var/obj/item/radio/radio = new/obj/item/radio()
if(!ability_prechecks(user, 0, 0))

View File

@@ -1066,7 +1066,7 @@ datum
check_completion()
if(steal_target)
for(var/obj/item/device/aicard/C in owner.current.get_contents())
for(var/obj/item/aicard/C in owner.current.get_contents())
for(var/mob/living/silicon/ai/M in C)
if(istype(M, /mob/living/silicon/ai) && M.stat != 2)
return 1
@@ -1378,7 +1378,7 @@ datum
if(!owner.current||owner.current.stat==2)//If you're otherwise dead.
return 0
var/list/all_items = owner.current.get_contents()
for(var/obj/item/device/mmi/mmi in all_items)
for(var/obj/item/mmi/mmi in all_items)
if(mmi.brainmob&&mmi.brainmob.mind==target) return 1
for(var/obj/item/organ/brain/brain in all_items)
if(brain.brainmob&&brain.brainmob.mind==target) return 1

View File

@@ -1,6 +1,8 @@
/obj/item/pinpointer
name = "pinpointer"
icon = 'icons/obj/device.dmi'
pickup_sound = 'sound/items/pickup/device.ogg'
drop_sound = 'sound/items/drop/device.ogg'
icon_state = "pinoff"
slot_flags = SLOT_BELT
w_class = ITEMSIZE_SMALL
@@ -61,6 +63,8 @@
/obj/item/pinpointer/advpinpointer
name = "Advanced Pinpointer"
icon = 'icons/obj/device.dmi'
pickup_sound = 'sound/items/pickup/device.ogg'
drop_sound = 'sound/items/drop/device.ogg'
desc = "A larger version of the normal pinpointer, this unit features a helpful quantum entanglement detection system to locate various objects that do not broadcast a locator signal."
var/mode = 0 // Mode 0 locates disk, mode 1 locates coordinates.
var/turf/location = null

View File

@@ -144,8 +144,8 @@ var/global/list/all_objectives = list()
/datum/objective/anti_revolution/demote/check_completion()
if(target && target.current && istype(target,/mob/living/carbon/human))
var/obj/item/card/id/I = target.current:wear_id
if(istype(I, /obj/item/device/pda))
var/obj/item/device/pda/P = I
if(istype(I, /obj/item/pda))
var/obj/item/pda/P = I
I = P.id
if(!istype(I)) return 1
@@ -429,7 +429,7 @@ var/global/list/all_objectives = list()
"an RCD" = /obj/item/rcd,
"a jetpack" = /obj/item/tank/jetpack,
"a site manager's jumpsuit" = /obj/item/clothing/under/rank/captain,
"a functional AI" = /obj/item/device/aicard,
"a functional AI" = /obj/item/aicard,
"a pair of magboots" = /obj/item/clothing/shoes/magboots,
"the station blueprints" = /obj/item/blueprints,
"a nasa voidsuit" = /obj/item/clothing/suit/space/void,
@@ -516,7 +516,7 @@ var/global/list/all_objectives = list()
if("a functional AI")
for(var/obj/item/device/aicard/C in all_items) //Check for ai card
for(var/obj/item/aicard/C in all_items) //Check for ai card
for(var/mob/living/silicon/ai/M in C)
if(istype(M, /mob/living/silicon/ai) && M.stat != 2) //See if any AI's are alive inside that card.
return 1

View File

@@ -119,7 +119,7 @@ mob
//hsb.loc = usr.loc
if("hsbtoolbox")
var/obj/item/storage/hsb = new/obj/item/storage/toolbox/mechanical
for(var/obj/item/device/radio/T in hsb)
for(var/obj/item/radio/T in hsb)
qdel(T)
new/obj/item/tool/crowbar (hsb)
hsb.loc = usr.loc
@@ -136,7 +136,7 @@ mob
continue
if(istype(O, /obj/item/assembly))
continue
if(istype(O, /obj/item/device/camera))
if(istype(O, /obj/item/camera))
continue
if(istype(O, /obj/item/dummy))
continue

View File

@@ -9,6 +9,8 @@
name = "disposable teleporter"
desc = "A very compact personal teleportation device. It's very precise and safe, however it can only be used a few times."
icon = 'icons/obj/device.dmi'
pickup_sound = 'sound/items/pickup/device.ogg'
drop_sound = 'sound/items/drop/device.ogg'
icon_state = "hand_tele" //temporary
var/uses = 3.0
w_class = ITEMSIZE_TINY

View File

@@ -208,4 +208,4 @@
name = "Spyglass"
desc = "A mundane spyglass, it may prove useful to those who wish to scout ahead, or fight from an extreme range."
cost = 100
obj_path = /obj/item/device/binoculars/spyglass
obj_path = /obj/item/binoculars/spyglass

View File

@@ -72,7 +72,7 @@
return PROJECTILE_CONTINUE // complete projectile permutation
else if(istype(damage_source, /obj/item/weapon))
else if(istype(damage_source))
var/obj/item/W = damage_source
if(attacker)
W.attack(attacker)

View File

@@ -67,7 +67,7 @@
to_chat(user, "<span class='danger'>You can't use \the [I] while warping!</span>")
return
if(istype(I, /obj/item/weapon))
if(istype(I))
var/obj/item/W = I
W.attack(chosen_target, user)
W.afterattack(chosen_target, user)

View File

@@ -507,7 +507,7 @@ var/global/datum/controller/occupations/job_master
if(job.supervisors)
to_chat(H, "<b>As the [alt_title ? alt_title : rank] you answer directly to [job.supervisors]. Special circumstances may change this.</b>")
if(job.has_headset)
H.equip_to_slot_or_del(new /obj/item/device/radio/headset(H), slot_l_ear)
H.equip_to_slot_or_del(new /obj/item/radio/headset(H), slot_l_ear)
to_chat(H, "<b>To speak on your department's radio channel use :h. For the use of other channels, examine your headset.</b>")
if(job.req_admin_notify)

View File

@@ -8,12 +8,12 @@
anchored = 1
use_power = USE_POWER_IDLE
idle_power_usage = 0
var/obj/item/device/radio/beacon/Beacon
var/obj/item/radio/beacon/Beacon
/obj/machinery/bluespace_beacon/Initialize()
. = ..()
var/turf/T = src.loc
Beacon = new /obj/item/device/radio/beacon
Beacon = new /obj/item/radio/beacon
Beacon.invisibility = INVISIBILITY_MAXIMUM
Beacon.loc = T
@@ -41,7 +41,7 @@
/obj/machinery/bluespace_beacon/process()
if(!Beacon)
var/turf/T = src.loc
Beacon = new /obj/item/device/radio/beacon
Beacon = new /obj/item/radio/beacon
Beacon.invisibility = INVISIBILITY_MAXIMUM
Beacon.loc = T
if(Beacon)

View File

@@ -551,8 +551,8 @@
/obj/machinery/body_scanconsole/attackby(var/obj/item/I, var/mob/user)
if(computer_deconstruction_screwdriver(user, I))
return
else if(istype(I, /obj/item/device/multitool)) //Did you want to link it?
var/obj/item/device/multitool/P = I
else if(istype(I, /obj/item/multitool)) //Did you want to link it?
var/obj/item/multitool/P = I
if(P.connectable)
if(istype(P.connectable, /obj/machinery/bodyscanner))
var/obj/machinery/bodyscanner/C = P.connectable

View File

@@ -750,7 +750,7 @@
if(alarm_deconstruction_wirecutters(user, W))
return
if(istype(W, /obj/item/card/id) || istype(W, /obj/item/device/pda))// trying to unlock the interface with an ID card
if(istype(W, /obj/item/card/id) || istype(W, /obj/item/pda))// trying to unlock the interface with an ID card
togglelock()
return ..()

View File

@@ -239,7 +239,7 @@ update_flag
..()
/obj/machinery/portable_atmospherics/canister/attackby(var/obj/item/W as obj, var/mob/user as mob)
if(!W.is_wrench() && !istype(W, /obj/item/tank) && !istype(W, /obj/item/device/analyzer) && !istype(W, /obj/item/device/pda))
if(!W.is_wrench() && !istype(W, /obj/item/tank) && !istype(W, /obj/item/analyzer) && !istype(W, /obj/item/pda))
visible_message("<span class='warning'>\The [user] hits \the [src] with \a [W]!</span>")
src.health -= W.force
src.add_fingerprint(user)

View File

@@ -115,7 +115,7 @@
qdel(src)
return
if(istype(W, /obj/item/device/multitool))
if(istype(W, /obj/item/multitool))
for(var/obj/machinery/atmospherics/pipe/P in loc)
pipes_on_turf |= P
if(!pipes_on_turf.len)

View File

@@ -162,7 +162,7 @@
"<span class='notice'>You screw the camera's panel [panel_open ? "open" : "closed"].</span>")
playsound(src, W.usesound, 50, 1)
else if((W.is_wirecutter() || istype(W, /obj/item/device/multitool)) && panel_open)
else if((W.is_wirecutter() || istype(W, /obj/item/multitool)) && panel_open)
interact(user)
else if(istype(W, /obj/item/weldingtool) && (wires.CanDeconstruct() || (stat & BROKEN)))
@@ -185,10 +185,10 @@
qdel(src)
// OTHER
else if (can_use() && (istype(W, /obj/item/paper) || istype(W, /obj/item/device/pda)) && isliving(user))
else if (can_use() && (istype(W, /obj/item/paper) || istype(W, /obj/item/pda)) && isliving(user))
var/mob/living/U = user
var/obj/item/paper/X = null
var/obj/item/device/pda/P = null
var/obj/item/pda/P = null
var/itemname = ""
var/info = ""

View File

@@ -9,7 +9,7 @@
matter = list(MAT_STEEL = 700,"glass" = 300)
// Motion, EMP-Proof, X-Ray
var/list/obj/item/possible_upgrades = list(/obj/item/device/assembly/prox_sensor, /obj/item/stack/material/osmium, /obj/item/stock_parts/scanning_module)
var/list/obj/item/possible_upgrades = list(/obj/item/assembly/prox_sensor, /obj/item/stack/material/osmium, /obj/item/stock_parts/scanning_module)
var/list/upgrades = list()
var/camera_name
var/camera_network

View File

@@ -195,7 +195,7 @@ var/global/list/engineering_networks = list(
return null
/obj/machinery/camera/proc/isMotion()
var/O = locate(/obj/item/device/assembly/prox_sensor) in assembly.upgrades
var/O = locate(/obj/item/assembly/prox_sensor) in assembly.upgrades
return O
// UPGRADE PROCS
@@ -213,7 +213,7 @@ var/global/list/engineering_networks = list(
/obj/machinery/camera/proc/upgradeMotion()
if(!isturf(loc))
return //nooooo
assembly.upgrades.Add(new /obj/item/device/assembly/prox_sensor(assembly))
assembly.upgrades.Add(new /obj/item/assembly/prox_sensor(assembly))
setPowerUsage()
START_MACHINE_PROCESSING(src)
sense_proximity(callback = /atom/proc/HasProximity)

View File

@@ -229,7 +229,7 @@
return
if(default_part_replacement(user, W))
return
if(istype(W, /obj/item/card/id)||istype(W, /obj/item/device/pda))
if(istype(W, /obj/item/card/id)||istype(W, /obj/item/pda))
if(!check_access(W))
to_chat(user, "<span class='warning'>Access Denied.</span>")
return
@@ -265,8 +265,8 @@
user.visible_message("[user] secures [src] to the floor.", "You secure [src] to the floor.")
else
user.visible_message("[user] unsecures [src] from the floor.", "You unsecure [src] from the floor.")
else if(istype(W, /obj/item/device/multitool))
var/obj/item/device/multitool/M = W
else if(istype(W, /obj/item/multitool))
var/obj/item/multitool/M = W
M.connecting = src
to_chat(user, "<span class='notice'>You load connection data from [src] to [M].</span>")
M.update_icon()

View File

@@ -7,7 +7,7 @@
var/state = 0
var/datum/ai_laws/laws = new /datum/ai_laws/nanotrasen
var/obj/item/circuitboard/circuit = null
var/obj/item/device/mmi/brain = null
var/obj/item/mmi/brain = null
/obj/structure/AIcore/attackby(obj/item/P as obj, mob/user as mob)
@@ -123,8 +123,8 @@
laws.add_inherent_law(M.newFreeFormLaw)
to_chat(usr, "Added a freeform law.")
if(istype(P, /obj/item/device/mmi))
var/obj/item/device/mmi/M = P
if(istype(P, /obj/item/mmi))
var/obj/item/mmi/M = P
if(!M.brainmob)
to_chat(user, "<span class='warning'>Sticking an empty [P] into the frame would sort of defeat the purpose.</span>")
return
@@ -195,7 +195,7 @@ GLOBAL_LIST_BOILERPLATE(all_deactivated_AI_cores, /obj/structure/AIcore/deactiva
empty_playable_ai_cores -= src
return ..()
/obj/structure/AIcore/deactivated/proc/load_ai(var/mob/living/silicon/ai/transfer, var/obj/item/device/aicard/card, var/mob/user)
/obj/structure/AIcore/deactivated/proc/load_ai(var/mob/living/silicon/ai/transfer, var/obj/item/aicard/card, var/mob/user)
if(!istype(transfer) || locate(/mob/living/silicon/ai) in src)
return
@@ -224,8 +224,8 @@ GLOBAL_LIST_BOILERPLATE(all_deactivated_AI_cores, /obj/structure/AIcore/deactiva
/obj/structure/AIcore/deactivated/attackby(var/obj/item/W, var/mob/user)
if(istype(W, /obj/item/device/aicard))
var/obj/item/device/aicard/card = W
if(istype(W, /obj/item/aicard))
var/obj/item/aicard/card = W
var/mob/living/silicon/ai/transfer = locate() in card
if(transfer)
load_ai(transfer,card,user)

View File

@@ -22,7 +22,7 @@
else
to_chat(user, "<span class='warning'>The screws on [name]'s screen won't budge and it emits a warning beep.</span>")
return
if(istype(I, /obj/item/device/aicard))
if(istype(I, /obj/item/aicard))
if(stat & (NOPOWER|BROKEN))
to_chat(user, "<span class='warning'>This terminal isn't functioning right now.</span>")
return
@@ -30,7 +30,7 @@
to_chat(user, "<span class='danger'>Terminal is busy restoring [occupier] right now.</span>")
return
var/obj/item/device/aicard/card = I
var/obj/item/aicard/card = I
if(occupier)
if(card.grab_ai(occupier, user))
occupier = null

View File

@@ -74,7 +74,7 @@
light_range_on = 2
network = list(NETWORK_THUNDER)
circuit = /obj/item/circuitboard/security/telescreen/entertainment
var/obj/item/device/radio/radio = null
var/obj/item/radio/radio = null
/obj/machinery/computer/security/telescreen/entertainment/Initialize()
. = ..()

View File

@@ -99,8 +99,8 @@
to_chat(user, "You insert [W].")
SStgui.update_uis(src)
return
else if(istype(W, /obj/item/device/multitool))
var/obj/item/device/multitool/M = W
else if(istype(W, /obj/item/multitool))
var/obj/item/multitool/M = W
var/obj/machinery/clonepod/P = M.connecting
if(P && !(P in pods))
pods += P
@@ -205,7 +205,7 @@
if(TGUI_MODAL_ANSWER)
if(params["id"] == "del_rec" && active_record)
var/obj/item/card/id/C = usr.get_active_hand()
if(!istype(C) && !istype(C, /obj/item/device/pda))
if(!istype(C) && !istype(C, /obj/item/pda))
set_temp("ID not in hand.", "danger")
return
if(check_access(C))

View File

@@ -23,7 +23,7 @@
var/optioncount = 8
// Custom temp Properties
var/customsender = "System Administrator"
var/obj/item/device/pda/customrecepient = null
var/obj/item/pda/customrecepient = null
var/customjob = "Admin"
var/custommessage = "This is a test, please ignore."
var/list/temp = null
@@ -136,8 +136,8 @@
data["linkedServer"]["spamFilter"] = spamfilter
//Get out list of viable PDAs
var/list/obj/item/device/pda/sendPDAs = list()
for(var/obj/item/device/pda/P in PDAs)
var/list/obj/item/pda/sendPDAs = list()
for(var/obj/item/pda/P in PDAs)
if(!P.owner || P.hidden)
continue
var/datum/data/pda/app/messenger/M = P.find_program(/datum/data/pda/app/messenger)
@@ -274,7 +274,7 @@
. = TRUE
if("set_recipient")
var/ref = params["val"]
var/obj/item/device/pda/P = locate(ref)
var/obj/item/pda/P = locate(ref)
if(!istype(P) || !P.owner || P.hidden)
return FALSE
@@ -298,8 +298,8 @@
set_temp("NOTICE: No message entered!", "average")
return TRUE
var/obj/item/device/pda/PDARec = null
for(var/obj/item/device/pda/P in PDAs)
var/obj/item/pda/PDARec = null
for(var/obj/item/pda/P in PDAs)
if(!P.owner || P.hidden)
continue
var/datum/data/pda/app/messenger/M = P.find_program(/datum/data/pda/app/messenger)

View File

@@ -11,9 +11,9 @@
/obj/machinery/computer/shuttle/attackby(var/obj/item/card/W as obj, var/mob/user as mob)
if(stat & (BROKEN|NOPOWER)) return
if ((!( istype(W, /obj/item/card) ) || !( ticker ) || emergency_shuttle.location() || !( user ))) return
if (istype(W, /obj/item/card/id)||istype(W, /obj/item/device/pda))
if (istype(W, /obj/item/device/pda))
var/obj/item/device/pda/pda = W
if (istype(W, /obj/item/card/id)||istype(W, /obj/item/pda))
if (istype(W, /obj/item/pda))
var/obj/item/pda/pda = W
W = pda.id
if (!W:access) //no access
to_chat(user, "The access level of [W:registered_name]\'s card is not high enough. ")

View File

@@ -24,7 +24,7 @@ var/specops_shuttle_timeleft = 0
var/specops_shuttle_timereset = 0
/proc/specops_return()
var/obj/item/device/radio/intercom/announcer = new /obj/item/device/radio/intercom(null)//We need a fake AI to announce some stuff below. Otherwise it will be wonky.
var/obj/item/radio/intercom/announcer = new /obj/item/radio/intercom(null)//We need a fake AI to announce some stuff below. Otherwise it will be wonky.
announcer.config(list("Response Team" = 0))
var/message_tracker[] = list(0,1,2,3,5,10,30,45)//Create a a list with potential time values.
@@ -99,7 +99,7 @@ var/specops_shuttle_timeleft = 0
/proc/specops_process()
var/area/centcom/specops/special_ops = locate()//Where is the specops area located?
var/obj/item/device/radio/intercom/announcer = new /obj/item/device/radio/intercom(null)//We need a fake AI to announce some stuff below. Otherwise it will be wonky.
var/obj/item/radio/intercom/announcer = new /obj/item/radio/intercom(null)//We need a fake AI to announce some stuff below. Otherwise it will be wonky.
announcer.config(list("Response Team" = 0))
var/message_tracker[] = list(0,1,2,3,5,10,30,45)//Create a a list with potential time values.

View File

@@ -229,7 +229,7 @@
var/mob/occupant = null // Person waiting to be despawned.
var/time_till_despawn = 9000 // Down to 15 minutes //30 minutes-ish is too long
var/time_entered = 0 // Used to keep track of the safe period.
var/obj/item/device/radio/intercom/announce //
var/obj/item/radio/intercom/announce //
var/obj/machinery/computer/cryopod/control_computer
var/last_no_computer_message = 0
@@ -309,7 +309,7 @@
/obj/machinery/cryopod/Initialize()
. = ..()
announce = new /obj/item/device/radio/intercom(src)
announce = new /obj/item/radio/intercom(src)
find_control_computer()
/obj/machinery/cryopod/Destroy()

View File

@@ -1072,9 +1072,9 @@ About the new airlock wires panel:
src.update_icon()
else if(C.is_wirecutter())
return src.attack_hand(user)
else if(istype(C, /obj/item/device/multitool))
else if(istype(C, /obj/item/multitool))
return src.attack_hand(user)
else if(istype(C, /obj/item/device/assembly/signaler))
else if(istype(C, /obj/item/assembly/signaler))
return src.attack_hand(user)
else if(istype(C, /obj/item/pai_cable)) // -- TLE
var/obj/item/pai_cable/cable = C
@@ -1122,26 +1122,22 @@ About the new airlock wires panel:
spawn(0) close(1)
// Check if we're using a crowbar or armblade, and if the airlock's unpowered for whatever reason (off, broken, etc).
else if(istype(C, /obj/item/weapon))
var/obj/item/W = C
if((W.pry == 1) && !arePowerSystemsOn())
if(locked)
to_chat(user, "<span class='notice'>The airlock's bolts prevent it from being forced.</span>")
else if( !welded && !operating )
if(istype(C, /obj/item/material/twohanded/fireaxe)) // If this is a fireaxe, make sure it's held in two hands.
var/obj/item/material/twohanded/fireaxe/F = C
if(!F.wielded)
to_chat(user, "<span class='warning'>You need to be wielding \the [F] to do that.</span>")
return
// At this point, it's an armblade or a fireaxe that passed the wielded test, let's try to open it.
if(density)
spawn(0)
open(1)
else
spawn(0)
close(1)
else
..()
if((C.pry == 1) && !arePowerSystemsOn())
if(locked)
to_chat(user, "<span class='notice'>The airlock's bolts prevent it from being forced.</span>")
else if( !welded && !operating )
if(istype(C, /obj/item/material/twohanded/fireaxe)) // If this is a fireaxe, make sure it's held in two hands.
var/obj/item/material/twohanded/fireaxe/F = C
if(!F.wielded)
to_chat(user, "<span class='warning'>You need to be wielding \the [F] to do that.</span>")
return
// At this point, it's an armblade or a fireaxe that passed the wielded test, let's try to open it.
if(density)
spawn(0)
open(1)
else
spawn(0)
close(1)
else
..()
return

View File

@@ -245,7 +245,7 @@
/obj/machinery/access_button/attackby(obj/item/I as obj, mob/user as mob)
//Swiping ID on the access button
if (istype(I, /obj/item/card/id) || istype(I, /obj/item/device/pda))
if (istype(I, /obj/item/card/id) || istype(I, /obj/item/pda))
attack_hand(user)
return
..()

View File

@@ -153,7 +153,7 @@
// This only works on broken doors or doors without power. Also allows repair with Plasteel.
/obj/machinery/door/blast/attackby(obj/item/C as obj, mob/user as mob)
src.add_fingerprint(user)
if(istype(C, /obj/item/weapon)) // For reasons unknown, sometimes C is actually not what it is advertised as, like a mob.
if(istype(C)) // For reasons unknown, sometimes C is actually not what it is advertised as, like a mob.
if(C.pry == 1 && (user.a_intent != I_HURT || (stat & BROKEN))) // Can we pry it open with something, like a crowbar/fireaxe/lingblade?
if(istype(C,/obj/item/material/twohanded/fireaxe)) // Fireaxes need to be in both hands to pry.
var/obj/item/material/twohanded/fireaxe/F = C

View File

@@ -112,7 +112,7 @@
else
bumpopen(M)
if(istype(AM, /obj/item/device/uav))
if(istype(AM, /obj/item/uav))
if(check_access(null))
open()
else
@@ -272,7 +272,7 @@
return
//psa to whoever coded this, there are plenty of objects that need to call attack() on doors without bludgeoning them.
if(src.density && istype(I, /obj/item/weapon) && user.a_intent == I_HURT && !istype(I, /obj/item/card))
if(src.density && istype(I) && user.a_intent == I_HURT && !istype(I, /obj/item/card))
var/obj/item/W = I
user.setClickCooldown(user.get_attack_speed(W))
if(W.damtype == BRUTE || W.damtype == BURN)

View File

@@ -252,7 +252,7 @@
return
//If it's a weapon, smash windoor. Unless it's an id card, agent card, ect.. then ignore it (Cards really shouldnt damage a door anyway)
if(src.density && istype(I, /obj/item/weapon) && !istype(I, /obj/item/card))
if(src.density && istype(I) && !istype(I, /obj/item/card))
user.setClickCooldown(user.get_attack_speed(I))
var/aforce = I.force
playsound(src, 'sound/effects/Glasshit.ogg', 75, 1)

View File

@@ -24,7 +24,7 @@
docking_program.display_name = display_name
/obj/machinery/embedded_controller/radio/airlock/docking_port/attackby(obj/item/W, mob/user)
if(istype(W,/obj/item/device/multitool)) //give them part of code, would take few tries to get full
if(istype(W,/obj/item/multitool)) //give them part of code, would take few tries to get full
var/datum/embedded_program/docking/airlock/docking_program = program
var/code = docking_program.docking_codes
if(!code)

View File

@@ -90,7 +90,7 @@ FIRE ALARM
return
if(panel_open)
if(istype(W, /obj/item/device/multitool))
if(istype(W, /obj/item/multitool))
detecting = !(detecting)
if(detecting)
user.visible_message("<span class='notice'>\The [user] has reconnected [src]'s detecting unit!</span>", "<span class='notice'>You have reconnected [src]'s detecting unit.</span>")

View File

@@ -60,7 +60,7 @@
return
if(W.is_wirecutter())
return wires.Interact(user)
if(istype(W, /obj/item/device/multitool))
if(istype(W, /obj/item/multitool))
return wires.Interact(user)
if(W.is_wrench())
if(playing)

View File

@@ -26,7 +26,7 @@
if(default_deconstruction_crowbar(user, I))
return
if(istype(I, /obj/item/device/multitool))
if(istype(I, /obj/item/multitool))
if(panel_open)
var/input = sanitize(input(usr, "What id would you like to give this conveyor?", "Multitool-Conveyor interface", id))
if(!input)

View File

@@ -104,7 +104,7 @@
NEWSCASTER.update_icon()
// var/list/receiving_pdas = new
// for (var/obj/item/device/pda/P in PDAs)
// for (var/obj/item/pda/P in PDAs)
// if(!P.owner)
// continue
// if(P.toff)
@@ -114,7 +114,7 @@
// spawn(0) // get_receptions sleeps further down the line, spawn of elsewhere
// var/datum/receptions/receptions = get_receptions(null, receiving_pdas) // datums are not atoms, thus we have to assume the newscast network always has reception
// for(var/obj/item/device/pda/PDA in receiving_pdas)
// for(var/obj/item/pda/PDA in receiving_pdas)
// if(!(receptions.receiver_reception[PDA] & TELECOMMS_RECEPTION_RECEIVER))
// continue

View File

@@ -78,7 +78,7 @@ var/bomb_set
flick("nuclearbombc", src)
return
if(O.is_wirecutter() || istype(O, /obj/item/device/multitool))
if(O.is_wirecutter() || istype(O, /obj/item/multitool))
if(opened == 1)
nukehack_win(user)
return
@@ -238,7 +238,7 @@ var/bomb_set
if(href_list["act"])
var/temp_wire = href_list["wire"]
if(href_list["act"] == "pulse")
if(!istype(usr.get_active_hand(), /obj/item/device/multitool))
if(!istype(usr.get_active_hand(), /obj/item/multitool))
to_chat(usr, "You need a multitool!")
else
if(wires[temp_wire])

View File

@@ -14,13 +14,13 @@
/obj/machinery/pda_multicaster/Initialize()
. = ..()
internal_PDAs = list("command" = new /obj/item/device/pda/multicaster/command(src),
"security" = new /obj/item/device/pda/multicaster/security(src),
"engineering" = new /obj/item/device/pda/multicaster/engineering(src),
"medical" = new /obj/item/device/pda/multicaster/medical(src),
"research" = new /obj/item/device/pda/multicaster/research(src),
"cargo" = new /obj/item/device/pda/multicaster/cargo(src),
"civilian" = new /obj/item/device/pda/multicaster/civilian(src))
internal_PDAs = list("command" = new /obj/item/pda/multicaster/command(src),
"security" = new /obj/item/pda/multicaster/security(src),
"engineering" = new /obj/item/pda/multicaster/engineering(src),
"medical" = new /obj/item/pda/multicaster/medical(src),
"research" = new /obj/item/pda/multicaster/research(src),
"cargo" = new /obj/item/pda/multicaster/cargo(src),
"civilian" = new /obj/item/pda/multicaster/civilian(src))
/obj/machinery/pda_multicaster/prebuilt/Initialize()
. = ..()
@@ -61,7 +61,7 @@
log_game(msg)
/obj/machinery/pda_multicaster/proc/update_PDAs(var/turn_off)
for(var/obj/item/device/pda/pda in contents)
for(var/obj/item/pda/pda in contents)
var/datum/data/pda/app/messenger/M = pda.find_program(/datum/data/pda/app/messenger/multicast)
if(M)
M.toff = turn_off

View File

@@ -524,7 +524,7 @@
if(prob(50))
new /obj/item/stack/material/steel(loc, rand(1,4))
if(prob(50))
new /obj/item/device/assembly/prox_sensor(loc)
new /obj/item/assembly/prox_sensor(loc)
else
to_chat(user, "<span class='notice'>You remove the turret but did not manage to salvage anything.</span>")
qdel(src) // qdel
@@ -560,7 +560,7 @@
update_icon()
wrenching = FALSE
else if(istype(I, /obj/item/card/id)||istype(I, /obj/item/device/pda))
else if(istype(I, /obj/item/card/id)||istype(I, /obj/item/pda))
//Behavior lock/unlock mangement
if(allowed(user))
locked = !locked
@@ -1143,7 +1143,7 @@
if(5)
to_chat(user, "<span class='notice'>You remove the prox sensor from the turret frame.</span>")
new /obj/item/device/assembly/prox_sensor(loc)
new /obj/item/assembly/prox_sensor(loc)
build_step = 4
/obj/machinery/porta_turret_construct/attack_ai()

View File

@@ -10,7 +10,7 @@
active_power_usage = 40000 //40 kW
var/efficiency = 40000 //will provide the modified power rate when upgraded
var/obj/item/charging = null
var/list/allowed_devices = list(/obj/item/gun/energy, /obj/item/melee/baton, /obj/item/modular_computer, /obj/item/computer_hardware/battery_module, /obj/item/cell, /obj/item/device/flashlight, /obj/item/device/electronic_assembly, /obj/item/weldingtool/electric, /obj/item/ammo_magazine/smart, /obj/item/device/flash, /obj/item/device/defib_kit)
var/list/allowed_devices = list(/obj/item/gun/energy, /obj/item/melee/baton, /obj/item/modular_computer, /obj/item/computer_hardware/battery_module, /obj/item/cell, /obj/item/flashlight, /obj/item/electronic_assembly, /obj/item/weldingtool/electric, /obj/item/ammo_magazine/smart, /obj/item/flash, /obj/item/defib_kit)
var/icon_state_charged = "recharger2"
var/icon_state_charging = "recharger1"
var/icon_state_idle = "recharger0" //also when unpowered
@@ -58,8 +58,8 @@
if(B.use_external_power)
to_chat(user, "<span class='notice'>\The [B] has no recharge port.</span>")
return
if(istype(G, /obj/item/device/flash))
var/obj/item/device/flash/F = G
if(istype(G, /obj/item/flash))
var/obj/item/flash/F = G
if(F.use_external_power)
to_chat(user, "<span class='notice'>\The [F] has no recharge port.</span>")
return
@@ -166,7 +166,7 @@
layer = ABOVE_TURF_LAYER
active_power_usage = 60000 //60 kW , It's more specialized than the standalone recharger (guns, batons, and flashlights only) so make it more powerful
efficiency = 60000
allowed_devices = list(/obj/item/gun/energy, /obj/item/gun/magnetic, /obj/item/melee/baton, /obj/item/device/flashlight, /obj/item/cell/device)
allowed_devices = list(/obj/item/gun/energy, /obj/item/gun/magnetic, /obj/item/melee/baton, /obj/item/flashlight, /obj/item/cell/device)
icon_state_charged = "wrecharger2"
icon_state_charging = "wrecharger1"
icon_state_idle = "wrecharger0"

View File

@@ -203,7 +203,7 @@ var/list/obj/machinery/requests_console/allConsoles = list()
/obj/machinery/requests_console/attackby(var/obj/item/O as obj, var/mob/user as mob)
if(computer_deconstruction_screwdriver(user, O))
return
if(istype(O, /obj/item/device/multitool))
if(istype(O, /obj/item/multitool))
var/input = sanitize(input(usr, "What Department ID would you like to give this request console?", "Multitool-Request Console Interface", department))
if(!input)
to_chat(usr, "No input found. Please hang up and try your call again.")

View File

@@ -675,7 +675,7 @@
return
//Hacking init.
if(istype(I, /obj/item/device/multitool) || I.is_wirecutter())
if(istype(I, /obj/item/multitool) || I.is_wirecutter())
if(panel_open)
attack_hand(user)
return

Some files were not shown because too many files have changed in this diff Show More