mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2025-12-16 13:12:22 +00:00
Reagent Hoses (#7386)
* Starts work on basic reagent hose machinery. * Continue Work, Add Spray Nozzle * Tubing is craftable. * Changeling * Upkeep * TRUE
This commit is contained in:
3
code/__defines/hoses.dm
Normal file
3
code/__defines/hoses.dm
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@@ -0,0 +1,3 @@
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#define HOSE_INPUT "Input"// Only pull liquid.
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#define HOSE_OUTPUT "Output"// Only push liquid.
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#define HOSE_NEUTRAL "Neutral"// Equalize liquids, not super efficient, can waste reagents due to rounding.
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@@ -42,3 +42,15 @@
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/datum/category_item/autolathe/tools/welder_industrial
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name = "industrial welding tool"
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path =/obj/item/weapon/weldingtool/largetank
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/datum/category_item/autolathe/tools/spraybottle
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name = "spray bottle"
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path = /obj/item/weapon/reagent_containers/spray
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resources = list(MAT_PLASTIC = 2000)
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/datum/category_item/autolathe/tools/spraynozzle
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name = "spray nozzle"
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path = /obj/item/weapon/reagent_containers/spray
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resources = list(MAT_PLASTIC = 5000, DEFAULT_WALL_MATERIAL = 2000)
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hidden = 1
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man_rating = 2
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@@ -6,6 +6,7 @@
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var/icon/base_icon = null
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var/icon
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var/icon_state = "" //icon state of the main segments of the beam
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var/beam_color = null // Color of the beam segments
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var/max_distance = 0
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var/endtime = 0
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var/sleep_time = 3
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@@ -15,7 +16,7 @@
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var/static_beam = 0
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var/beam_type = /obj/effect/ebeam //must be subtype
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/datum/beam/New(beam_origin,beam_target,beam_icon='icons/effects/beam.dmi',beam_icon_state="b_beam",time=50,maxdistance=10,btype = /obj/effect/ebeam,beam_sleep_time=3)
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/datum/beam/New(beam_origin,beam_target,beam_icon='icons/effects/beam.dmi',beam_icon_state="b_beam",time=50,maxdistance=10,btype = /obj/effect/ebeam,beam_sleep_time=3,new_beam_color = null)
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endtime = world.time+time
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origin = beam_origin
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origin_oldloc = get_turf(origin)
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@@ -28,6 +29,8 @@
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base_icon = new(beam_icon,beam_icon_state)
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icon = beam_icon
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icon_state = beam_icon_state
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if(new_beam_color)
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beam_color = new_beam_color
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beam_type = btype
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/datum/beam/proc/Start()
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@@ -68,9 +71,12 @@
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var/matrix/rot_matrix = matrix()
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rot_matrix.Turn(Angle)
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var/turf/T_target = get_turf(target) //Turfs are referenced instead of the objects directly so that beams will link between 2 objects inside other objects.
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var/turf/T_origin = get_turf(origin)
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//Translation vector for origin and target
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var/DX = (32*target.x+target.pixel_x)-(32*origin.x+origin.pixel_x)
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var/DY = (32*target.y+target.pixel_y)-(32*origin.y+origin.pixel_y)
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var/DX = (32*T_target.x+target.pixel_x)-(32*T_origin.x+origin.pixel_x)
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var/DY = (32*T_target.y+target.pixel_y)-(32*T_origin.y+origin.pixel_y)
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var/N = 0
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var/length = round(sqrt((DX)**2+(DY)**2)) //hypotenuse of the triangle formed by target and origin's displacement
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@@ -78,6 +84,10 @@
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if(QDELETED(src) || finished)
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break
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var/obj/effect/ebeam/X = new beam_type(origin_oldloc)
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if(beam_color)
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X.color = beam_color
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X.owner = src
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elements |= X
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@@ -184,8 +194,8 @@
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/atom/proc/Beam(atom/BeamTarget,icon_state="b_beam",icon='icons/effects/beam.dmi',time=50, maxdistance=10,beam_type=/obj/effect/ebeam,beam_sleep_time=3)
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var/datum/beam/newbeam = new(src,BeamTarget,icon,icon_state,time,maxdistance,beam_type,beam_sleep_time)
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/atom/proc/Beam(atom/BeamTarget,icon_state="b_beam",icon='icons/effects/beam.dmi',time=50, maxdistance=10,beam_type=/obj/effect/ebeam,beam_sleep_time=3,beam_color = null)
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var/datum/beam/newbeam = new(src,BeamTarget,icon,icon_state,time,maxdistance,beam_type,beam_sleep_time,beam_color)
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spawn(0)
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newbeam.Start()
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return newbeam
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@@ -179,3 +179,12 @@
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cost = 40
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containertype = /obj/structure/closet/crate/zenghu
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containername = "emergency rations"
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/datum/supply_pack/misc/reagentpump
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name = "Machine - Pump"
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contains = list(
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/obj/machinery/pump = 1
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)
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cost = 60
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containertype = /obj/structure/closet/crate/large/xion
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containername = "pump crate"
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270
code/game/machinery/reagents/pump.dm
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270
code/game/machinery/reagents/pump.dm
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@@ -0,0 +1,270 @@
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/obj/machinery/pump
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name = "fluid pump"
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desc = "A fluid pumping machine."
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description_info = "A machine that can pump fluid from certain turfs.<br>\
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Water can be pumped from any body of water. Certain locations or environmental\
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conditions can cause different byproducts to be produced.<br>\
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Magma or Lava can be pumped to produce mineralized fluid."
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anchored = 0
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density = 1
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icon = 'icons/obj/machines/reagent.dmi'
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icon_state = "pump"
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circuit = /obj/item/weapon/circuitboard/fluidpump
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var/on = 0
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var/obj/item/weapon/cell/cell = null
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var/use = 200
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var/efficiency = 1
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var/reagents_per_cycle = 40
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var/unlocked = 0
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var/open = 0
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var/obj/item/hose_connector/output/Output
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// Overlay cache vars.
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var/icon/liquid
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var/icon/tank
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var/icon/powerlow
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var/icon/glass
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var/icon/open_overlay
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var/icon/cell_overlay
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/obj/machinery/pump/Initialize()
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create_reagents(200)
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. = ..()
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default_apply_parts()
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if(ispath(cell))
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cell = new cell(src)
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Output = new(src)
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RefreshParts()
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update_icon()
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/obj/machinery/pump/update_icon()
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..()
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if(!tank)
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tank = new/icon(icon, "[icon_state]-volume")
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if(!powerlow)
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powerlow = new/icon(icon, "[icon_state]-lowpower")
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if(!liquid)
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var/icon/cutter = new/icon(icon, "[icon_state]-volume")
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cutter.Blend(rgb(0, 0, 0,), ICON_MULTIPLY)
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liquid = new/icon(icon, "[icon_state]-cutting")
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liquid.Blend(cutter,ICON_AND)
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if(!glass)
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glass = new/icon(icon, "[icon_state]-glass")
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glass.Blend(rgb(1,1,1,0.5), ICON_MULTIPLY)
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if(!open_overlay)
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open_overlay = new/icon(icon, "[icon_state]-open")
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if(!cell_overlay)
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cell_overlay = new/icon(icon, "[icon_state]-cell")
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cut_overlays()
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add_overlay(tank)
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if(cell && cell.charge < (use * CELLRATE / efficiency))
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add_overlay(powerlow)
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if(reagents.total_volume >= 1)
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var/list/hextorgb = hex2rgb(reagents.get_color())
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liquid.GrayScale()
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liquid.Blend(rgb(hextorgb[1],hextorgb[2],hextorgb[3]),ICON_MULTIPLY)
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add_overlay(liquid)
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add_overlay(glass)
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if(open)
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add_overlay(open_overlay)
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if(cell)
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add_overlay(cell_overlay)
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if(on)
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icon_state = "[initial(icon_state)]-running"
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else
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icon_state = "[initial(icon_state)]"
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/obj/machinery/pump/process()
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if(Output.get_pairing())
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reagents.trans_to_holder(Output.reagents, Output.reagents.maximum_volume)
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if(prob(5))
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visible_message("<span class='notice'>\The [src] gurgles as it exports fluid.</span>")
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if(!on)
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return
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if(!cell || (cell.charge < (use * CELLRATE / efficiency)))
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turn_off(TRUE)
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return
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handle_pumping()
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update_icon()
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/obj/machinery/pump/RefreshParts()
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for(var/obj/item/weapon/stock_parts/manipulator/SM in component_parts)
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efficiency = SM.rating
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var/total_bin_rating = 0
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for(var/obj/item/weapon/stock_parts/matter_bin/SB in component_parts)
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total_bin_rating += SB.rating
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reagents.maximum_volume = round(initial(reagents.maximum_volume) + 100 * total_bin_rating)
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return
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/obj/machinery/pump/power_change()
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if(!cell || cell.charge < (use * CELLRATE) || !anchored)
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return turn_off(TRUE)
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return FALSE
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// Returns 0 on failure and 1 on success
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/obj/machinery/pump/proc/turn_on(var/loud = 0)
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if(!cell)
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return 0
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if(cell.charge < (use * CELLRATE))
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return 0
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on = 1
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update_icon()
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if(loud)
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visible_message("<span class='notice'>\The [src] turns on.</span>")
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return 1
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/obj/machinery/pump/proc/turn_off(var/loud = 0)
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on = 0
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set_light(0, 0)
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update_icon()
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if(loud)
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visible_message("<span class='notice'>\The [src] shuts down.</span>")
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if(!on)
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return TRUE
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return FALSE
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/obj/machinery/pump/attack_ai(mob/user as mob)
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if(istype(user, /mob/living/silicon/robot) && Adjacent(user))
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return attack_hand(user)
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if(on)
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turn_off(TRUE)
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else
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if(!turn_on(1))
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to_chat(user, "<span class='notice'>You try to turn on \the [src] but it does not work.</span>")
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/obj/machinery/pump/attack_hand(mob/user as mob)
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if(open && cell)
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if(ishuman(user))
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if(!user.get_active_hand())
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user.put_in_hands(cell)
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cell.loc = user.loc
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else
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cell.loc = src.loc
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cell.add_fingerprint(user)
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cell.update_icon()
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cell = null
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on = 0
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set_light(0)
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to_chat(user, "<span class='notice'>You remove the power cell.</span>")
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update_icon()
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return
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if(on)
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turn_off(TRUE)
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else if(anchored)
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if(!turn_on(1))
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to_chat(user, "<span class='notice'>You try to turn on \the [src] but it does not work.</span>")
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update_icon()
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/obj/machinery/pump/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if(W.is_screwdriver())
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if(!open)
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if(unlocked)
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unlocked = 0
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to_chat(user, "<span class='notice'>You screw the battery panel in place.</span>")
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else
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unlocked = 1
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to_chat(user, "<span class='notice'>You unscrew the battery panel.</span>")
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else if(W.is_crowbar())
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if(unlocked)
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if(open)
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open = 0
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overlays = null
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to_chat(user, "<span class='notice'>You crowbar the battery panel in place.</span>")
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else
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if(unlocked)
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open = 1
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to_chat(user, "<span class='notice'>You remove the battery panel.</span>")
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else if(W.is_wrench())
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if(on)
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to_chat(user, "<span class='notice'>\The [src] is active. Turn it off before trying to move it!</span>")
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return
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default_unfasten_wrench(user, W, 2 SECONDS)
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else if(istype(W, /obj/item/weapon/cell))
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if(open)
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if(cell)
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to_chat(user, "<span class='notice'>There is a power cell already installed.</span>")
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else
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user.drop_item()
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W.loc = src
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cell = W
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to_chat(user, "<span class='notice'>You insert the power cell.</span>")
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else
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..()
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RefreshParts()
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update_icon()
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/obj/machinery/pump/proc/handle_pumping()
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var/turf/T = get_turf(src)
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if(istype(T, /turf/simulated/floor/water))
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cell.use(use * CELLRATE / efficiency)
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reagents.add_reagent("water", reagents_per_cycle)
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if(T.temperature <= T0C)
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reagents.add_reagent("ice", round(reagents_per_cycle / 2, 0.1))
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if((istype(T,/turf/simulated/floor/water/pool) || istype(T,/turf/simulated/floor/water/deep/pool)))
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reagents.add_reagent("chlorine", round(reagents_per_cycle / 10 * efficiency, 0.1))
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else if(istype(T,/turf/simulated/floor/water/contaminated))
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reagents.add_reagent("vatstabilizer", round(reagents_per_cycle / 2))
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if(T.loc.name == "Sea") // Saltwater.
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reagents.add_reagent("sodiumchloride", round(reagents_per_cycle / 10 * efficiency, 0.1))
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for(var/turf/simulated/mineral/MT in range(5))
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if(MT.mineral)
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var/obj/effect/mineral/OR = MT.mineral
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reagents.add_reagent(OR.ore_reagent, round(reagents_per_cycle / 20 * efficiency, 0.1))
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else if(istype(T, /turf/simulated/floor/lava))
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cell.use(use * CELLRATE / efficiency * 4)
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reagents.add_reagent("mineralizedfluid", round(reagents_per_cycle * efficiency / 2, 0.1))
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@@ -0,0 +1,14 @@
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#ifndef T_BOARD
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#error T_BOARD macro is not defined but we need it!
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#endif
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/obj/item/weapon/circuitboard/fluidpump
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name = T_BOARD("fluid pump")
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build_path = /obj/machinery/pump
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board_type = new /datum/frame/frame_types/machine
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origin_tech = list(TECH_DATA = 1)
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req_components = list(
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/obj/item/weapon/stock_parts/matter_bin = 2,
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/obj/item/weapon/stock_parts/motor = 2,
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/obj/item/weapon/stock_parts/manipulator = 1)
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@@ -138,6 +138,7 @@
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recipes += new/datum/stack_recipe("lampshade", /obj/item/weapon/lampshade, 1, time = 1, pass_stack_color = TRUE)
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recipes += new/datum/stack_recipe("plastic net", /obj/item/weapon/material/fishing_net, 25, time = 1 MINUTE, pass_stack_color = TRUE)
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recipes += new/datum/stack_recipe("plastic fishtank", /obj/item/glass_jar/fish/plastic, 2, time = 30 SECONDS)
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recipes += new/datum/stack_recipe("reagent tubing", /obj/item/stack/hose, 1, 4, 20, pass_stack_color = TRUE)
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/material/wood/generate_recipes()
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..()
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@@ -7,11 +7,14 @@
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anchored = 1
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var/ore_key
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var/image/scanner_image
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var/ore_reagent // Reagent from pumping water near this ore.
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/obj/effect/mineral/New(var/newloc, var/ore/M)
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..(newloc)
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name = "[M.display_name] deposit"
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ore_key = M.name
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if(M.reagent)
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ore_reagent = M.reagent
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icon_state = "rock_[ore_key]"
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var/turf/T = get_turf(src)
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layer = T.layer+0.1
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@@ -17,6 +17,7 @@ var/global/list/ore_data = list()
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"million" = 999
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)
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var/xarch_source_mineral = "iron"
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var/reagent = "silicate"
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/ore/New()
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. = ..()
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@@ -36,6 +37,7 @@ var/global/list/ore_data = list()
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"million" = 704
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)
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xarch_source_mineral = "potassium"
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reagent = "uranium"
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/ore/hematite
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name = "hematite"
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@@ -46,6 +48,7 @@ var/global/list/ore_data = list()
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spread_chance = 25
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ore = /obj/item/weapon/ore/iron
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scan_icon = "mineral_common"
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reagent = "iron"
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/ore/coal
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name = "carbon"
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@@ -57,6 +60,7 @@ var/global/list/ore_data = list()
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spread_chance = 25
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ore = /obj/item/weapon/ore/coal
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scan_icon = "mineral_common"
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reagent = "carbon"
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/ore/glass
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name = "sand"
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@@ -81,6 +85,7 @@ var/global/list/ore_data = list()
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"billion_lower" = 10
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)
|
||||
xarch_source_mineral = "phoron"
|
||||
reagent = "phoron"
|
||||
|
||||
/ore/silver
|
||||
name = "silver"
|
||||
@@ -90,6 +95,7 @@ var/global/list/ore_data = list()
|
||||
spread_chance = 10
|
||||
ore = /obj/item/weapon/ore/silver
|
||||
scan_icon = "mineral_uncommon"
|
||||
reagent = "silver"
|
||||
|
||||
/ore/gold
|
||||
smelts_to = "gold"
|
||||
@@ -105,6 +111,7 @@ var/global/list/ore_data = list()
|
||||
"billion" = 4,
|
||||
"billion_lower" = 3
|
||||
)
|
||||
reagent = "gold"
|
||||
|
||||
/ore/diamond
|
||||
name = "diamond"
|
||||
@@ -116,6 +123,7 @@ var/global/list/ore_data = list()
|
||||
ore = /obj/item/weapon/ore/diamond
|
||||
scan_icon = "mineral_rare"
|
||||
xarch_source_mineral = "nitrogen"
|
||||
reagent = "carbon"
|
||||
|
||||
/ore/platinum
|
||||
name = "platinum"
|
||||
@@ -127,6 +135,7 @@ var/global/list/ore_data = list()
|
||||
spread_chance = 10
|
||||
ore = /obj/item/weapon/ore/osmium
|
||||
scan_icon = "mineral_rare"
|
||||
reagent = "platinum"
|
||||
|
||||
/ore/hydrogen
|
||||
name = "mhydrogen"
|
||||
@@ -134,6 +143,7 @@ var/global/list/ore_data = list()
|
||||
smelts_to = "tritium"
|
||||
compresses_to = "mhydrogen"
|
||||
scan_icon = "mineral_rare"
|
||||
reagent = "hydrogen"
|
||||
|
||||
/ore/verdantium
|
||||
name = MAT_VERDANTIUM
|
||||
@@ -156,6 +166,7 @@ var/global/list/ore_data = list()
|
||||
spread_chance = 10
|
||||
ore = /obj/item/weapon/ore/marble
|
||||
scan_icon = "mineral_common"
|
||||
reagent = "calciumcarbonate"
|
||||
|
||||
/ore/lead
|
||||
name = MAT_LEAD
|
||||
@@ -165,3 +176,4 @@ var/global/list/ore_data = list()
|
||||
spread_chance = 20
|
||||
ore = /obj/item/weapon/ore/lead
|
||||
scan_icon = "mineral_rare"
|
||||
reagent = "lead"
|
||||
|
||||
@@ -50,3 +50,13 @@
|
||||
evasion = -5
|
||||
attack_speed_percent = 1.1
|
||||
disable_duration_percent = 1.05
|
||||
|
||||
/datum/modifier/clone_stabilizer
|
||||
name = "clone stabilized"
|
||||
desc = "Your body's regeneration is highly restricted."
|
||||
|
||||
on_created_text = "<span class='danger'>You feel nauseous.</span>"
|
||||
on_expired_text = "<span class='warning'>You feel healthier.</span>"
|
||||
stacks = MODIFIER_STACK_EXTEND
|
||||
|
||||
incoming_healing_percent = 0.1
|
||||
|
||||
@@ -57,3 +57,14 @@
|
||||
var/turf/simulated/S = T
|
||||
S.freeze_floor()
|
||||
return
|
||||
|
||||
/datum/reagent/modapplying/vatstabilizer
|
||||
name = "clone growth inhibitor"
|
||||
id = "vatstabilizer"
|
||||
description = "A compound produced by NanoTrasen using a secret blend of phoron and toxins to stop the rampant growth of a clone beyond intended states."
|
||||
taste_description = "sour glue"
|
||||
color = "#060501"
|
||||
metabolism = REM * 0.2
|
||||
|
||||
modifier_to_add = /datum/modifier/clone_stabilizer
|
||||
modifier_duration = 30 SECONDS
|
||||
|
||||
@@ -524,6 +524,14 @@
|
||||
reagent_state = LIQUID
|
||||
color = "#DF9FBF"
|
||||
|
||||
/datum/reagent/mineralfluid
|
||||
name = "Mineral-Rich Fluid"
|
||||
id = "mineralizedfluid"
|
||||
description = "A warm, mineral-rich fluid."
|
||||
taste_description = "salt"
|
||||
reagent_state = LIQUID
|
||||
color = "#ff205255"
|
||||
|
||||
// The opposite to healing nanites, exists to make unidentified hypos implied to have nanites not be 100% safe.
|
||||
/datum/reagent/defective_nanites
|
||||
name = "Defective Nanites"
|
||||
|
||||
@@ -120,6 +120,13 @@
|
||||
spawn(rand(30, 60))
|
||||
M.IgniteMob()
|
||||
|
||||
/datum/reagent/toxin/lead
|
||||
name = "lead"
|
||||
id = "lead"
|
||||
description = "Elemental Lead."
|
||||
color = "#273956"
|
||||
strength = 4
|
||||
|
||||
/datum/reagent/toxin/spidertoxin
|
||||
name = "Spidertoxin"
|
||||
id = "spidertoxin"
|
||||
|
||||
138
code/modules/reagents/hoses/connector.dm
Normal file
138
code/modules/reagents/hoses/connector.dm
Normal file
@@ -0,0 +1,138 @@
|
||||
|
||||
/obj/attackby(var/obj/item/O, var/mob/user)
|
||||
. = ..()
|
||||
|
||||
if(locate(/obj/item/hose_connector) in src)
|
||||
if(O.is_wirecutter())
|
||||
var/list/available_sockets = list()
|
||||
|
||||
for(var/obj/item/hose_connector/HC in src)
|
||||
if(HC.my_hose)
|
||||
available_sockets |= HC
|
||||
|
||||
if(LAZYLEN(available_sockets))
|
||||
if(available_sockets.len == 1)
|
||||
var/obj/item/hose_connector/AC = available_sockets[1]
|
||||
var/choice = alert("Are you sure you want to disconnect [AC]?", "Confirm", "Yes", "No")
|
||||
|
||||
if(choice == "Yes" && Adjacent(user))
|
||||
visible_message("[user] disconnects \the hose from \the [src].")
|
||||
AC.my_hose.disconnect()
|
||||
return
|
||||
|
||||
else
|
||||
|
||||
var/choice = input("Select a target hose connector.", "Socket Disconnect", null) as null|anything in available_sockets
|
||||
|
||||
if(choice)
|
||||
var/obj/item/hose_connector/AC = choice
|
||||
var/confirm = alert("Are you sure you want to disconnect [AC]?", "Confirm", "Yes", "No")
|
||||
|
||||
if(confirm == "Yes" && Adjacent(user))
|
||||
visible_message("[user] disconnects \the hose from \the [src].")
|
||||
AC.my_hose.disconnect()
|
||||
|
||||
return
|
||||
|
||||
/obj/item/hose_connector
|
||||
name = "hose connector"
|
||||
desc = "A socket for a hose. It.. doesn't do anything on its own."
|
||||
|
||||
var/obj/carrier = null
|
||||
|
||||
var/flow_direction = HOSE_NEUTRAL
|
||||
|
||||
var/datum/hose/my_hose = null
|
||||
|
||||
/obj/item/hose_connector/Destroy()
|
||||
if(my_hose)
|
||||
my_hose.disconnect()
|
||||
my_hose = null
|
||||
if(carrier)
|
||||
carrier = null
|
||||
..()
|
||||
|
||||
/obj/item/hose_connector/Initialize()
|
||||
..()
|
||||
|
||||
create_reagents(100)
|
||||
|
||||
if(!istype(loc, /turf))
|
||||
name = "[flow_direction] hose connector ([loc])"
|
||||
|
||||
/obj/item/hose_connector/proc/valid_connection(var/obj/item/hose_connector/C)
|
||||
if(istype(C))
|
||||
if(C.my_hose)
|
||||
return FALSE
|
||||
|
||||
if(C.flow_direction in list(HOSE_INPUT, HOSE_OUTPUT) - flow_direction)
|
||||
return TRUE
|
||||
|
||||
return FALSE
|
||||
|
||||
/obj/item/hose_connector/proc/disconnect()
|
||||
my_hose = null
|
||||
|
||||
/obj/item/hose_connector/proc/connect(var/datum/hose/H = null)
|
||||
if(istype(H))
|
||||
my_hose = H
|
||||
|
||||
/obj/item/hose_connector/proc/setup_hoses(var/obj/item/hose_connector/target)
|
||||
if(target)
|
||||
var/datum/hose/H = new()
|
||||
|
||||
H.set_hose(src, target)
|
||||
|
||||
/obj/item/hose_connector/proc/get_pairing()
|
||||
if(my_hose)
|
||||
return my_hose.get_pairing(src)
|
||||
|
||||
return
|
||||
|
||||
/*
|
||||
* Subtypes
|
||||
*/
|
||||
|
||||
/obj/item/hose_connector/input
|
||||
name = "hose input"
|
||||
flow_direction = HOSE_INPUT
|
||||
|
||||
/obj/item/hose_connector/input/active
|
||||
name = "active hose"
|
||||
|
||||
/obj/item/hose_connector/input/active/Destroy()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
..()
|
||||
|
||||
/obj/item/hose_connector/input/active/Initialize()
|
||||
..()
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
if(!isturf(loc))
|
||||
carrier = loc
|
||||
|
||||
/obj/item/hose_connector/input/active/process()
|
||||
if(carrier)
|
||||
reagents.trans_to_obj(carrier, reagents.maximum_volume)
|
||||
|
||||
/obj/item/hose_connector/output
|
||||
name = "hose output"
|
||||
flow_direction = HOSE_OUTPUT
|
||||
|
||||
/obj/item/hose_connector/output/active
|
||||
name = "active hose"
|
||||
|
||||
/obj/item/hose_connector/output/active/Destroy()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
..()
|
||||
|
||||
/obj/item/hose_connector/output/active/Initialize()
|
||||
..()
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
if(!isturf(loc))
|
||||
carrier = loc
|
||||
|
||||
/obj/item/hose_connector/output/active/process()
|
||||
if(carrier)
|
||||
carrier.reagents.trans_to_holder(reagents, reagents.maximum_volume)
|
||||
113
code/modules/reagents/hoses/hose.dm
Normal file
113
code/modules/reagents/hoses/hose.dm
Normal file
@@ -0,0 +1,113 @@
|
||||
|
||||
GLOBAL_LIST_EMPTY(hoses)
|
||||
|
||||
/obj/effect/ebeam/hose
|
||||
plane = OBJ_PLANE
|
||||
layer = STAIRS_LAYER
|
||||
|
||||
/datum/hose
|
||||
var/name = "hose"
|
||||
|
||||
var/obj/item/hose_connector/node1 = null
|
||||
var/obj/item/hose_connector/node2 = null
|
||||
|
||||
var/hose_color = "#ffffff"
|
||||
|
||||
var/initial_distance = 7
|
||||
|
||||
var/datum/beam/hose = null
|
||||
|
||||
/datum/hose/proc/get_pairing(var/obj/item/hose_connector/target)
|
||||
if(target)
|
||||
if(target == node1)
|
||||
return node2
|
||||
else if(target == node2)
|
||||
return node1
|
||||
|
||||
return
|
||||
|
||||
/datum/hose/proc/disconnect()
|
||||
if(node1)
|
||||
node1.disconnect()
|
||||
node1 = null
|
||||
if(node2)
|
||||
node2.disconnect()
|
||||
node2 = null
|
||||
|
||||
/datum/hose/proc/set_hose(var/obj/item/hose_connector/target1, var/obj/item/hose_connector/target2)
|
||||
if(target1 && target2)
|
||||
node1 = target1
|
||||
node2 = target2
|
||||
|
||||
node1.connect(src)
|
||||
node2.connect(src)
|
||||
|
||||
name = "[name] ([node1],[node2])"
|
||||
|
||||
initial_distance = get_dist(get_turf(node1), get_turf(node2))
|
||||
|
||||
GLOB.hoses |= src
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/datum/hose/process()
|
||||
if(node1 && node2)
|
||||
if(get_dist(get_turf(node1), get_turf(node2)) > 0)
|
||||
hose = node1.loc.Beam(node2.loc, icon_state = "hose", beam_color = hose_color, maxdistance = world.view, beam_type = /obj/effect/ebeam/hose)
|
||||
|
||||
if(!hose || get_dist(get_turf(node1), get_turf(node2)) > initial_distance) // The hose didn't form. Something's fucky.
|
||||
disconnect()
|
||||
return
|
||||
|
||||
var/datum/reagents/reagent_node1 = node1.reagents
|
||||
var/datum/reagents/reagent_node2 = node2.reagents
|
||||
|
||||
switch(node1.flow_direction) // Node 1 is the default 'master', interactions are considered in all current possible states in regards to it, however.
|
||||
if(HOSE_INPUT)
|
||||
if(node2.flow_direction == HOSE_NEUTRAL) // We're input, they're neutral. Take half of our volume.
|
||||
reagent_node2.trans_to_holder(reagent_node1, reagent_node1.maximum_volume / 2)
|
||||
else if(node2.flow_direction == HOSE_OUTPUT) // We're input, they're output. Take all of our volume.
|
||||
reagent_node2.trans_to_holder(reagent_node1, reagent_node1.maximum_volume)
|
||||
|
||||
if(HOSE_OUTPUT) // We're output, give all of their maximum volume.
|
||||
reagent_node1.trans_to_holder(reagent_node2, reagent_node2.maximum_volume)
|
||||
|
||||
if(HOSE_NEUTRAL)
|
||||
switch(node2.flow_direction)
|
||||
if(HOSE_INPUT) // We're neutral, they're input. Give them half of their volume.
|
||||
reagent_node1.trans_to_holder(reagent_node2, reagent_node2.maximum_volume / 2)
|
||||
|
||||
if(HOSE_NEUTRAL) // We're neutral, they're neutral. Balance our values.
|
||||
var/volume_difference_perc = (reagent_node1.total_volume / reagent_node1.maximum_volume) - (reagent_node2.total_volume / reagent_node2.maximum_volume)
|
||||
var/volume_difference = 0
|
||||
|
||||
var/pulling = FALSE
|
||||
if(volume_difference_perc > 0) // They are smaller, so they determine the transfer amount. Half of the difference will equalize.
|
||||
volume_difference = reagent_node2.maximum_volume * volume_difference_perc / 2
|
||||
|
||||
else if(volume_difference_perc < 0) // We're smaller, so we determine the transfer amount. Half of the difference will equalize.
|
||||
volume_difference_perc *= -1
|
||||
|
||||
pulling = TRUE
|
||||
|
||||
volume_difference = reagent_node1.maximum_volume * volume_difference_perc / 2
|
||||
|
||||
if(volume_difference)
|
||||
if(pulling)
|
||||
reagent_node2.trans_to_holder(reagent_node1, volume_difference)
|
||||
else
|
||||
reagent_node1.trans_to_holder(reagent_node2, volume_difference)
|
||||
|
||||
if(HOSE_OUTPUT)
|
||||
reagent_node2.trans_to_holder(reagent_node1, reagent_node2.maximum_volume)
|
||||
|
||||
else
|
||||
if(node1)
|
||||
node1.disconnect()
|
||||
node1 = null
|
||||
if(node2)
|
||||
node2.disconnect()
|
||||
node2 = null
|
||||
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
GLOB.hoses -= src
|
||||
qdel(src)
|
||||
92
code/modules/reagents/hoses/hose_connector.dm
Normal file
92
code/modules/reagents/hoses/hose_connector.dm
Normal file
@@ -0,0 +1,92 @@
|
||||
|
||||
/obj/item/stack/hose
|
||||
name = "plastic tubing"
|
||||
singular_name = "plastic tube"
|
||||
desc = "A non-reusable plastic tube for moving reagents to and fro. It looks flimsy."
|
||||
|
||||
description_info = "This tubing may be used to join two hose sockets, if able.<br>\
|
||||
Clicking on an object with a connector, such as a water tank, will display a list of possible sockets.<br>\
|
||||
Neutral can link to all socket types, and Input/Output sockets can link to all but their own type.<br><br>\
|
||||
<span class='warning'>This hose does not stretch. The maximum distance you can move two objects from eachother\
|
||||
without snapping the tube is determined by distance upon connection.</span>"
|
||||
|
||||
icon = 'icons/obj/machines/reagent.dmi'
|
||||
icon_state = "hose"
|
||||
origin_tech = list(TECH_MATERIAL = 2, TECH_ENGINEERING = 1)
|
||||
amount = 1
|
||||
w_class = ITEMSIZE_SMALL
|
||||
no_variants = TRUE
|
||||
|
||||
var/obj/item/hose_connector/remembered = null
|
||||
|
||||
/obj/item/stack/hose/Destroy()
|
||||
remembered = null
|
||||
..()
|
||||
|
||||
/obj/item/stack/hose/CtrlClick(mob/user)
|
||||
if(remembered)
|
||||
to_chat(user, "<span class='notice'>You wind \the [src] back up.</span>")
|
||||
remembered = null
|
||||
return
|
||||
|
||||
/obj/item/stack/hose/afterattack(var/atom/target, var/mob/living/user, proximity, params)
|
||||
if(!proximity)
|
||||
return
|
||||
|
||||
var/list/available_sockets = list()
|
||||
|
||||
for(var/obj/item/hose_connector/HC in target.contents)
|
||||
if(!HC.my_hose)
|
||||
if(remembered)
|
||||
if(HC.flow_direction == HOSE_NEUTRAL || HC.flow_direction != remembered.flow_direction)
|
||||
available_sockets |= HC
|
||||
|
||||
else
|
||||
available_sockets |= HC
|
||||
|
||||
if(LAZYLEN(available_sockets))
|
||||
if(available_sockets.len == 1)
|
||||
var/obj/item/hose_connector/AC = available_sockets[1]
|
||||
if(remembered && remembered.valid_connection(AC))
|
||||
var/distancetonode = get_dist(remembered,AC)
|
||||
if(distancetonode > world.view)
|
||||
to_chat(user, "<span class='notice'>\The [src] would probably burst if it were this long.</span>")
|
||||
else if(distancetonode <= amount)
|
||||
to_chat(user, "<span class='notice'>You join \the [remembered] to \the [AC]")
|
||||
remembered.setup_hoses(AC)
|
||||
use(distancetonode)
|
||||
remembered = null
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You do not have enough tubing to connect the sockets.</span>")
|
||||
|
||||
else
|
||||
remembered = AC
|
||||
to_chat(user, "<span class='notice'>You connect one end of tubing to \the [AC].</span>")
|
||||
|
||||
else
|
||||
var/choice = input("Select a target hose connector.", "Socket Selection", null) as null|anything in available_sockets
|
||||
|
||||
if(choice)
|
||||
var/obj/item/hose_connector/CC = choice
|
||||
if(remembered)
|
||||
if(remembered.valid_connection(CC))
|
||||
var/distancetonode = get_dist(remembered, CC)
|
||||
if(distancetonode > world.view)
|
||||
to_chat(user, "<span class='notice'>\The [src] would probably burst if it were this long.</span>")
|
||||
else if(distancetonode <= amount)
|
||||
to_chat(user, "<span class='notice'>You join \the [remembered] to \the [CC]")
|
||||
remembered.setup_hoses(CC)
|
||||
use(distancetonode)
|
||||
remembered = null
|
||||
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You do not have enough tubing to connect the sockets.</span>")
|
||||
|
||||
else
|
||||
remembered = CC
|
||||
to_chat(user, "<span class='notice'>You connect one end of tubing to \the [CC].</span>")
|
||||
|
||||
return
|
||||
|
||||
else
|
||||
..()
|
||||
@@ -204,4 +204,97 @@
|
||||
|
||||
/obj/item/weapon/reagent_containers/spray/plantbgone/Initialize()
|
||||
. = ..()
|
||||
reagents.add_reagent("plantbgone", 100)
|
||||
reagents.add_reagent("plantbgone", 100)
|
||||
|
||||
/obj/item/weapon/reagent_containers/spray/chemsprayer/hosed
|
||||
name = "hose nozzle"
|
||||
desc = "A heavy spray nozzle that must be attached to a hose."
|
||||
icon = 'icons/obj/janitor.dmi'
|
||||
icon_state = "cleaner-industrial"
|
||||
item_state = "cleaner"
|
||||
center_of_mass = list("x" = 16,"y" = 10)
|
||||
|
||||
possible_transfer_amounts = list(5,10,20)
|
||||
|
||||
var/heavy_spray = FALSE
|
||||
var/spray_particles = 3
|
||||
|
||||
var/icon/hose_overlay
|
||||
|
||||
var/obj/item/hose_connector/input/active/InputSocket
|
||||
|
||||
/obj/item/weapon/reagent_containers/spray/chemsprayer/hosed/Initialize()
|
||||
..()
|
||||
|
||||
InputSocket = new(src)
|
||||
|
||||
/obj/item/weapon/reagent_containers/spray/chemsprayer/hosed/update_icon()
|
||||
..()
|
||||
|
||||
overlays.Cut()
|
||||
|
||||
if(!hose_overlay)
|
||||
hose_overlay = new icon(icon, "[icon_state]+hose")
|
||||
|
||||
if(InputSocket.get_pairing())
|
||||
add_overlay(hose_overlay)
|
||||
|
||||
/obj/item/weapon/reagent_containers/spray/chemsprayer/hosed/AltClick(mob/living/carbon/user)
|
||||
if(++spray_particles > 3) spray_particles = 1
|
||||
|
||||
to_chat(user, "<span class='notice'>You turn the dial on \the [src] to [spray_particles].</span>")
|
||||
return
|
||||
|
||||
/obj/item/weapon/reagent_containers/spray/chemsprayer/hosed/CtrlClick(var/mob/user)
|
||||
if(loc != get_turf(src))
|
||||
heavy_spray = !heavy_spray
|
||||
else
|
||||
. = ..()
|
||||
|
||||
/obj/item/weapon/reagent_containers/spray/chemsprayer/hosed/Spray_at(atom/A as mob|obj)
|
||||
update_icon()
|
||||
|
||||
var/direction = get_dir(src, A)
|
||||
var/turf/T = get_turf(A)
|
||||
var/turf/T1 = get_step(T,turn(direction, 90))
|
||||
var/turf/T2 = get_step(T,turn(direction, -90))
|
||||
var/list/the_targets = list(T, T1, T2)
|
||||
|
||||
if(src.reagents.total_volume < 1)
|
||||
to_chat(usr, "<span class='notice'>\The [src] is empty.</span>")
|
||||
return
|
||||
|
||||
if(!heavy_spray)
|
||||
for(var/a = 1 to 3)
|
||||
spawn(0)
|
||||
if(reagents.total_volume < 1) break
|
||||
playsound(src, 'sound/effects/spray2.ogg', 50, 1, -6)
|
||||
var/obj/effect/effect/water/chempuff/D = new/obj/effect/effect/water/chempuff(get_turf(src))
|
||||
var/turf/my_target = the_targets[a]
|
||||
D.create_reagents(amount_per_transfer_from_this)
|
||||
if(!src)
|
||||
return
|
||||
reagents.trans_to_obj(D, amount_per_transfer_from_this)
|
||||
D.set_color()
|
||||
D.set_up(my_target, rand(6, 8), 2)
|
||||
return
|
||||
|
||||
else
|
||||
playsound(src, 'sound/effects/extinguish.ogg', 75, 1, -3)
|
||||
|
||||
for(var/a = 1 to spray_particles)
|
||||
spawn(0)
|
||||
if(!src || !reagents.total_volume) return
|
||||
|
||||
var/obj/effect/effect/water/W = new /obj/effect/effect/water(get_turf(src))
|
||||
var/turf/my_target
|
||||
if(a <= the_targets.len)
|
||||
my_target = the_targets[a]
|
||||
else
|
||||
my_target = pick(the_targets)
|
||||
W.create_reagents(amount_per_transfer_from_this)
|
||||
reagents.trans_to_obj(W, amount_per_transfer_from_this)
|
||||
W.set_color()
|
||||
W.set_up(my_target)
|
||||
|
||||
return
|
||||
|
||||
@@ -10,18 +10,33 @@
|
||||
anchored = 0
|
||||
pressure_resistance = 2*ONE_ATMOSPHERE
|
||||
|
||||
var/obj/item/hose_connector/input/active/InputSocket
|
||||
var/obj/item/hose_connector/output/active/OutputSocket
|
||||
|
||||
var/amount_per_transfer_from_this = 10
|
||||
var/possible_transfer_amounts = list(10,25,50,100)
|
||||
|
||||
attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
/obj/structure/reagent_dispensers/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
return
|
||||
|
||||
/obj/structure/reagent_dispensers/Destroy()
|
||||
QDEL_NULL(InputSocket)
|
||||
QDEL_NULL(OutputSocket)
|
||||
|
||||
..()
|
||||
|
||||
/obj/structure/reagent_dispensers/Initialize()
|
||||
var/datum/reagents/R = new/datum/reagents(5000)
|
||||
reagents = R
|
||||
R.my_atom = src
|
||||
if (!possible_transfer_amounts)
|
||||
src.verbs -= /obj/structure/reagent_dispensers/verb/set_APTFT
|
||||
|
||||
InputSocket = new(src)
|
||||
InputSocket.carrier = src
|
||||
OutputSocket = new(src)
|
||||
OutputSocket.carrier = src
|
||||
|
||||
. = ..()
|
||||
|
||||
/obj/structure/reagent_dispensers/examine(mob/user)
|
||||
|
||||
37
html/changelogs/mechoid - reagenthoses.yml
Normal file
37
html/changelogs/mechoid - reagenthoses.yml
Normal file
@@ -0,0 +1,37 @@
|
||||
################################
|
||||
# Example Changelog File
|
||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
|
||||
# wip (For works in progress)
|
||||
# tweak
|
||||
# soundadd
|
||||
# sounddel
|
||||
# rscadd (general adding of nice things)
|
||||
# rscdel (general deleting of nice things)
|
||||
# imageadd
|
||||
# imagedel
|
||||
# maptweak
|
||||
# spellcheck (typo fixes)
|
||||
# experiment
|
||||
#################################
|
||||
|
||||
# Your name.
|
||||
author: Mechoid
|
||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- rscadd: "Reagent pumps added. You can refill water tanks planetside!"
|
||||
- rscadd: "Reagent hoses added. Only used player-side by tanks, pumps, and spray nozzles."
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 118 KiB After Width: | Height: | Size: 118 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 17 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 8.7 KiB |
@@ -38,6 +38,7 @@
|
||||
#include "code\__defines\flags.dm"
|
||||
#include "code\__defines\gamemode.dm"
|
||||
#include "code\__defines\holomap.dm"
|
||||
#include "code\__defines\hoses.dm"
|
||||
#include "code\__defines\integrated_circuits.dm"
|
||||
#include "code\__defines\inventory_sizes.dm"
|
||||
#include "code\__defines\is_helpers.dm"
|
||||
@@ -800,6 +801,7 @@
|
||||
#include "code\game\machinery\pipe\pipe_dispenser.dm"
|
||||
#include "code\game\machinery\pipe\pipe_recipes.dm"
|
||||
#include "code\game\machinery\pipe\pipelayer.dm"
|
||||
#include "code\game\machinery\reagents\pump.dm"
|
||||
#include "code\game\machinery\telecomms\broadcaster.dm"
|
||||
#include "code\game\machinery\telecomms\logbrowser.dm"
|
||||
#include "code\game\machinery\telecomms\machine_interactions.dm"
|
||||
@@ -1085,6 +1087,7 @@
|
||||
#include "code\game\objects\items\weapons\circuitboards\machinery\biogenerator.dm"
|
||||
#include "code\game\objects\items\weapons\circuitboards\machinery\cloning.dm"
|
||||
#include "code\game\objects\items\weapons\circuitboards\machinery\engineering.dm"
|
||||
#include "code\game\objects\items\weapons\circuitboards\machinery\fluidpump.dm"
|
||||
#include "code\game\objects\items\weapons\circuitboards\machinery\jukebox.dm"
|
||||
#include "code\game\objects\items\weapons\circuitboards\machinery\kitchen_appliances.dm"
|
||||
#include "code\game\objects\items\weapons\circuitboards\machinery\mech_recharger.dm"
|
||||
@@ -2718,6 +2721,9 @@
|
||||
#include "code\modules\reagents\dispenser\supply.dm"
|
||||
#include "code\modules\reagents\distilling\Distilling-Recipes.dm"
|
||||
#include "code\modules\reagents\distilling\distilling.dm"
|
||||
#include "code\modules\reagents\hoses\connector.dm"
|
||||
#include "code\modules\reagents\hoses\hose.dm"
|
||||
#include "code\modules\reagents\hoses\hose_connector.dm"
|
||||
#include "code\modules\reagents\reagent_containers\blood_pack.dm"
|
||||
#include "code\modules\reagents\reagent_containers\borghydro.dm"
|
||||
#include "code\modules\reagents\reagent_containers\dropper.dm"
|
||||
|
||||
Reference in New Issue
Block a user