Revert "SSmachines instancing PR (#9080)"

This reverts commit 4889b33cea.
This commit is contained in:
atermonera
2023-07-23 17:45:10 -08:00
parent b3b59c5c2a
commit a8a9054d08
17 changed files with 126 additions and 150 deletions
+3 -3
View File
@@ -171,9 +171,9 @@ var/global/list/engineering_networks = list(
var/list/my_area = by_area[A.name]
my_area += src
var/number = my_area.len
c_tag = "[A.name] #[number]"
/obj/machinery/camera/autoname/Destroy()
var/area/A = get_area(src)
if(!A || !by_area || !by_area[A.name])
@@ -215,7 +215,7 @@ var/global/list/engineering_networks = list(
return //nooooo
assembly.upgrades.Add(new /obj/item/assembly/prox_sensor(assembly))
setPowerUsage()
begin_processing()
START_MACHINE_PROCESSING(src)
sense_proximity(callback = /atom/proc/HasProximity)
update_coverage()
+3 -3
View File
@@ -643,7 +643,7 @@ About the new airlock wires panel:
backup_power_lost_until = world.time + SecondsToTicks(10)
if(main_power_lost_until > 0 || backup_power_lost_until > 0)
begin_processing()
START_MACHINE_PROCESSING(src)
// Disable electricity if required
if(electrified_until && isAllPowerLoss())
@@ -655,7 +655,7 @@ About the new airlock wires panel:
backup_power_lost_until = backupPowerCablesCut() ? -1 : world.time + SecondsToTicks(60)
if(backup_power_lost_until > 0)
begin_processing()
START_MACHINE_PROCESSING(src)
// Disable electricity if required
if(electrified_until && isAllPowerLoss())
@@ -700,7 +700,7 @@ About the new airlock wires panel:
src.electrified_until = duration == -1 ? -1 : world.time + SecondsToTicks(duration)
if(electrified_until > 0)
begin_processing()
START_MACHINE_PROCESSING(src)
if(feedback && message)
to_chat(usr,message)
+8 -32
View File
@@ -113,56 +113,32 @@ Class Procs:
var/obj/item/circuitboard/circuit = null
var/list/materials = list() //Exclusively used for machines that take materials - lathes, fabricators etc. Honestly overdue for a whole lathe/fab refactor at some point.
// Use the fastprocess subsystem instead of SSMachines?
var/speed_process = FALSE
// The subsystem we will be using
var/subsystem_type = /datum/controller/subsystem/machines
var/speed_process = FALSE //If false, SSmachines. If true, SSfastprocess.
required_dexterity = MOB_DEXTERITY_TOUCHSCREENS
/// Helper proc for telling a machine to start processing with the subsystem type that is located in its `subsystem_type` var.
/obj/machinery/proc/begin_processing()
START_PROCESSING_MACHINERY(src, SSMACHINES_MACHINERY_LIST)
/// Helper proc for telling a machine to stop processing with the subsystem type that is located in its `subsystem_type` var.
/obj/machinery/proc/end_processing()
STOP_PROCESSING_MACHINERY(src, SSMACHINES_MACHINERY_LIST)
/// Helper proc for telling a machine to start processing with the subsystem type that is located in its `subsystem_type` var.
/obj/machinery/proc/begin_speed_processing()
end_processing()
START_SPEED_PROCESSING(src)
/// Helper proc for telling a machine to stop processing with the subsystem type that is located in its `subsystem_type` var.
/obj/machinery/proc/end_speed_processing()
STOP_SPEED_PROCESSING(src)
begin_processing()
/obj/machinery/Initialize(var/ml, direction=0)
/obj/machinery/Initialize(var/ml, d=0)
. = ..()
if(direction)
set_dir(direction)
if(d)
set_dir(d)
if(ispath(circuit))
circuit = new circuit(src)
global.machines += src
if(ispath(circuit))
circuit = new circuit(src)
if(!speed_process)
START_PROCESSING_MACHINERY(src, SSMACHINES_MACHINERY_LIST)
START_MACHINE_PROCESSING(src)
else
begin_speed_processing()
START_PROCESSING(SSfastprocess, src)
if(!ml)
power_change()
/obj/machinery/Destroy()
if(!speed_process)
STOP_PROCESSING_MACHINERY(src, SSMACHINES_MACHINERY_LIST)
STOP_MACHINE_PROCESSING(src)
else
end_speed_processing()
STOP_PROCESSING(SSfastprocess, src)
global.machines -= src
if(component_parts)
for(var/atom/A in component_parts)
+1 -1
View File
@@ -95,7 +95,7 @@
singulo.target = src
icon_state = "[icontype]1"
active = 1
begin_processing()
START_MACHINE_PROCESSING(src)
if(user)
to_chat(user, "<span class='notice'>You activate the beacon.</span>")
+24 -9
View File
@@ -19,12 +19,14 @@
var/power_drained = 0 // Amount of power drained.
var/max_power = 1e9 // Detonation point.
var/mode = 0 // 0 = off, 1=clamped (off), 2=operating
var/drained_this_tick = 0 // This is unfortunately necessary to ensure we process powersinks BEFORE other machinery such as APCs.
var/datum/powernet/PN // Our powernet
var/obj/structure/cable/attached // the attached cable
/obj/item/powersink/Destroy()
STOP_PROCESSING_MACHINERY(src, SSMACHINES_POWEROBJS_LIST)
STOP_PROCESSING(SSobj, src)
STOP_PROCESSING_POWER_OBJECT(src)
..()
/obj/item/powersink/attackby(var/obj/item/I, var/mob/user)
@@ -47,7 +49,8 @@
return
else
if (mode == 2)
START_PROCESSING_MACHINERY(src, SSMACHINES_POWEROBJS_LIST)
STOP_PROCESSING(SSobj, src) // Now the power sink actually stops draining the station's power if you unhook it. --NeoFite
STOP_PROCESSING_POWER_OBJECT(src)
anchored = 0
mode = 0
src.visible_message("<span class='notice'>[user] detaches [src] from the cable!</span>")
@@ -70,31 +73,38 @@
src.visible_message("<span class='notice'>[user] activates [src]!</span>")
mode = 2
icon_state = "powersink1"
START_PROCESSING_MACHINERY(src, SSMACHINES_POWEROBJS_LIST)
START_PROCESSING(SSobj, src)
datum_flags &= ~DF_ISPROCESSING // Have to reset this flag so that PROCESSING_POWER_OBJECT can re-add it. It fails if the flag is already present. - Ater
START_PROCESSING_POWER_OBJECT(src)
if(2) //This switch option wasn't originally included. It exists now. --NeoFite
src.visible_message("<span class='notice'>[user] deactivates [src]!</span>")
mode = 1
set_light(0)
icon_state = "powersink0"
STOP_PROCESSING_MACHINERY(src, SSMACHINES_POWEROBJS_LIST)
STOP_PROCESSING(SSobj, src)
STOP_PROCESSING_POWER_OBJECT(src)
/obj/item/powersink/pwr_drain()
if(!attached)
return 0
if(drained_this_tick)
return 1
drained_this_tick = 1
var/drained = 0
if(!attached.powernet)
if(!PN)
return 1
set_light(12)
attached.powernet.trigger_warning()
PN.trigger_warning()
// found a powernet, so drain up to max power from it
drained = attached.powernet.draw_power(drain_rate)
drained = PN.draw_power(drain_rate)
// if tried to drain more than available on powernet
// now look for APCs and drain their cells
if(drained < drain_rate)
for(var/obj/machinery/power/terminal/T in attached.powernet.nodes)
for(var/obj/machinery/power/terminal/T in PN.nodes)
// Enough power drained this tick, no need to torture more APCs
if(drained >= drain_rate)
break
@@ -110,6 +120,7 @@
/obj/item/powersink/process()
drained_this_tick = 0
power_drained -= min(dissipation_rate, power_drained)
if(power_drained > max_power * 0.95)
playsound(src, 'sound/effects/screech.ogg', 100, 1, 1)
@@ -117,3 +128,7 @@
explosion(src.loc, 3,6,9,12)
qdel(src)
return
if(attached && attached.powernet)
PN = attached.powernet
else
PN = null