Mob inventory cleanup

This commit is contained in:
Kelenius
2016-03-15 16:39:40 +03:00
parent 5104957ff8
commit afbc235b96
59 changed files with 432 additions and 390 deletions
@@ -125,12 +125,12 @@
icon_state = "wrap_paper"
var/amount = 20.0
/obj/item/weapon/wrapping_paper/attackby(obj/item/weapon/W as obj, mob/user as mob)
/obj/item/weapon/wrapping_paper/attackby(obj/item/weapon/W as obj, mob/living/user as mob)
..()
if (!( locate(/obj/structure/table, src.loc) ))
user << "<span class='warning'>You MUST put the paper on a table!</span>"
if (W.w_class < 4)
if ((istype(user.l_hand, /obj/item/weapon/wirecutters) || istype(user.r_hand, /obj/item/weapon/wirecutters)))
if (user.get_type_in_hands(/obj/item/weapon/wirecutters))
var/a_used = 2 ** (src.w_class - 1)
if (src.amount < a_used)
user << "<span class='warning'>You need more paper!</span>"