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deguns bugs
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@@ -45,7 +45,6 @@
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melee_damage_lower = 15
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melee_damage_lower = 15
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melee_damage_upper = 15
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melee_damage_upper = 15
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projectiletype = /obj/item/projectile/energy/skathari
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projectiletype = /obj/item/projectile/energy/skathari
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projectilesound = 'sound/weapons/pierce.ogg'
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/*
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/*
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To be replaced with equivalents later
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To be replaced with equivalents later
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@@ -126,7 +125,6 @@ To be replaced with equivalents later
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movement_cooldown = 8
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movement_cooldown = 8
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projectiletype = /obj/item/projectile/energy/skathari
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projectiletype = /obj/item/projectile/energy/skathari
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projectilesound = 'sound/weapons/pierce.ogg'
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pixel_x = -32
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pixel_x = -32
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old_x = -32
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old_x = -32
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@@ -170,10 +170,15 @@
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/obj/item/projectile/energy/skathari //Skathari equivalent of above, but less biological more... Blue.
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/obj/item/projectile/energy/skathari //Skathari equivalent of above, but less biological more... Blue.
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name = "bluespace spit"
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name = "bluespace spit"
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icon_state = "bluespace_small"
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icon_state = "bluespace_small"
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fire_sound = 'sound/weapons/pierce.ogg'
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pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
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damage = 20
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damage = 20
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damage_type = BIOACID //Still biological weirdness
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damage_type = BIOACID //Still biological weirdness
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agony = 20
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agony = 20
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armor_penetration = 50 // More normal armour type check (energy) but said armour less effective because bluespace shenanigans.
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armor_penetration = 50 // More normal armour type check (energy) but said armour less effective because bluespace shenanigans.
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light_range = 2
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light_power = 0.5
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light_color = "#16D3F5"
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/obj/item/projectile/energy/phoron
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/obj/item/projectile/energy/phoron
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name = "phoron bolt"
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name = "phoron bolt"
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