Changed Escape objective a bit.

Wording now hints at 'fail if in shuttle brig' thing.
Also now needs to have traitor properly cuffed in that area.
This commit is contained in:
Chinsky
2013-03-11 00:57:31 +04:00
parent b440f14ea6
commit b9abe55aa8

View File

@@ -336,7 +336,7 @@ datum/objective/silence
datum/objective/escape
explanation_text = "Escape on the shuttle or an escape pod alive."
explanation_text = "Escape on the shuttle or an escape pod alive and free."
check_completion()
@@ -353,6 +353,10 @@ datum/objective/escape
return 0
if(istype(location, /turf/simulated/shuttle/floor4)) // Fails tratiors if they are in the shuttle brig -- Polymorph
if(istype(owner.current, /mob/living/carbon))
var/mob/living/carbon/C = owner.current
if (!C.handcuffed)
return 1
return 0
var/area/check_area = location.loc