mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2025-12-27 18:42:19 +00:00
Adds missing R&D screens. Fixes the employee computer by cheating.
This commit is contained in:
@@ -29,7 +29,8 @@ won't update every console in existence) but it's more of a hassle to do. Also,
|
||||
|
||||
/obj/machinery/computer/rdconsole
|
||||
name = "R&D control console"
|
||||
icon_state = "rdcomp"
|
||||
icon_keyboard = "rd_key"
|
||||
icon_screen = "rdcomp"
|
||||
light_color = "#a97faa"
|
||||
circuit = /obj/item/weapon/circuitboard/rdconsole
|
||||
var/datum/research/files //Stores all the collected research data.
|
||||
@@ -151,7 +152,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
|
||||
|
||||
src.updateUsrDialog()
|
||||
return
|
||||
|
||||
|
||||
/obj/machinery/computer/rdconsole/emp_act(var/remaining_charges, var/mob/user)
|
||||
if(!emagged)
|
||||
playsound(src.loc, 'sound/effects/sparks4.ogg', 75, 1)
|
||||
@@ -259,9 +260,9 @@ won't update every console in existence) but it's more of a hassle to do. Also,
|
||||
linked_destroy.loaded_item = null
|
||||
for(var/obj/I in linked_destroy.contents)
|
||||
for(var/mob/M in I.contents)
|
||||
M.death()
|
||||
M.death()
|
||||
if(istype(I,/obj/item/stack/material))//Only deconsturcts one sheet at a time instead of the entire stack
|
||||
var/obj/item/stack/material/S = I
|
||||
var/obj/item/stack/material/S = I
|
||||
if(S.get_amount() > 1)
|
||||
S.use(1)
|
||||
linked_destroy.loaded_item = S
|
||||
|
||||
@@ -119,8 +119,8 @@
|
||||
if(default_deconstruction_screwdriver(user, O))
|
||||
return
|
||||
if(default_deconstruction_crowbar(user, O))
|
||||
return
|
||||
if(default_part_replacement(user, O))
|
||||
return
|
||||
if(default_part_replacement(user, O))
|
||||
return
|
||||
|
||||
/obj/machinery/r_n_d/server/centcom
|
||||
@@ -155,7 +155,8 @@
|
||||
|
||||
/obj/machinery/computer/rdservercontrol
|
||||
name = "R&D Server Controller"
|
||||
icon_state = "rdcomp"
|
||||
icon_keyboard = "rd_key"
|
||||
icon_screen = "rdcomp"
|
||||
light_color = "#a97faa"
|
||||
circuit = /obj/item/weapon/circuitboard/rdservercontrol
|
||||
var/screen = 0
|
||||
|
||||
Reference in New Issue
Block a user