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Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 9/6/2015_baymerge
Conflicts: .travis.yml code/game/gamemodes/cult/cult.dm code/game/gamemodes/heist/heist.dm code/game/gamemodes/ninja/ninja.dm code/game/gamemodes/nuclear/nuclear.dm code/game/gamemodes/traitor/traitor.dm code/game/gamemodes/wizard/wizard.dm code/game/jobs/job/civilian.dm code/game/jobs/job/medical.dm code/game/jobs/job/security.dm code/game/objects/structures/lattice.dm code/global.dm code/modules/projectiles/ammunition/boxes.dm code/modules/reagents/Chemistry-Recipes.dm config/example/config.txt polaris.dme
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@@ -192,6 +192,15 @@
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max_ammo = 20
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multiple_sprites = 1
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/obj/item/ammo_magazine/caps
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name = "speed loader (caps)"
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icon_state = "T38"
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caliber = "caps"
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color = "#FF0000"
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ammo_type = /obj/item/ammo_casing/cap
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matter = list(DEFAULT_WALL_MATERIAL = 600)
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max_ammo = 7
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multiple_sprites = 1
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/obj/item/ammo_magazine/g12
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name = "magazine (12 gauge)"
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icon_state = "g12"
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@@ -215,4 +224,4 @@
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ammo_type = /obj/item/ammo_casing/shotgun/flash
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/obj/item/ammo_magazine/g12/empty
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initial_ammo = 0
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initial_ammo = 0
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@@ -158,3 +158,10 @@
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icon_state = "rocketshell"
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projectile_type = /obj/item/missile
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caliber = "rocket"
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/obj/item/ammo_casing/cap
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name = "cap"
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desc = "A cap for children toys."
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caliber = "caps"
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color = "#FF0000"
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projectile_type = /obj/item/projectile/bullet/pistol/cap
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