From bca03503485a69a31f18f909a4ae0afef38e9667 Mon Sep 17 00:00:00 2001 From: Anewbe Date: Thu, 26 Jul 2018 22:42:36 -0500 Subject: [PATCH] Fireaxe cabinets find their fireaxes in initialize(), rather than new() --- code/game/objects/structures/crates_lockers/closets/fireaxe.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/crates_lockers/closets/fireaxe.dm b/code/game/objects/structures/crates_lockers/closets/fireaxe.dm index fd893458ae..cad925f6e8 100644 --- a/code/game/objects/structures/crates_lockers/closets/fireaxe.dm +++ b/code/game/objects/structures/crates_lockers/closets/fireaxe.dm @@ -16,7 +16,7 @@ starts_with = list(/obj/item/weapon/material/twohanded/fireaxe) -/obj/structure/closet/fireaxecabinet/New() +/obj/structure/closet/fireaxecabinet/initialize() ..() fireaxe = locate() in contents