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Changes to Pushing Mechanics
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@@ -98,6 +98,9 @@ default behaviour is:
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if(!can_move_mob(tmob, 0, 0))
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now_pushing = 0
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return
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if(a_intent == I_HELP || src.restrained())
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now_pushing = 0
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return
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if(istype(tmob, /mob/living/carbon/human) && (FAT in tmob.mutations))
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if(prob(40) && !(FAT in src.mutations))
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src << "<span class='danger'>You fail to push [tmob]'s fat ass out of the way.</span>"
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