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Countinue sorting verbs by tabs.
Fixed grenade sprites. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1300 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -35,7 +35,7 @@
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user << "\blue You add [W] to the metal casing."
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playsound(src.loc, 'Screwdriver2.ogg', 25, -3)
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del(W) //Okay so we're not really adding anything here. cheating.
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icon_state = "chemg2"
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icon_state = initial(icon_state) +"_ass"
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name = "unsecured grenade"
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stage = 1
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else if(istype(W,/obj/item/weapon/screwdriver) && stage == 1 && path != 2)
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@@ -44,7 +44,7 @@
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user << "\blue You lock the assembly."
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playsound(src.loc, 'Screwdriver.ogg', 25, -3)
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name = "grenade"
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icon_state = "chemg3"
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icon_state = initial(icon_state) +"_locked"
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stage = 2
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else
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user << "\red You need to add at least one beaker before locking the assembly."
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@@ -439,6 +439,7 @@
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verb/set_APTFT() //set amount_per_transfer_from_this
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set name = "Set transfer amount"
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set category = "Object"
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set src in view(1)
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var/N = input("Amount per transfer from this:","[src]") as null|anything in possible_transfer_amounts
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if (N)
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@@ -481,6 +482,7 @@
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verb/set_APTFT() //set amount_per_transfer_from_this
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set name = "Set transfer amount"
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set category = "Object"
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set src in range(0)
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var/N = input("Amount per transfer from this:","[src]") as null|anything in possible_transfer_amounts
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if (N)
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