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Items are now assumed to be conductive, rather than the opposite
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@@ -7,7 +7,6 @@
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desc = "Used to remove floors and to pry open doors."
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icon = 'icons/obj/tools.dmi'
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icon_state = "crowbar"
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flags = CONDUCT
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slot_flags = SLOT_BELT
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force = 6
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throwforce = 7
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@@ -6,7 +6,6 @@
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desc = "You can be totally screwwy with this."
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icon = 'icons/obj/tools.dmi'
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icon_state = "screwdriver"
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flags = CONDUCT
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slot_flags = SLOT_BELT | SLOT_EARS
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force = 6
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w_class = ITEMSIZE_TINY
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@@ -7,7 +7,6 @@
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icon = 'icons/obj/tools.dmi'
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icon_state = "welder"
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item_state = "welder"
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flags = CONDUCT
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slot_flags = SLOT_BELT
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//Amount of OUCH when it's thrown
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@@ -6,7 +6,6 @@
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desc = "This cuts wires."
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icon = 'icons/obj/tools.dmi'
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icon_state = "cutters"
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flags = CONDUCT
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slot_flags = SLOT_BELT
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force = 6
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throw_speed = 2
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@@ -6,7 +6,6 @@
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desc = "A wrench with many common uses. Can be usually found in your hand."
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icon = 'icons/obj/tools.dmi'
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icon_state = "wrench"
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flags = CONDUCT
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slot_flags = SLOT_BELT
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force = 6
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throwforce = 7
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