- Fixes carp plushies to now have a base sprite & be selectable in the loadout.

- Adjusts gift vendor to have a few of the newer plushies, as well as change them to cost thaler rather than a coin.
- Champagne is now a premium item rather than contraband.
This commit is contained in:
Schnayy
2018-04-20 09:55:09 -05:00
parent 0d957e35a5
commit b56299cc57
4 changed files with 43 additions and 7 deletions
+12 -2
View File
@@ -768,7 +768,7 @@
name = "space carp plushie"
desc = "An adorable stuffed toy that resembles a space carp."
icon = 'icons/obj/toy.dmi'
icon_state = "plushie/carp"
icon_state = "basecarp"
attack_verb = list("bitten", "eaten", "fin slapped")
var/bitesound = 'sound/weapons/bite.ogg'
@@ -787,39 +787,49 @@
name = "Random Carp Plushie"
desc = "This is a random plushie"
icon = 'icons/obj/toy.dmi'
icon_state = "plushie/carp"
icon_state = "basecarp"
/obj/random/carp_plushie/item_to_spawn()
return pick(typesof(/obj/item/toy/plushie/carp)) //can pick any carp plushie, even the original.
/obj/item/toy/plushie/carp/ice
name = "ice carp plushie"
icon_state = "icecarp"
/obj/item/toy/plushie/carp/silent
name = "monochrome carp plushie"
icon_state = "silentcarp"
/obj/item/toy/plushie/carp/electric
name = "electric carp plushie"
icon_state = "electriccarp"
/obj/item/toy/plushie/carp/gold
name = "golden carp plushie"
icon_state = "goldcarp"
/obj/item/toy/plushie/carp/toxin
name = "toxic carp plushie"
icon_state = "toxincarp"
/obj/item/toy/plushie/carp/dragon
name = "dragon carp plushie"
icon_state = "dragoncarp"
/obj/item/toy/plushie/carp/pink
name = "pink carp plushie"
icon_state = "pinkcarp"
/obj/item/toy/plushie/carp/candy
name = "candy carp plushie"
icon_state = "candycarp"
/obj/item/toy/plushie/carp/nebula
name = "nebula carp plushie"
icon_state = "nebulacarp"
/obj/item/toy/plushie/carp/void
name = "void carp plushie"
icon_state = "voidcarp"
//Large plushies.