diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 716d05ae1b..86e4b25cf7 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -828,7 +828,15 @@ About the new airlock wires panel: src.aiHacking = 0 src.attack_ai(user) - +/obj/machinery/door/airlock/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) + if (src.isElectrified()) + if (istype(mover, /obj/item)) + var/obj/item/i = mover + if (i.m_amt) + var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + s.set_up(5, 1, src) + s.start() + return ..() /obj/machinery/door/airlock/attack_paw(mob/user as mob) return src.attack_hand(user) diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm index 7b4687bf47..32f1bf697d 100644 --- a/code/game/objects/structures/grille.dm +++ b/code/game/objects/structures/grille.dm @@ -101,6 +101,16 @@ if (istype(mover, /obj/item/projectile)) return prob(30) else + var/turf/T = get_turf(src) + var/obj/structure/cable/C = T.get_cable_node() + if(C) + if (C.powernet.avail) + if (istype(mover, /obj/item)) + var/obj/item/i = mover + if (i.m_amt) + var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + s.set_up(5, 1, src) + s.start() return !src.density