Can no longer run around while in a roller chair

This commit is contained in:
Anewbe
2017-11-29 23:18:52 -06:00
parent 70d49a1c3a
commit ba7ada513b

View File

@@ -655,9 +655,9 @@ default behaviour is:
/mob/living/Move(a, b, flag)
if (buckled && buckled.loc != a) //not updating position
if (!buckled.anchored)
if(istype(buckled, /mob)) //If you're buckled to a mob, a la slime things, keep on rolling.
return buckled.Move(a, b)
else
else //Otherwise, no running around for you.
return 0
if (restrained())