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1.6.6 shoes and gloves
Adds shoes and gloves from Bay. Forensic gloves added to the loadout, detective only. Work gloves added to the loadout. Tactical gloves added, not to loadout. Cowboy boots added (existing sprite, loadout) Jungle boots and Duty boots added, (loadout). Dress shoes added white and black, (loadout). Fixed pathing issue with purple beret.
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@@ -57,3 +57,13 @@
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/datum/gear/gloves/evening/New()
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..()
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gear_tweaks = list(gear_tweak_free_color_choice)
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/datum/gear/gloves/duty
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display_name = "gloves, work"
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path = /obj/item/clothing/gloves/duty
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cost = 3
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/datum/gear/gloves/forensic
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display_name = "gloves, forensic"
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path = /obj/item/clothing/gloves/forensic
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allowed_roles = list("Detective")
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@@ -131,4 +131,26 @@
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/datum/gear/shoes/flats/color/New()
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..()
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gear_tweaks = list(gear_tweak_free_color_choice)
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gear_tweaks = list(gear_tweak_free_color_choice)
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/datum/gear/shoes/cowboy
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display_name = "cowboy boots"
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path = /obj/item/clothing/shoes/cowboy
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/datum/gear/shoes/jungle
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display_name = "jungle boots"
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path = /obj/item/clothing/shoes/jungleboots
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cost = 2
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/datum/gear/shoes/duty
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display_name = "duty boots"
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path = /obj/item/clothing/shoes/dutyboots
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cost = 2
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/datum/gear/shoes/dress
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display_name = "shoes, dress"
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path = /obj/item/clothing/shoes/dress
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/datum/gear/shoes/dress/white
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display_name = "shoes, dress white"
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path = /obj/item/clothing/shoes/dress/white
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