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Merge pull request #6662 from Shadow-Quill/Baton-Intent-Change
Stunbatons will now only harmbaton on grab/harm intents
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@@ -178,7 +178,7 @@
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var/mob/living/carbon/human/H = target
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affecting = H.get_organ(hit_zone)
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if(user.a_intent == I_HURT || user.a_intent == I_DISARM)
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if(user.a_intent == I_GRAB || user.a_intent == I_HURT)
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. = ..()
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//whacking someone causes a much poorer electrical contact than deliberately prodding them.
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agony *= 0.5
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