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fixes some sprites, adds a thin blindfold
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@@ -27,6 +27,14 @@
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..()
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gear_tweaks += gear_tweak_free_color_choice
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/datum/gear/eyes/thinblindfold
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display_name = "blindfold, thin white (recolorable)"
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path = /obj/item/clothing/glasses/sunglasses/thinblindfold
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/datum/gear/eyes/thinblindfold/New()
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..()
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gear_tweaks += gear_tweak_free_color_choice
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/datum/gear/eyes/glasses
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display_name = "Glasses, prescription"
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path = /obj/item/clothing/glasses/regular
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@@ -397,6 +397,13 @@ BLIND // can't see anything
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desc = "A white blindfold that covers the eyes, preventing sight."
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icon_state = "blindfoldwhite"
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/obj/item/clothing/glasses/sunglasses/thinblindfold
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name = "thin white blindfold"
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desc = "A thin blindfold to help protect sensitive eyes while still allowing some sight"
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icon_state = "blindfoldwhite"
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flash_protection = FLASH_PROTECTION_MODERATE //not as thick, only offers some protection
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tint = TINT_HEAVY
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/obj/item/clothing/glasses/sunglasses/blindfold/tape
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name = "length of tape"
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desc = "It's a robust DIY blindfold!"
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@@ -1299,6 +1299,8 @@
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var/obj/item/clothing/glasses/welding/O = glasses
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if(!O.up)
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found_welder = 1
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if(istype(glasses, /obj/item/clothing/glasses/sunglasses/thinblindfold))
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found_welder = 1
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if(!found_welder && istype(head, /obj/item/clothing/head/welding))
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var/obj/item/clothing/head/welding/O = head
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if(!O.up)
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