This commit is contained in:
Zuhayr
2014-07-28 20:59:29 +09:30
12 changed files with 44 additions and 35 deletions

View File

@@ -1031,11 +1031,13 @@ datum/preferences
if("input")
switch(href_list["preference"])
if("name")
var/new_name = reject_bad_name( input(user, "Choose your character's name:", "Character Preference") as text|null )
if(new_name)
real_name = new_name
else
user << "<font color='red'>Invalid name. Your name should be at least 2 and at most [MAX_NAME_LEN] characters long. It may only contain the characters A-Z, a-z, -, ' and .</font>"
var/raw_name = input(user, "Choose your character's name:", "Character Preference") as text|null
if (!isnull(raw_name)) // Check to ensure that the user entered text (rather than cancel.)
var/new_name = reject_bad_name(raw_name)
if(new_name)
real_name = new_name
else
user << "<font color='red'>Invalid name. Your name should be at least 2 and at most [MAX_NAME_LEN] characters long. It may only contain the characters A-Z, a-z, -, ' and .</font>"
if("age")
var/new_age = input(user, "Choose your character's age:\n([AGE_MIN]-[AGE_MAX])", "Character Preference") as num|null

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@@ -159,9 +159,9 @@
src.damage += 0.2 * process_accuracy
//Damaged one shares the fun
else
var/victim = pick(owner.internal_organs)
var/datum/organ/internal/O = owner.internal_organs[victim]
O.damage += 0.2 * process_accuracy
var/datum/organ/internal/O = pick(owner.internal_organs)
if(O)
O.damage += 0.2 * process_accuracy
//Detox can heal small amounts of damage
if (src.damage && src.damage < src.min_bruised_damage && owner.reagents.has_reagent("anti_toxin"))

View File

@@ -34,7 +34,7 @@
H << "\red You have a monitor for a head, where do you think you're going to put that?"
return
M << "\blue You swallow a gulp of [src]."
M << "\blue You swallow a gulp from \the [src]."
if(reagents.total_volume)
reagents.trans_to_ingest(M, gulp_size)

View File

@@ -71,7 +71,7 @@
center_of_mass = list("x"=16, "y"=10)
if("tomatojuice")
icon_state = "glass_red"
name = "Glass of Tomato juf"
name = "Glass of Tomato juice"
desc = "Are you sure this is tomato juice?"
center_of_mass = list("x"=16, "y"=10)
if("blood")

View File

@@ -10,7 +10,7 @@
standing_mob = 1
load_item_visible = 1
load_offset_x = 0
load_offset_y = 8
load_offset_y = 7
var/car_limit = 3 //how many cars an engine can pull before performance degrades
active_engines = 1
@@ -34,7 +34,7 @@
standing_mob = 1
load_item_visible = 1
load_offset_x = 0
load_offset_y = 5
load_offset_y = 4
//-------------------------------------------
// Standard procs
@@ -44,6 +44,8 @@
cell = new /obj/item/weapon/cell/high
verbs -= /atom/movable/verb/pull
key = new()
var/image/I = new(icon = 'icons/obj/vehicles.dmi', icon_state = "cargo_engine_overlay", layer = src.layer + 0.2) //over mobs
overlays += I
/obj/vehicle/train/cargo/engine/Move()
if(on && cell.charge < power_use)
@@ -248,6 +250,9 @@
if(istype(load, /mob/living/carbon/human))
load.pixel_y += 4
if(load)
return 1
/obj/vehicle/train/cargo/engine/load(var/atom/movable/C)
if(!ismob(C))

View File

@@ -80,7 +80,7 @@
return 1
/obj/vehicle/train/MouseDrop_T(var/atom/movable/C, mob/user as mob)
if(user.buckled || user.stat || user.restrained() || !Adjacent(user) || !user.Adjacent(C))
if(user.buckled || user.stat || user.restrained() || !Adjacent(user) || !user.Adjacent(C) || !istype(C))
return
if(istype(C,/obj/vehicle/train))
latch(C, user)

View File

@@ -58,6 +58,8 @@
return 0
/obj/vehicle/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/hand_labeler))
return
if(istype(W, /obj/item/weapon/screwdriver))
if(!locked)
open = !open