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Fixed a unused area in Cryo.
Removed damaging effects to alien players. C'mon, we whitelist them already!
This commit is contained in:
@@ -181,9 +181,9 @@
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/obj/machinery/atmospherics/unary/cryo_cell/proc/expel_gas()
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if(air_contents.total_moles() < 1)
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return
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var/datum/gas_mixture/expel_gas = new
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var/remove_amount = air_contents.total_moles()/50
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expel_gas = air_contents.remove(remove_amount)
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// var/datum/gas_mixture/expel_gas = new
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// var/remove_amount = air_contents.total_moles()/50
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// expel_gas = air_contents.remove(remove_amount)
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// Just have the gas disappear to nowhere.
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//expel_gas.temperature = T20C // Lets expel hot gas and see if that helps people not die as they are removed
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@@ -181,8 +181,8 @@
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src.r_hand = null
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update_inv_r_hand()
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//check later on if our species can't wear some clothes
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var/cur_species = get_species()
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//check later on if our species can't wear some clothes. Hawk: Bugger that. Just tell them in the roundstart messages! We whitelist them!
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// var/cur_species = get_species()
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W.loc = src
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switch(slot)
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@@ -228,8 +228,8 @@
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W.equipped(src, slot)
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update_inv_glasses(redraw_mob)
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if(slot_gloves)
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var/broken = 0
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if(cur_species == "Tajaran")
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/* var/broken = 0
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if(cur_species == "Tajaran") //We whitelist our Tajaran already. No further code is needed to punish them.
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if(prob(5))
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src.visible_message("\red Your feet burst out of the [W], ripping them to shreds!", "\red [src]'s feet burst out of the [W], ripping them to shreds!", "\red You hear a ripping, tearing sound!")
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apply_damage(5)
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@@ -239,10 +239,10 @@
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else if(prob(50))
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src << "\red You hurt your feet forcing them into the [W]!"
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apply_damage(5)
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if(!broken)
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src.gloves = W
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W.equipped(src, slot)
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update_inv_gloves(redraw_mob)
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if(!broken)*/
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src.gloves = W
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W.equipped(src, slot)
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update_inv_gloves(redraw_mob)
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if(slot_head)
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src.head = W
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if(head.flags & BLOCKHAIR)
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@@ -252,7 +252,7 @@
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W.equipped(src, slot)
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update_inv_head(redraw_mob)
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if(slot_shoes)
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var/broken = 0
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/* var/broken = 0
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if(cur_species == "Tajaran")
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if(prob(5))
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src.visible_message("\red Your feet burst out of the [W], ripping them to shreds!", "\red [src]'s feet burst out of the [W], ripping them to shreds!", "\red You hear a ripping, tearing sound!")
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@@ -263,10 +263,10 @@
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else if(prob(50))
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src << "\red You hurt your feet forcing them into the [W]!"
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apply_damage(5)
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if(!broken)
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src.shoes = W
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W.equipped(src, slot)
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update_inv_shoes(redraw_mob)
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if(!broken) */
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src.shoes = W
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W.equipped(src, slot)
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update_inv_shoes(redraw_mob)
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if(slot_wear_suit)
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src.wear_suit = W
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W.equipped(src, slot)
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@@ -295,8 +295,8 @@
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src << "\red You are trying to eqip this item to an unsupported inventory slot. How the heck did you manage that? Stop it..."
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return
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//can't quite fit some alien bodyparts
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/*
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//can't quite fit some alien bodyparts. Hawk: For the love of god why?
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if( W.body_parts_covered & LOWER_TORSO && W.flags_inv & HIDEJUMPSUIT && (cur_species == "Tajaran" || cur_species == "Soghun"))
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if(prob(50))
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src << "\red You twist your tail trying to fit it in!"
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@@ -305,7 +305,7 @@
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if(prob(50))
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src << "\red You twist your eartails trying to fit it in!"
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apply_damage(5)
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*/
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W.layer = 20
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return
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@@ -666,4 +666,4 @@ It can still be worn/put on as normal.
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if(source && target)
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if(source.machine == target)
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target.show_inv(source)
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del(src)
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del(src)
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