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Fixes #3781
Magical thingies now go zzap instead of click click when empty.
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@@ -63,6 +63,15 @@ obj/item/weapon/gun/energy/staff
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update_icon()
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return
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click_empty(mob/user = null)
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if (user)
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user.visible_message("*fizzle*", "\red <b>*fizzle*</b>")
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else
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src.visible_message("*fizzle*")
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playsound(src.loc, 'sound/effects/sparks1.ogg', 100, 1)
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/obj/item/weapon/gun/energy/staff/animate
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name = "staff of animation"
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desc = "An artefact that spits bolts of life-force which causes objects which are hit by it to animate and come to life! This magic doesn't affect machines."
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