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Merge pull request #4483 from Verkister/smoothlimbs
Eliminates one possible culprit behind dismemberment crashes.
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@@ -875,6 +875,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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switch(disintegrate)
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if(DROPLIMB_EDGE)
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appearance_flags &= ~PIXEL_SCALE
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compile_icon()
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add_blood(victim)
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var/matrix/M = matrix()
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