From c0bd83d6f58968da7ec2fa9989cb21905e41c9e0 Mon Sep 17 00:00:00 2001 From: Mechoid Date: Tue, 7 Aug 2018 15:23:27 -0700 Subject: [PATCH] Fixes the Ultra AC2's burstfire bug. --- code/game/mecha/equipment/weapons/weapons.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm index 80b417da22..e980c8261c 100644 --- a/code/game/mecha/equipment/weapons/weapons.dm +++ b/code/game/mecha/equipment/weapons/weapons.dm @@ -38,11 +38,13 @@ projectiles-- var/P = new projectile(curloc) Fire(P, target) + if(i == 1) + set_ready_state(0) if(fire_cooldown) sleep(fire_cooldown) if(auto_rearm) projectiles = projectiles_per_shot - set_ready_state(0) +// set_ready_state(0) do_after_cooldown() return