From b8c75ab047f136a162e49c2024eeb8446c32b6f2 Mon Sep 17 00:00:00 2001 From: Cerebulon Date: Wed, 1 Sep 2021 01:59:24 +0100 Subject: [PATCH] entire duplicate sidewalk dm?! --- code/game/turfs/simulated/outdoors/dirt.dm | 43 ------------------- .../game/turfs/simulated/outdoors/sidewalk.dm | 37 ++++++++++------ 2 files changed, 23 insertions(+), 57 deletions(-) diff --git a/code/game/turfs/simulated/outdoors/dirt.dm b/code/game/turfs/simulated/outdoors/dirt.dm index 496971a349..4d1de09764 100644 --- a/code/game/turfs/simulated/outdoors/dirt.dm +++ b/code/game/turfs/simulated/outdoors/dirt.dm @@ -67,46 +67,3 @@ /turf/simulated/floor/outdoors/newdirt_nograss/Initialize(mapload) flooring_override = pickweight(possibledirts) return ..() - -/turf/simulated/floor/outdoors/sidewalk - name = "sidewalk" - desc = "Concrete shaped into a path!" - icon = 'icons/turf/outdoors.dmi' - icon_state = "sidewalk" - edge_blending_priority = 1 - movement_cost = -0.5 - initial_flooring = /decl/flooring/outdoors/sidewalk - var/static/possibledirts = list( - "" = 150, - "1" = 3, - "2" = 3, - "3" = 3, - "4" = 3, - "5" = 3, - "6" = 2, - "7" = 2, - "8" = 2, - "9" = 2, - "10" = 2 - ) - -/decl/flooring/outdoors/sidewalk - name = "sidewalk" - desc = "Concrete shaped into a path!" - icon = 'icons/turf/outdoors.dmi' - icon_base = "sidewalk" - footstep_sounds = list("human" = list( - 'sound/effects/footstep/LightStone1.ogg', - 'sound/effects/footstep/LightStone2.ogg', - 'sound/effects/footstep/LightStone3.ogg', - 'sound/effects/footstep/LightStone4.ogg',)) - -/turf/simulated/floor/outdoors/sidewalk/Initialize(mapload) - flooring_override = "[initial(icon_state)][pickweight(possibledirts)]" - return ..() - -/turf/simulated/floor/outdoors/sidewalk/side - icon_state = "side-walk" - -/turf/simulated/floor/outdoors/sidewalk/slab - icon_state = "slab" \ No newline at end of file diff --git a/code/game/turfs/simulated/outdoors/sidewalk.dm b/code/game/turfs/simulated/outdoors/sidewalk.dm index 7de6566058..78aa5fca6a 100644 --- a/code/game/turfs/simulated/outdoors/sidewalk.dm +++ b/code/game/turfs/simulated/outdoors/sidewalk.dm @@ -1,3 +1,25 @@ +/turf/simulated/floor/outdoors/sidewalk + name = "sidewalk" + desc = "Concrete shaped into a path!" + icon = 'icons/turf/outdoors.dmi' + icon_state = "sidewalk" + edge_blending_priority = 1 + movement_cost = -0.5 + initial_flooring = /decl/flooring/outdoors/sidewalk + var/static/possibledirts = list( + "" = 150, + "1" = 3, + "2" = 3, + "3" = 3, + "4" = 3, + "5" = 3, + "6" = 2, + "7" = 2, + "8" = 2, + "9" = 2, + "10" = 2 + ) + /decl/flooring/outdoors/sidewalk name = "sidewalk" desc = "Concrete shaped into a path!" @@ -10,20 +32,7 @@ 'sound/effects/footstep/LightStone4.ogg',)) /turf/simulated/floor/outdoors/sidewalk/Initialize(mapload) - var/possibledirts = list( - "[initial(icon_state)]" = 150, - "[initial(icon_state)]1" = 3, - "[initial(icon_state)]2" = 3, - "[initial(icon_state)]3" = 3, - "[initial(icon_state)]4" = 3, - "[initial(icon_state)]5" = 3, - "[initial(icon_state)]6" = 2, - "[initial(icon_state)]7" = 2, - "[initial(icon_state)]8" = 2, - "[initial(icon_state)]9" = 2, - "[initial(icon_state)]10" = 2 - ) - flooring_override = pickweight(possibledirts) + flooring_override = "[initial(icon_state)][pickweight(possibledirts)]" return ..() /turf/simulated/floor/outdoors/sidewalk/side