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Tweaks hailer sec mask transforming and adds swat variants to lockers
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@@ -98,7 +98,8 @@
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/obj/item/clothing/suit/storage/hooded/wintercoat/security,
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/obj/item/clothing/shoes/boots/winter/security,
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/obj/item/device/flashlight/maglight,
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/obj/item/clothing/mask/gas/half)
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/obj/item/clothing/mask/gas/half,
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/obj/item/clothing/mask/gas/sechailer/swat/hos)
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/obj/structure/closet/secure_closet/hos/Initialize()
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if(prob(50))
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@@ -142,7 +143,8 @@
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/obj/item/clothing/shoes/boots/winter/security,
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/obj/item/device/flashlight/maglight,
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/obj/item/device/megaphone,
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/obj/item/clothing/mask/gas/half)
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/obj/item/clothing/mask/gas/half,
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/obj/item/clothing/mask/gas/sechailer/swat/warden)
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/obj/structure/closet/secure_closet/warden/Initialize()
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if(prob(50))
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@@ -406,7 +406,8 @@
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/obj/item/clothing/gloves/swat,
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/obj/item/clothing/mask/balaclava/tactical,
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/obj/item/clothing/mask/balaclava,
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/obj/item/clothing/mask/bandana/skull = 2)
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/obj/item/clothing/mask/bandana/skull = 2,
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/obj/item/clothing/mask/gas/sechailer/swat)
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/obj/structure/closet/wardrobe/suit
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