Added toggle-godmode, invisibility for Game Admins, BS12 versions of proccall for Game Masters

Signed-off-by: Mister Fox <traitor.foxy.brown@live.com>
This commit is contained in:
Mister Fox
2011-12-20 08:01:54 -05:00
parent 2dffc6d00d
commit 9f52aef132
8 changed files with 150 additions and 21 deletions

View File

@@ -118,22 +118,6 @@
if(K && K.client && K.client.holder && K.key != usr.key && K.key != M.key)
K << "<B><font color='blue'>PM: [key_name(usr, K)]-&gt;[key_name(M, K)]:</B> \blue [t]</font>"
/client/proc/cmd_admin_godmode(mob/M as mob in world)
set category = "Special Verbs"
set name = "Godmode"
if(!authenticated || !holder)
src << "Only administrators may use this command."
return
if (M.nodamage == 1)
M.nodamage = 0
usr << "\blue Toggled OFF"
else
M.nodamage = 1
usr << "\blue Toggled ON"
log_admin("[key_name(usr)] has toggled [key_name(M)]'s nodamage to [(M.nodamage ? "On" : "Off")]")
message_admins("[key_name_admin(usr)] has toggled [key_name_admin(M)]'s nodamage to [(M.nodamage ? "On" : "Off")]", 1)
/client/proc/cmd_admin_mute(mob/M as mob in world)
set category = "Special Verbs"
set name = "Admin Mute"