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Adds New PoI Features + Bonus PoI (#5796)
* Adds cliffs. * Finishes lava and polishes the other things. * Hopefully finished with all the new shinies.
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@@ -18,7 +18,7 @@
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return ..()
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/obj/effect/map_effect/interval/effect_emitter/proc/configure_effects()
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effect_system.set_up(effect_amount, effect_cardinals_only, usr.loc, effect_forced_dir)
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effect_system.set_up(effect_amount, effect_cardinals_only, src.loc, effect_forced_dir)
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/obj/effect/map_effect/interval/effect_emitter/trigger()
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configure_effects() // We do this every interval in case it changes.
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@@ -49,6 +49,7 @@
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spawn(retry_delay) // Maybe someday we'll have fancy TG timers/schedulers.
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if(!QDELETED(src))
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.()
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return
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var/next_interval = rand(interval_lower_bound, interval_upper_bound)
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spawn(next_interval)
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