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https://github.com/PolarisSS13/Polaris.git
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Traitor's revolver is now w_class=2.0 (pocketable). Sprite is now that of a snub-nosed revolver.
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@@ -1,10 +1,10 @@
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/obj/item/weapon/gun/projectile
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desc = "A classic revolver. Uses 357 ammo"
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desc = "A pocket-sized snubnosed revolver. Uses 357 ammo"
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name = "revolver"
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icon_state = "revolver"
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icon_state = "revolver_snub"
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caliber = "357"
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origin_tech = "combat=2;materials=2"
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w_class = 3.0
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w_class = 2.0
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m_amt = 1000
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var/ammo_type = "/obj/item/ammo_casing/a357"
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@@ -15,6 +15,7 @@
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name = "desert eagle"
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desc = "A robust handgun that uses .50 AE ammo"
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icon_state = "deagle"
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w_class = 3.0
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force = 14.0
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max_shells = 7
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caliber = ".50"
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@@ -54,6 +55,7 @@
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name = "gyrojet pistol"
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desc = "A bulky pistol designed to fire self propelled rounds"
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icon_state = "gyropistol"
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w_class = 3.0
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max_shells = 8
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caliber = "75"
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fire_sound = 'sound/effects/Explosion1.ogg'
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@@ -88,7 +90,7 @@
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name = "\improper Stechtkin pistol"
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desc = "A small, easily concealable gun. Uses 9mm rounds."
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icon_state = "pistol"
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w_class = 2
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w_class = 2.0
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max_shells = 8
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caliber = "9mm"
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silenced = 0
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@@ -117,7 +119,7 @@
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user << "<span class='notice'>You unscrew [silenced] from [src].</span>"
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user.put_in_hands(silenced)
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silenced = 0
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w_class = 2
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w_class = 2.0
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update_icon()
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return
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..()
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@@ -131,7 +133,7 @@
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user.drop_item()
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user << "<span class='notice'>You screw [I] onto [src].</span>"
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silenced = I //dodgy?
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w_class = 3
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w_class = 3.0
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I.loc = src //put the silencer into the gun
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update_icon()
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return
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@@ -149,4 +151,4 @@
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desc = "a silencer"
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icon = 'icons/obj/gun.dmi'
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icon_state = "silencer"
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w_class = 2
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w_class = 2.0
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@@ -6,6 +6,7 @@
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caliber = "38"
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origin_tech = "combat=2;materials=2"
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ammo_type = "/obj/item/ammo_casing/c38"
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w_class = 3.0
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special_check(var/mob/living/carbon/human/M)
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@@ -77,6 +78,7 @@
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desc = "When you absolutely, positively need a 10mm hole in the other guy. Uses .357 ammo." //>10mm hole >.357
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icon_state = "mateba"
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origin_tech = "combat=2;materials=2"
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w_class = 3.0
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// A gun to play Russian Roulette!
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// You can spin the chamber to randomize the position of the bullet.
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@@ -84,8 +86,10 @@
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/obj/item/weapon/gun/projectile/russian
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name = "Russian Revolver"
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desc = "A Russian made revolver. Uses .357 ammo. It has a single slot in it's chamber for a bullet."
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icon_state = "revolver"
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max_shells = 6
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origin_tech = "combat=2;materials=2"
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w_class = 3.0
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/obj/item/weapon/gun/projectile/russian/New()
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Spin()
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