mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2026-01-04 06:22:38 +00:00
Bullets are now properly sharp
This commit is contained in:
@@ -6,6 +6,7 @@
|
||||
nodamage = 0
|
||||
flag = "bullet"
|
||||
embed = 1
|
||||
sharp = 1
|
||||
|
||||
on_hit(var/atom/target, var/blocked = 0)
|
||||
if (..(target, blocked))
|
||||
@@ -17,6 +18,7 @@
|
||||
stun = 5
|
||||
weaken = 5
|
||||
embed = 0
|
||||
sharp = 0
|
||||
|
||||
/obj/item/projectile/bullet/weakbullet/beanbag //because beanbags are not bullets
|
||||
name = "beanbag"
|
||||
@@ -47,6 +49,7 @@
|
||||
/obj/item/projectile/bullet/burstbullet//I think this one needs something for the on hit
|
||||
name = "exploding bullet"
|
||||
damage = 20
|
||||
edge = 1
|
||||
|
||||
|
||||
/obj/item/projectile/bullet/stunshot
|
||||
@@ -56,6 +59,7 @@
|
||||
weaken = 10
|
||||
stutter = 10
|
||||
embed = 0
|
||||
sharp = 0
|
||||
|
||||
/obj/item/projectile/bullet/a762
|
||||
damage = 25
|
||||
|
||||
Reference in New Issue
Block a user