Added Vey's Jensen set+a shitty dermal "helmet" I made

Removed the nurse outfit from the theatre cause it spawns in medbay anyway


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2430 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
kortgstation@gmail.com
2011-10-27 03:44:59 +00:00
parent eba614d78f
commit a2557781f4
18 changed files with 47 additions and 15 deletions

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@@ -97,14 +97,14 @@
new /obj/item/clothing/under/soviet(src.loc)
new /obj/item/clothing/head/ushanka(src.loc)
del(src)
/*
/obj/effect/landmark/costume/nurse/New()
new /obj/item/clothing/under/rank/nursesuit(src.loc)
new /obj/item/clothing/head/nursehat(src.loc)
new /obj/item/clothing/glasses/regular(src.loc)
new /obj/item/clothing/gloves/latex(src.loc)
new /obj/item/clothing/mask/surgical(src.loc)
del(src)
del(src)*/
/obj/effect/landmark/costume/imperium_monk/New()

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@@ -250,6 +250,15 @@
flags = FPRINT | TABLEPASS | SUITSPACE | HEADCOVERSEYES
armor = list(melee = 80, bullet = 60, laser = 50,energy = 10, bomb = 25, bio = 10, rad = 0)
/obj/item/clothing/head/helmet/dermal
name = "Dermal Armour Patch"
desc = "You're not quite sure how you manage to take it on and off, but it implants nicely in your head."
icon_state = "dermal"
item_state = "dermal"
flags = FPRINT | TABLEPASS | SUITSPACE | HEADCOVERSEYES
armor = list(melee = 80, bullet = 60, laser = 50,energy = 10, bomb = 25, bio = 10, rad = 0)
/obj/item/clothing/head/helmet/warden
name = "Warden Hat"
desc = "Stop right there, criminal scum!"

View File

@@ -385,6 +385,14 @@
color = "scratch"
/obj/item/clothing/under/jensen
desc = "You never asked for anything this stylish."
name = "Head of Security Jumpsuit"
icon_state = "jensen"
item_state = "jensen"
color = "jensen"
armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
/obj/item/clothing/under/sl_suit
desc = "A very amish looking suit."
name = "Amish Suit"

View File

@@ -257,6 +257,15 @@
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
armor = list(melee = 65, bullet = 30, laser = 50,energy = 10, bomb = 25, bio = 0, rad = 0)
/obj/item/clothing/suit/armor/jensen
name = "armored trenchoat"
desc = "A trenchoat augmented with a special alloy for some protection and style"
icon_state = "jensencoat"
item_state = "jensencoat"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
armor = list(melee = 65, bullet = 30, laser = 50,energy = 10, bomb = 25, bio = 0, rad = 0)
/obj/item/clothing/suit/armor/captain
name = "Captain's armor"
desc = "A bulky, heavy-duty piece of exclusive Nanotrasen armor. YOU are in charge!"

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@@ -50,9 +50,9 @@
New()
..()
sleep(2)
new /obj/item/clothing/under/rank/head_of_security(src)
new /obj/item/clothing/suit/armor/hos(src)
new /obj/item/clothing/head/helmet(src)
new /obj/item/clothing/under/jensen(src)
new /obj/item/clothing/suit/armor/jensen(src)
new /obj/item/clothing/head/helmet/dermal(src)
new /obj/item/device/radio/headset/heads/hos(src)
new /obj/item/weapon/shield/riot(src)
new /obj/item/weapon/storage/lockbox/loyalty(src)

View File

@@ -17,7 +17,7 @@
if (!msg)
return
var/rendered = "<span class='game deadsay'><span class='prefix'>DEAD:</span> <span class='name'>ADMIN([src.stealth ? pick("BADMIN", "hornigranny", "TLF", "scaredforshadows", "KSI", "Silnazi", "HerpEs", "BJ69", "SpoofedEdd", "Uhangay", "Wario90900", "Regarity", "HorPhareon", "LastFish", "unMportant", "Deurpyn" ) : src.key])</span> says, <span class='message'>\"[msg]\"</span></span>"
var/rendered = "<span class='game deadsay'><span class='prefix'>DEAD:</span> <span class='name'>ADMIN([src.stealth ? pick("BADMIN", "hornigranny", "TLF", "scaredforshadows", "KSI", "Silnazi", "HerpEs", "BJ69", "SpoofedEdd", "Uhangay", "Wario90900", "Regarity", "MissPhareon", "LastFish", "unMportant", "Deurpyn" ) : src.key])</span> says, <span class='message'>\"[msg]\"</span></span>"
for (var/mob/M in world)
if (istype(M, /mob/new_player))

View File

@@ -86,4 +86,10 @@
name = "Optical Thermal Eyepatch"
desc = "An eyepatch with built-in thermal optics"
icon_state = "eyepatch"
item_state = "eyepatch"
item_state = "eyepatch"
/obj/item/clothing/glasses/thermal/jensen
name = "Optical Thermal Implants"
desc = "A set of implantable lenses designed to augment your vision"
icon_state = "thermalimplants"
item_state = "syringe_kit"