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Merge pull request #4078 from Mechoid/Projectile_Turretfunctions
Turret Targetting Update
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@@ -150,8 +150,10 @@
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/obj/structure/foamedmetal/ex_act(severity)
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qdel(src)
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/obj/structure/foamedmetal/bullet_act()
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if(metal == 1 || prob(50))
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/obj/structure/foamedmetal/bullet_act(var/obj/item/projectile/P)
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if(istype(P, /obj/item/projectile/test))
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return
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else if(metal == 1 || prob(50))
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qdel(src)
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/obj/structure/foamedmetal/attack_hand(var/mob/user)
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