Nerfs the siemens on most hardsuits

This commit is contained in:
Yoshax
2017-06-11 02:18:09 +01:00
parent 1ace6311a8
commit b345201009
4 changed files with 14 additions and 3 deletions

View File

@@ -13,7 +13,7 @@
offline_slowdown = 10
vision_restriction = 1
offline_vision_restriction = 2
siemens_coefficient = 0.75
chest_type = /obj/item/clothing/suit/space/rig/breacher
helm_type = /obj/item/clothing/head/helmet/space/rig/breacher
boot_type = /obj/item/clothing/shoes/magboots/rig/breacher
@@ -25,6 +25,7 @@
icon_state = "breacher_rig"
armor = list(melee = 90, bullet = 90, laser = 90, energy = 90, bomb = 90, bio = 100, rad = 80) //Takes TEN TIMES as much damage to stop someone in a breacher. In exchange, it's slow.
vision_restriction = 0
siemens_coefficient = 0.2
/obj/item/clothing/head/helmet/space/rig/breacher
species_restricted = list("Unathi")

View File

@@ -11,6 +11,7 @@
helm_type = /obj/item/clothing/head/helmet/space/rig/ert
req_access = list(access_cent_specops)
siemens_coefficient= 0.5
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 100, rad = 100)
allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank, /obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/crowbar, \
@@ -30,7 +31,7 @@
suit_type = "ERT engineer"
icon_state = "ert_engineer_rig"
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 100, rad = 100)
siemens_coefficient = 0
glove_type = /obj/item/clothing/gloves/gauntlets/rig/eva
initial_modules = list(
/obj/item/rig_module/ai_container,
@@ -71,6 +72,8 @@
suit_type = "heavy asset protection"
icon_state = "asset_protection_rig"
armor = list(melee = 60, bullet = 50, laser = 50,energy = 40, bomb = 40, bio = 100, rad = 100)
siemens_coefficient= 0.3
glove_type = /obj/item/clothing/gloves/gauntlets/rig/eva
initial_modules = list(
/obj/item/rig_module/ai_container,

View File

@@ -11,7 +11,8 @@
slowdown = 1
offline_slowdown = 3
offline_vision_restriction = 1
siemens_coefficient = 0.3
glove_type = /obj/item/clothing/gloves/gauntlets/rig/eva
helm_type = /obj/item/clothing/head/helmet/space/rig/merc
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs)

View File

@@ -65,6 +65,7 @@
offline_slowdown = 10
offline_vision_restriction = 2
emp_protection = -20
siemens_coefficient= 0.75
helm_type = /obj/item/clothing/head/helmet/space/rig/industrial
@@ -92,6 +93,7 @@
slowdown = 0
offline_slowdown = 1
offline_vision_restriction = 1
siemens_coefficient= 0.75
helm_type = /obj/item/clothing/head/helmet/space/rig/eva
glove_type = /obj/item/clothing/gloves/gauntlets/rig/eva
@@ -127,6 +129,7 @@
slowdown = 0
offline_slowdown = 0
offline_vision_restriction = 0
siemens_coefficient= 0.75
helm_type = /obj/item/clothing/head/helmet/space/rig/ce
glove_type = /obj/item/clothing/gloves/gauntlets/rig/ce
@@ -161,6 +164,7 @@
armor = list(melee = 45, bullet = 5, laser = 45, energy = 80, bomb = 60, bio = 100, rad = 100)
slowdown = 1
offline_vision_restriction = 1
siemens_coefficient= 0.75
helm_type = /obj/item/clothing/head/helmet/space/rig/hazmat
@@ -188,6 +192,7 @@
armor = list(melee = 30, bullet = 15, laser = 20, energy = 60, bomb = 30, bio = 100, rad = 100)
slowdown = 1
offline_vision_restriction = 1
siemens_coefficient= 0.75
helm_type = /obj/item/clothing/head/helmet/space/rig/medical
@@ -217,6 +222,7 @@
slowdown = 1
offline_slowdown = 3
offline_vision_restriction = 1
siemens_coefficient= 0.7
helm_type = /obj/item/clothing/head/helmet/space/rig/hazard