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Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into randmap
Conflicts: code/game/turfs/simulated/floor_types.dm
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@@ -2,7 +2,7 @@
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iterations = 5
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descriptor = "moon caves"
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wall_type = /turf/simulated/mineral
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floor_type = /turf/simulated/floor/plating/airless/asteroid
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floor_type = /turf/simulated/floor/asteroid
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target_turf_type = /turf/unsimulated/mask
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var/mineral_sparse = /turf/simulated/mineral/random
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var/mineral_rich = /turf/simulated/mineral/random/high_chance
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@@ -12,7 +12,7 @@
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preserve_map = 0
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wall_type = /turf/simulated/wall/titanium
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floor_type = /turf/simulated/floor/engine
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floor_type = /turf/simulated/floor/reinforced
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var/list/supplied_drop_types = list()
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var/door_type = /obj/structure/droppod_door
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var/drop_type = /mob/living/simple_animal/parrot
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@@ -46,10 +46,10 @@
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// Overwrite turfs.
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var/turf/origin = get_turf(src)
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origin.ChangeTurf(/turf/simulated/floor/engine)
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origin.ChangeTurf(/turf/simulated/floor/reinforced)
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origin.set_light(0) // Forcing updates
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var/turf/T = get_step(origin, src.dir)
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T.ChangeTurf(/turf/simulated/floor/engine)
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T.ChangeTurf(/turf/simulated/floor/reinforced)
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T.set_light(0) // Forcing updates
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// Destroy turf contents.
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@@ -37,7 +37,7 @@
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/datum/random_map/noise/volcanism/get_additional_spawns(var/value, var/turf/T)
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if(value>=178)
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if(istype(T,/turf/simulated/floor/plating/airless/asteroid))
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if(istype(T,/turf/simulated/floor/asteroid))
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T.ChangeTurf(/turf/simulated/floor/airless/lava)
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else if(istype(T,/turf/simulated/mineral))
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var/turf/simulated/mineral/M = T
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